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View Poll Results: Only allow the use of spell scrolls in a certain difference of levels:
10 6 19.35%
20 5 16.13%
30 1 3.23%
40 0 0%
50 1 3.23%
Keep it like it is 18 58.06%
Voters: 31. You may not vote on this poll

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  #41  
Old 01-28-2007, 09:16 PM
cyan3 cyan3 is offline
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They should keep the scrolls the way they are i used scroll to level 14 and then i got DoV. but maybe make it so you can use scrolls but dont get EXP from them since people use scrolls for pking and killing mosters.

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Originally Posted by Ravenblade1979 View Post
Plain and simple. The staff needs to release more stuff. yeah a new fighting system for kingdom wars and pking is good. But what people want is the flying tech, new monsters, new craftable items, new quests. They are bored with what they have now. I personally would like a few new events added.
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Yeah, The should add new things not change old things now pking will not be as fun and more boarding
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  #42  
Old 01-28-2007, 10:11 PM
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Yeah, The should add new things not change old things now pking will not be as fun and more boarding
I agree, They dont need to change Graal Kingdoms they need to add to it.
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  #43  
Old 01-28-2007, 10:28 PM
Draenin Draenin is offline
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By putting limiters on the scroll system, Stefan, you will be eliminating any chance of users ever reaching level 110 legitimately within, say, four to six years. Alchemy is not a 'quick fix' for level 110. It takes a long time to accumulate the necessary rubies, and even longer when you gather all of the other materials. (Took me about three months to gather the rubies, two weeks for the other materials, a month for my alchemy equipment, and another two weeks to get all the scrolls I needed to read.)

If you put a limit on scroll reading, nobody will make it past level 20 mental. That's the same thing that happened when partying was disabled above level 20. You might as well just set the level cap in everything to 20, because just about every area to level in now is shot for some reason or another past level 20-30.
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  #44  
Old 01-28-2007, 11:48 PM
ReBorn_Spirit ReBorn_Spirit is offline
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Quote:
Originally Posted by Draenin View Post
By putting limiters on the scroll system, Stefan, you will be eliminating any chance of users ever reaching level 110 legitimately within, say, four to six years. Alchemy is not a 'quick fix' for level 110. It takes a long time to accumulate the necessary rubies, and even longer when you gather all of the other materials. (Took me about three months to gather the rubies, two weeks for the other materials, a month for my alchemy equipment, and another two weeks to get all the scrolls I needed to read.)

If you put a limit on scroll reading, nobody will make it past level 20 mental. That's the same thing that happened when partying was disabled above level 20. You might as well just set the level cap in everything to 20, because just about every area to level in now is shot for some reason or another past level 20-30.
that was the point of this
your not supposed to get to level 110 that easily.

Your only confirming to us that people do abuse these scrolls to get a level unnaturally.
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  #45  
Old 01-29-2007, 02:39 AM
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Originally Posted by ReBorn_Spirit View Post
that was the point of this
your not supposed to get to level 110 that easily.

Your only confirming to us that people do abuse these scrolls to get a level unnaturally.
And you're only increasing the gap that you fight so hard to close.
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  #46  
Old 01-29-2007, 03:05 AM
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Everybody seems to be forgetting that nobody scrolls their way to level 110. People scroll their way to the low twenties, and they can easily get to that point by using heavy rods.
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  #47  
Old 01-29-2007, 03:31 AM
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Should steal some ideas from wow, instead of a game like crossfire...
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  #48  
Old 01-29-2007, 05:11 AM
Ravenblade1979 Ravenblade1979 is offline
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This is just too funny. This is another thing that will end up dead in the water.
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  #49  
Old 01-29-2007, 05:15 AM
Waltz5 Waltz5 is offline
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Originally Posted by Ravenblade1979 View Post
This is just too funny. This is another thing that will end up dead in the water.
However, the fact that the staff is reaching out for opinions is a step in the right direction... in my opinion.
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  #50  
Old 01-29-2007, 02:15 PM
ViperZakuto ViperZakuto is offline
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I agree with waltz here.
If you set a cap of 20 on scrolls diamonds will get rarer. x.x
10-20 levels would be good depending on how much exp 10 or 20 gives you.
give them enough to level with... but not power level.
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  #51  
Old 01-29-2007, 04:27 PM
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Quote:
Originally Posted by ViperZakuto View Post
I agree with waltz here.
If you set a cap of 20 on scrolls diamonds will get rarer. x.x
10-20 levels would be good depending on how much exp 10 or 20 gives you.
give them enough to level with... but not power level.
As if we haven't had enough problems with diamonds. Thanks to darkreign they are now 1k each to buy which pretty much doubles the price on anything for sale. Someone tried to sell Marks +12 on the server at a discounted rate...which was 100 dias. Umm didn't they origninally sell for that.

The economy is screwed and unless ppl go back down to the old 500 plat for 1 dias then we will never recover and ppl who may want to buy stuff will resort to usding.

What has to happen is the people making the scrolls need to exercise caution. Sell so much to a customer and move on.
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  #52  
Old 01-29-2007, 05:30 PM
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That requires dependability though, truthfully players can not be trusted to perform these kinds of tasks.

The only reason I say this is because instead of reporting the money glitch in the first place it was exploited until someone witnessed it offhand.

Players will not moderate how much they sell to a certain player and will not moderate how much players will spend on their items. The fact of the matter is that money speaks louder than actions.
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  #53  
Old 01-29-2007, 06:59 PM
Ravenblade1979 Ravenblade1979 is offline
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True....very true. And thats unfortunate. Graal Kingdoms could be a fun place if ppl weren't so greedy.
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  #54  
Old 01-29-2007, 07:05 PM
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Quote:
Originally Posted by Ravenblade1979 View Post
True....very true. And thats unfortunate. Graal Kingdoms could be a fun place if ppl weren't so greedy.
Most people who play are greedy but you just have to live with it.
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  #55  
Old 01-29-2007, 07:16 PM
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Quote:
Originally Posted by Draenin View Post
If you put a limit on scroll reading, nobody will make it past level 20 mental. That's the same thing that happened when partying was disabled above level 20. You might as well just set the level cap in everything to 20, because just about every area to level in now is shot for some reason or another past level 20-30.
And why not?
I think the system would be much better if people couldn't ac to +1337, or just do what they want.

The only problem is that many people are beyond that point.

I like you guys for giving me more and more arguments for a reset.
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  #56  
Old 01-29-2007, 07:44 PM
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Quote:
Originally Posted by ReBorn Spirit
that was the point of this
your not supposed to get to level 110 that easily.

Your only confirming to us that people do abuse these scrolls to get a level unnaturally.
You can only do scrolls until level 20-30, and after that, they do pretty much nothing for decent experience.
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Originally Posted by Darklux
And why not?
I think the system would be much better if people couldn't ac to +1337, or just do what they want.
Yeah, it would, but since we're on Crossfire's engine, we can't do much about that.

Quote:
Originally Posted by Darklux
I like you guys for giving me more and more arguments for a reset.
Don't even start. That's sub-par 2003 equivalent logic. A reset is not going to work, and we'll be in the same exact place we are now within six months. I guarantee it. The only way a reset will ever work is if the entire statistic system is redesigned.


On another note, if a level cap is put in place for scrolls and other such means of levelling, all high-levels players currently playing will become impervious. If you want a better idea of what I'm saying, imagine someone stomping the head of someone else into a street curb 'til the end of time.
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  #57  
Old 01-29-2007, 09:32 PM
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Quote:
Originally Posted by Draenin View Post
On another note, if a level cap is put in place for scrolls and other such means of levelling, all high-levels players currently playing will become impervious. If you want a better idea of what I'm saying, imagine someone stomping the head of someone else into a street curb 'til the end of time.
Being lvl 107 mental doesnt help you anyways when your oponnement has -1337 ac, -1337 wc, carrying a dragon ammy and event items so strong, that they wouldnt be released like this currently.

Where is the fairness? That you can collect 5000 diamonds to buy his items and kill him then?

Maybe you are right, but what are the other options to make gk playable again?
All items ec-buyable and a extreme giveout of ec (as it would be 200 ec for a drag-ammy if the price was fair)?
Its the only way - but however, people will cry, because they kept the items for years or bought them with alot of money. But thats the case in all options to improve things - like removing all special-stats of items superior to normal items, or other things to achieve fairness.
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  #58  
Old 01-29-2007, 10:50 PM
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Quote:
Originally Posted by Ravenblade1979 View Post
As if we haven't had enough problems with diamonds. Thanks to darkreign they are now 1k each to buy which pretty much doubles the price on anything for sale.
It does not "double the price of anything on sale" because hardly anybody gets diamonds by buying them with plat. Most people get their diamonds by getting them directly or by selling non-plat items for diamonds.

However, 1k plat diamonds is a bad thing and I will personally try to force the price back down to 500 plat if it doesn't go back down within the next few days.
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  #59  
Old 01-30-2007, 12:16 AM
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Hmmm 18:13 for keeping the current system? What should we do?
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  #60  
Old 01-30-2007, 12:29 AM
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Read why it doesn't make a difference, then make your decision I guess.
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  #61  
Old 01-30-2007, 05:15 AM
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Quote:
Originally Posted by Darklux
Being lvl 107 mental doesnt help you anyways when your oponnement has -1337 ac, -1337 wc, carrying a dragon ammy and event items so strong, that they wouldnt be released like this currently.
It does when you can boost your AC to meet theirs and write scrolls you can use on yourself. Back when I did Brigid stuff, I could stand up to pretty much everyone except perhaps three people.
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Originally Posted by Darklux
Where is the fairness? That you can collect 5000 diamonds to buy his items and kill him then?
Money does not make you the victor of a battle.
Quote:
Originally Posted by Darklux
Maybe you are right, but what are the other options to make gk playable again?
All items ec-buyable and a extreme giveout of ec (as it would be 200 ec for a drag-ammy if the price was fair)?
Its the only way - but however, people will cry, because they kept the items for years or bought them with alot of money. But thats the case in all options to improve things - like removing all special-stats of items superior to normal items, or other things to achieve fairness.
Once again, you're looking at the wrong thing to fix. The battle system needs to be rewritten. (Dumbed down, if you will, so that we wouldn't have to deal with so many complications when fighting.)


Quote:
Originally Posted by Stefan
Hmmm 18:13 for keeping the current system? What should we do?
Keep them as they are. Here's why:

- Scrolls become largely ineffective for players to read after level 20, regardless of what level the scroll is.
- Similar to the way priests may charge for blessings, others may charge to write scrolls, since they usually aren't free in the first place.
- Some higher-end players like myself don't charge, however, and may write them for friends who may not want to slag on the gloves or plate mail they've been gathering materials for the last few days.
- After a few dozen casts, heavy rods fail, which can be detrimental when in something like a brutal or an immense.
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  #62  
Old 01-30-2007, 10:23 AM
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I hope this upcoming combat upgrade does not cap the speed outside of the arena.

If everything is going to be nerfed (even the scrolls which seem to help) then whats next for level-nerfing, agility?

The mental stat has like fifteen different skills while agility has four. Leave the scrolls alone, they are not hurting anyone.
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  #63  
Old 01-30-2007, 11:32 AM
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Quote:
Originally Posted by Draenin View Post
Keep them as they are. Here's why:

- Scrolls become largely ineffective for players to read after level 20, regardless of what level the scroll is.
- Similar to the way priests may charge for blessings, others may charge to write scrolls, since they usually aren't free in the first place.
- Some higher-end players like myself don't charge, however, and may write them for friends who may not want to slag on the gloves or plate mail they've been gathering materials for the last few days.
- After a few dozen casts, heavy rods fail, which can be detrimental when in something like a brutal or an immense.
this is very true, The reason why some people shot up in mental real fast was because of a cauldron +5 that was being passed around, not from skill scrolls being read. It shot some people from lvl30 to lvl 107 in 2 days. I'm pretty sure it was illegal. Nobody ever did a thing about it though.

I got my mental from 20 to 32 with a +2 cauldron, took me a few weeks alone for that. DoPV doesn't really give that good of exp unless you have cauldron+2 or higher.
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  #64  
Old 01-30-2007, 04:44 PM
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A + on a cauldron just modifies the average amount of exp you get per item yielded. Proficiency is mainly determined by your int and mental level, which is why at least half the time below level 50-60 mental, you will slag.

I did mine with a +2 as well, even though I used to have a +3.
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  #65  
Old 01-30-2007, 04:46 PM
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Quote:
Originally Posted by Googi View Post
It does not "double the price of anything on sale" because hardly anybody gets diamonds by buying them with plat. Most people get their diamonds by getting them directly or by selling non-plat items for diamonds.

However, 1k plat diamonds is a bad thing and I will personally try to force the price back down to 500 plat if it doesn't go back down within the next few days.
I think when someone says a clean DoF that was originally 50 dias to get is now 100 is saying something. or that a discounted item (aka Gloves of Marsmanship +12) costs 100 dias even though thats the original price. The price won't go down. i have seen ppl pay upwards of 1.8k per dias. These ppl just offer and ppl take it.
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  #66  
Old 01-30-2007, 04:49 PM
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Quote:
Originally Posted by 1979
i have seen ppl pay upwards of 1.8k per dias
If everyone keeps selling for 500, there shouldn't be a problem. Besides, there's no reason for the values to go up, considering they are becoming a bit less rare. (Due to people who are farming them a lot now.)
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  #67  
Old 01-30-2007, 04:54 PM
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Originally Posted by Draenin View Post
If everyone keeps selling for 500, there shouldn't be a problem. Besides, there's no reason for the values to go up, considering they are becoming a bit less rare. (Due to people who are farming them a lot now.)
I personally think it's a decent idea for the value of diamonds in plat to increase. It's painful for new players who are trying to buy diamonds. However, the newer players that are selling diamonds can use plat a lot more than the average player.

And once plat becomes less common it will naturally assume it's previous value.
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  #68  
Old 01-30-2007, 06:42 PM
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Quote:
Originally Posted by Stephen View Post
I personally think it's a decent idea for the value of diamonds in plat to increase. It's painful for new players who are trying to buy diamonds. However, the newer players that are selling diamonds can use plat a lot more than the average player.

And once plat becomes less common it will naturally assume it's previous value.
While this is a good idea. I have seen this type of thing result in scamming and over pricing of everything else. New players will be like "Well so and so charged me this much for it" and then when u tell them u can get it for what you offered they get mad and call u a noob and storm off to try to rip off another player. THis really isn't a good thing for us to be doing to them. New players need to be able to buy the dias like we do (if it gets back to 500 plat per dias). What would it say to you if someone sold u a dias for 1k each but u wanted it for spells. But the dias may help u get a better item. What would you do?

Your not going to buy the dias your going for the spells.Why?? Because they are cheaper and you can get more of them. Apparently gold keys went up to 30k plat or 30 dias. Whats up with that? Are we so greedy that we have to overprice and make it harder for new people to get stuff. Aren't we supposed to be enticing players to come to the kingdoms and buy gold so they can work to get the stuff? It don't seem like that. With all the jacked up prices and usding going on we have lost sight of what this should be. It should be fun and not a chore to get stuff like dias. We should form a team (sam's idea) of some sort that will help new players out. Show them places to go for stuff like dias, iron, coal etc.

I would gladly do it if such a thing could be formed. I been helping a few people out. Usually if someone asks where they can get plat the first thing I say is to dig for corn and sell it to the store where you do the corn growing quest.
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  #69  
Old 01-30-2007, 11:59 PM
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Raising the price of diamonds will make it tough to prep things and so on.
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  #70  
Old 01-31-2007, 12:36 AM
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Quote:
Originally Posted by Ravenblade1979 View Post
Apparently gold keys went up to 30k plat or 30 dias.
I don't see any Gold Keys going for 30 diamonds. Don't say something like this if you've just seen it once or twice because it makes people think that the price actually has gone up.
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  #71  
Old 01-31-2007, 12:41 AM
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If you see someone selling for an above normal price, them or the people they're selling to are likely doing it for a reason.
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  #72  
Old 01-31-2007, 12:54 AM
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Hmmm 18:13 for keeping the current system? What should we do?
Hmm sad to say, but for me it looks that the majority said keep it like it is.
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  #73  
Old 01-31-2007, 03:32 AM
Ravenblade1979 Ravenblade1979 is offline
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Quote:
Originally Posted by Sam View Post
Hmm sad to say, but for me it looks that the majority said keep it like it is.
Yeah that looks like the way it is. The economy will calm down as long as ppl are willing to lower their prices
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  #74  
Old 01-31-2007, 03:59 AM
pooper200000 pooper200000 is offline
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Quote:
Originally Posted by Draenin View Post
Raising the price of diamonds will make it tough to prep things and so on.
is that good? I contributed I played gk a couple of days ago and bought dias for 2.5k plat each. then I got scammed..... I don't like gk.
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  #75  
Old 01-31-2007, 05:16 AM
Draenin Draenin is offline
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Quote:
Originally Posted by pooper200000
is that good? I contributed I played gk a couple of days ago and bought dias for 2.5k plat each. then I got scammed..... I don't like gk
You payed five times as much as you should have.
Quote:
Originally Posted by Ravenblade1979
Yeah that looks like the way it is. The economy will calm down as long as ppl are willing to lower their prices
If I had my magic gear still, I'd write 'em for free. :3
Quote:
Originally Posted by Sam
Hmm sad to say, but for me it looks that the majority said keep it like it is.
Your reaction surprises no one.
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  #76  
Old 02-01-2007, 02:05 AM
xLadyNeriahx xLadyNeriahx is offline
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Dont bite my head off, but my opinion is leave it the way it is O.o
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