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  #31  
Old 10-06-2006, 09:15 PM
Crono Crono is offline
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Originally Posted by Sam View Post
I would like to see a big dragon on GK. you have to fight with him and if you are good, you can tame and ride him.
o_o I've always wanted to ride a dragon on a game, I used to bother Shaun about it in 2002. I think my dream finally came true :<
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  #32  
Old 10-06-2006, 09:16 PM
xXziroXx xXziroXx is offline
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Quote:
Originally Posted by Sam View Post
I would like to see a big dragon on GK. you have to fight with him and if you are good, you can tame and ride him.
A dragon flying around and destroying towns with fire
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  #33  
Old 10-06-2006, 09:32 PM
hampy hampy is offline
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Awesome and very interesting thanks guys!
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  #34  
Old 10-06-2006, 09:36 PM
Chris Chris is offline
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Quote:
Originally Posted by Sam View Post
I would like to see a big dragon on GK. you have to fight with him and if you are good, you can tame and ride him.
You have to fight the dragon high up in the air. You're in a hotair ballon and you have to attack it with those bombs in order to tame/beat it.
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  #35  
Old 10-06-2006, 10:01 PM
myth-simba myth-simba is offline
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Wow!!!!!!!!!!!!!!!!!!!!!!!!!

Graal kingdoms is in desperate need of this.
just imagine what can be done with this?
The world of Gk is pretty big and vast so flying over it all would be awesome!

And droppable bombs!!
Kingdom wars would be so intense and amazing!
they look too big to fit inside a house i see though, so i guess they be stealable, i hope they have ownership, like use a pet peg or something to keep it or allow them to enter houses, make a seperate house and call it your hangar.

This is so amazing!
Everyone will be able to participate in wars now, boat better watch out though.
Indeed with these things my squadron will have tons of problems.
Looks like the Tornado Squadron will have to transform into what i have always wished it to be, An Air Assault Squadron.

I'm just amazed relieved, i'm a better pilot than i am a sailor.
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  #36  
Old 10-06-2006, 10:03 PM
pooper200000 pooper200000 is offline
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I like this idea it would be interesting to play with. I don't think i would upgrade jst for that seeing as its not that amazing since they have speeders on zone that they just deleted.
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  #37  
Old 10-06-2006, 10:07 PM
dude2020 dude2020 is offline
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Quote:
Originally Posted by pooper200000 View Post
I like this idea it would be interesting to play with. I don't think i would upgrade jst for that seeing as its not that amazing since they have speeders on zone that they just deleted.
Ya zone had a cool thing to fly w/ but they killed it when they killed ZW z.z and they still got Speeder on the list
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  #38  
Old 10-06-2006, 10:11 PM
Admins Admins is offline
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Originally Posted by dude2020 View Post
Ya zone had a cool thing to fly w/ but they killed it when they killed ZW z.z and they still got Speeder on the list
The speeder was too fast for such a small map, it needs an own map
  #39  
Old 10-06-2006, 10:13 PM
WanDaMan WanDaMan is offline
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Quote:
Originally Posted by Stefan View Post
The speeder was too fast for such a small map, it needs an own map
Have you even acknowledge anything I've suggested in this thread? Or, for that matter anything Konidias has stated?
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  #40  
Old 10-06-2006, 10:13 PM
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Quote:
Originally Posted by Stefan View Post
The speeder was too fast for such a small map, it needs an own map
They should just make a level thats flat for just speeders and mechs and make it like a gaint mech planet and get lik e a really metal looking tileset!
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  #41  
Old 10-06-2006, 10:15 PM
Draenin Draenin is offline
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What? We know how to utilize z heights now? Amazing!
  #42  
Old 10-06-2006, 10:16 PM
xXziroXx xXziroXx is offline
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Quote:
Originally Posted by Stefan View Post
The speeder was too fast for such a small map, it needs an own map
And does the shadow get bigger/smaller depending on the height of the object?
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  #43  
Old 10-06-2006, 10:19 PM
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Originally Posted by xXziroXx View Post
And does the shadow get bigger/smaller depending on the height of the object?
Shadow, players and bombs are zoomed based on their z coordinate
  #44  
Old 10-06-2006, 10:20 PM
pooper200000 pooper200000 is offline
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Quote:
Originally Posted by Stefan View Post
Shadow, players and bombs are zoomed based on their z coordinate
Can they use the z effect for things like pipesbombs and stuff on zone?
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  #45  
Old 10-06-2006, 10:26 PM
Galdor Galdor is offline
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lool! nice =)

who gfxed the balloon?
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Last edited by Galdor; 10-06-2006 at 10:45 PM..
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