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  #1  
Old 08-26-2005, 12:38 AM
ChibiChibiLuc ChibiChibiLuc is offline
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Paying to Develop?

Can anyone explain to me the thinking behind the whole 'You have to pay us to develop our game' crap?

I've been thinking about and it really confuses me.
Why do developers have to pay Graal Online for the 'privelege' of working on servers?
We're creating new content, which in turn attracts new players and encourages old players to continue subscribing to Graal.

We're making Graal Online more money, so why are they charging us to do so?
I really don't see a point to it.
Graal, in my opinion, loses it's fun after the first month. I only 'play' Graal for the scripting aspects, and I can't even continue to do that to my fullest extent unless I give them more of my money.

Thoughts on this/reasons for making us pay to develop?
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  #2  
Old 08-26-2005, 12:48 AM
haunter haunter is offline
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Why do you develop in the first place? Because you enjoy it, right? The ability to make your own content/world on graal is just another piece of appeal that's in the game.

If you enjoy scripting with GS2 enough, you'll pay. *shrug*

Also, when you think about it, you're not really developing for their game unless you're working on an official server... Playerworld owners have quite a bit of leway when it comes to how they want to make their server.
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Old 08-26-2005, 01:24 AM
Zurkiba Zurkiba is offline
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You're paying for services such as a game which is simple to modify, advance scripting which makes development easy for you, and fairly good hosting.

And you're not really bringing new players into Graal - you're just spreading the current populat out.
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  #4  
Old 08-26-2005, 05:59 AM
zell12 zell12 is offline
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  #5  
Old 08-26-2005, 06:01 AM
Lance Lance is offline
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Now might be a good time to point out that not everyone with a private development server is actually making money for Graal just by developing content. I'm sure if you look around a bit you'll find some examples.
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  #6  
Old 09-23-2005, 05:13 AM
SyLaTAC SyLaTAC is offline
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i miss my server if i didnt have to pay for it it still would be filled with corrupted staff and hackers!
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  #7  
Old 09-23-2005, 09:26 AM
Spark910 Spark910 is offline
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Quote:
Originally Posted by Lance
Now might be a good time to point out that not everyone with a private development server is actually making money for Graal just by developing content. I'm sure if you look around a bit you'll find some examples.
Heck, you'd probably find 146 examples.
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  #8  
Old 09-23-2005, 09:37 AM
Mykel Mykel is offline
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You pay for the space that you use. And if you happen to be successful at using the space given to you, and you make it to the classic list, a spot where you might help bring players to graal, then your subscription is frozen. Seems fair to me.
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  #9  
Old 09-23-2005, 01:17 PM
protagonist protagonist is offline
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It's the concept that is going to kill Graal. Wait until the scripters start leaving. As long as they try to make money off GS2 by not including it in an offline, usable fashion, there will be no new scripters of any great note. A year or two down the road and there will probably be few-to-none left.
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Old 09-23-2005, 02:50 PM
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Quote:
Originally Posted by protagonist
It's the concept that is going to kill Graal. Wait until the scripters start leaving. As long as they try to make money off GS2 by not including it in an offline, usable fashion, there will be no new scripters of any great note. A year or two down the road and there will probably be few-to-none left.
Agreed, no offline scripting is not something I would have expected, and I still dont understand the reasoning behind it. It also makes need for Dev servers for most high population servers, if your testing a script online and mess it up a few times you've more than likely screwed your flags / stats up and your going to have to fix them several times, blah these are all obvious problems...
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  #11  
Old 09-23-2005, 06:23 PM
Velox Cruentus Velox Cruentus is offline
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You don't pay to develop; You pay to have a server that works with Graal, that processes codes, and that outputs them via a spcific client. Whether you use it to enhance Graal or not is ENTIRELY up to you. Like #gscript doesn't use the Graal Servers as a development; they use it for their own community.

If you do have good content that enhances Graal, your subscription is frozen, meaning you don't have to pay anymore. That said, I hope that you look at this in a more objective way.
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  #12  
Old 09-23-2005, 11:23 PM
pacMASTA pacMASTA is offline
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I think you should be atleast be able to run a stand-alone server which only a 127.0.0.1 can access or maybe others, just so you can develop without overpaying for a server that can barely handle graal.. The lag is slowly increasing and is slowly becoming vexing
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  #13  
Old 09-24-2005, 12:22 AM
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So what if you have are given room to develope and a chance to script online? The point is that you're basically paying to work for Graal. Sure sometimes we enjoy working but PAYING to WORK HARD is stupid.

Whatever.
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  #14  
Old 09-24-2005, 12:41 AM
protagonist protagonist is offline
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Quote:
Originally Posted by pacMASTA
I think you should be atleast be able to run a stand-alone server which only a 127.0.0.1 can access or maybe others, just so you can develop without overpaying for a server that can barely handle graal.. The lag is slowly increasing and is slowly becoming vexing
I agree. There needs to be offline scripting available for practice. REALLY badly.
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  #15  
Old 09-24-2005, 03:03 AM
Velox Cruentus Velox Cruentus is offline
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They did that in the past... However, everytime they released the GServer to public, there'd be 10-20 unoffical servers with the source files. It wasn't very secure, for one, as people could learn how to hack on their server, and then bring that over to the real servers.

We pay for whatever we want to do with it. I don't care if you work on it or not; it is ENTIRELY your decision. You just chose to work. Nobody is forcing you.
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