Quote:
Originally Posted by Infernix
...I like the hands and the pixel art, how did you setup the computer player.
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The computer player ran the cycle of showing the frames for the hand slamming down, and at the second to last frame chooses a random number which is tied to rock, paper, and scissors; 1 2 and 3...or was it 0 1 and 2? It chooses on the second to last since that frame of animation is different for each choice...that way I didnt have to have the same animation cycle written in the code in 3 different places. Anyways, in the end the last frame (and result of the match) is determined by the number it chose vs your number (if computernumber= 1 and playernumber = 2 then <this happens>)
Quote:
Originally Posted by Tom
the hand anatomy is perfect.
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Thank you
Although...heh...if I remember right, lay the paper right over the scissors and youll see the fingers are different lengths
If you want to get really really picky :P