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  #1  
Old 01-30-2007, 12:52 AM
zell12 zell12 is offline
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I'll comment on what Koni has done when the server has been released, if I'm still around.

Btw, your sig is fsuking scary... Men are not supposed to wear make-up... :/
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  #2  
Old 01-30-2007, 12:59 AM
Damix2 Damix2 is offline
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Originally Posted by zell12 View Post
I'll comment on what Koni has done when the server has been released, if I'm still around.

Btw, your sig is fsuking scary... Men are not supposed to wear make-up... :/
A Clockwork Orange is not scary!
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  #3  
Old 01-30-2007, 02:51 AM
konidias konidias is offline
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Quote:
Originally Posted by Shotoo2 View Post
Will I be able to go pearl diving?
Yep. But not as a bomy player.

Quote:
Originally Posted by Damix2 View Post
I didn't really feel like making a thread about it but I had an interesting idea. When 2k1 first came out there were no free jobs. You had to beg someone with money or win an event before you could start one of the other jobs (fishing/mining/farming)

I suggest that the 'free' jobs be disabled or made to cost something.

It took forever for the first person to gain 1k the first time it was released, over a month. And the only person with 10k before the 'free' jobs were released was IceP(r)ick.

It'd be nice to have the economy balanced like that again instead of like the last release where people had over 1k in the first 2 days.
Like mentioned above, I don't really think that's a solution to the problem that you brought up. Eventually everyone would have the supplies to do all the jobs, so all that would be doing is slowing everyone down a week and then after that week everyone would be making way too much money again.

All I can say is that I'm going to do everything I can to make sure the economy is more balanced so that measures don't have to be taken after the server is released.

Since gralats are now based off US currency, it's easy for me to calculate how much money a person should earn doing a graal job. I also will calculate "living expenses", since obviously if you made the equivalent of $6.50 in gralats every hour and you didn't have to pay for food or rent or anything, you'd be wealthy in no time. This is why the economy has failed so much in the past.
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  #4  
Old 01-30-2007, 06:06 AM
Shotoo2 Shotoo2 is offline
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Quote:
Originally Posted by konidias View Post
Yep. But not as a bomy player.
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  #5  
Old 01-30-2007, 07:41 PM
Skyld Skyld is offline
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Originally Posted by konidias View Post
Yep. But not as a bomy player.
Whaaaaaat? We won't be able to play as bomies?
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  #6  
Old 01-30-2007, 08:24 PM
WanDaMan WanDaMan is offline
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Quote:
Originally Posted by Skyld View Post
Whaaaaaat? We won't be able to play as bomies?

No? Just not scuba-diving... hopefully!
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  #7  
Old 01-30-2007, 09:43 PM
konidias konidias is offline
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Quote:
Originally Posted by Skyld View Post
Whaaaaaat? We won't be able to play as bomies?
Correct. We have more than enough on our plate as it is without adding in dozens of bomy ganis, scripting all of the tools/instruments/items/events/jobs/quests/etc to work with bomy players... just so people can walk around as a bomy. I looked at the pros vs the cons and that's what I decided. Just so I might try to convince you of why bomy players are a bad idea, I'll list those pros and cons now:

Pros:
- players get to play as another race which allows them to be more different from another player
- special quests and events and jobs for bomy players only

Cons:
- a crapload more scripting needs to be done
- many more ganis need to be made
- bomies still have no hands so it's hard to make any jobs or events or quests for them
- the new clothing system pretty much cuts out like 10 articles of clothing so they can't use that stuff...
- it was weird and illogical to see bomies walking around talking and acting "human" and then seeing human players walking around with bomy "pets".
- bomy pets allow human players the exact same abilities as a bomy player (in terms of movement)
- bomies have a different attack range/damage system which means that a bomy vs player fight is never going to be evenly matched.

Let's face the facts... Bomy players are severely limited and it's not possible to change that. Everything on the server is pretty much designed for humans. All anyone ever did as bomy players was complain about the unfairness or even "racism" that bomy players had to deal with. How they never got enough good jobs to do, or quests, or how they couldn't wear hats, or do human jobs... In the end some of these things were resolved but at what cost? Bomies playing instruments and fishing? How the heck did they hold the instruments or tools? Magic?

No I think it was telekinesis or something right? Sorry that's getting a little farfetched for me. I'd like to try and keep the world in some sort of believable setting. Not psychic bomy creatures who have advanced technology and robot suits that let them have arms and laser cannons... It's just not what the original 2k1 was about.
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  #8  
Old 01-30-2007, 10:05 PM
Hawk Hawk is offline
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Quote:
Originally Posted by konidias View Post
Correct. We have more than enough on our plate as it is without adding in dozens of bomy ganis, scripting all of the tools/instruments/items/events/jobs/quests/etc to work with bomy players... just so people can walk around as a bomy. I looked at the pros vs the cons and that's what I decided. Just so I might try to convince you of why bomy players are a bad idea, I'll list those pros and cons now:

Pros:
- players get to play as another race which allows them to be more different from another player
- special quests and events and jobs for bomy players only

Cons:
- a crapload more scripting needs to be done
- many more ganis need to be made
- bomies still have no hands so it's hard to make any jobs or events or quests for them
- the new clothing system pretty much cuts out like 10 articles of clothing so they can't use that stuff...
- it was weird and illogical to see bomies walking around talking and acting "human" and then seeing human players walking around with bomy "pets".
- bomy pets allow human players the exact same abilities as a bomy player (in terms of movement)
- bomies have a different attack range/damage system which means that a bomy vs player fight is never going to be evenly matched.

Let's face the facts... Bomy players are severely limited and it's not possible to change that. Everything on the server is pretty much designed for humans. All anyone ever did as bomy players was complain about the unfairness or even "racism" that bomy players had to deal with. How they never got enough good jobs to do, or quests, or how they couldn't wear hats, or do human jobs... In the end some of these things were resolved but at what cost? Bomies playing instruments and fishing? How the heck did they hold the instruments or tools? Magic?

No I think it was telekinesis or something right? Sorry that's getting a little farfetched for me. I'd like to try and keep the world in some sort of believable setting. Not psychic bomy creatures who have advanced technology and robot suits that let them have arms and laser cannons... It's just not what the original 2k1 was about.
Totally agree.
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