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  #46  
Old 10-06-2006, 10:57 PM
Draenin Draenin is offline
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Quote:
Originally Posted by pooper200000
Can they use the z effect for things like pipesbombs and stuff on zone?
They already do. That's how the Z heights work on the mortars work too. When the arc starts out, it's about at the same z height as the character, and then eventually rises above the z height of the character, then falls back down to around that level too. If it reaches the end of the arc, an explosion is triggered, and the bomb itself is destroyed.
  #47  
Old 10-06-2006, 11:00 PM
pooper200000 pooper200000 is offline
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Quote:
Originally Posted by Draenin View Post
They already do. That's how the Z heights work on the mortars work too. When the arc starts out, it's about at the same z height as the character, and then eventually rises above the z height of the character, then falls back down to around that level too. If it reaches the end of the arc, an explosion is triggered, and the bomb itself is destroyed.
not for grenades though because they only go through things when u touch them
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  #48  
Old 10-06-2006, 11:53 PM
Elizabeth Elizabeth is offline
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  #49  
Old 10-07-2006, 12:07 AM
Lord Sephiroth Lord Sephiroth is offline
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  #50  
Old 10-07-2006, 12:22 AM
projectigi projectigi is offline
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just give us a damn zoom var =(
  #51  
Old 10-07-2006, 01:04 AM
Googi Googi is offline
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Originally Posted by Chris View Post
Googi is going to die when he sees this.
Don't fall for the shock value. If you think about it rationally, it isn't very different from a Zeppelin (On 2K2. It might be significant for other servers.)
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  #52  
Old 10-07-2006, 01:09 AM
KuJi KuJi is offline
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Quote:
Originally Posted by Googi View Post
Don't fall for the shock value. If you think about it rationally, it isn't very different from a Zeppelin (On 2K2. It might be significant for other servers.)
WOAH!
  #53  
Old 10-07-2006, 01:12 AM
CidNight1142 CidNight1142 is offline
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Quote:
Originally Posted by Googi View Post
Don't fall for the shock value. If you think about it rationally, it isn't very different from a Zeppelin (On 2K2. It might be significant for other servers.)
It definately will add a very new element to kingdoms. Since these appear that they can, you know, fight.
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  #54  
Old 10-07-2006, 01:40 AM
Googi Googi is offline
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Quote:
Originally Posted by CidNight1142 View Post
It definately will add a very new element to kingdoms. Since these appear that they can, you know, fight.
Which could have been done with a modified Zeppelin. Not something that required new "flying technology". This stuff could have been accomplished (and it probably would have been easier) by using already-existing "technology" (on 2K2.)
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  #55  
Old 10-07-2006, 01:49 AM
konidias konidias is offline
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Googi as far as I'm aware, there was no such technology to zoom the entire level/gmap.
  #56  
Old 10-07-2006, 01:54 AM
jonnyrocks2 jonnyrocks2 is offline
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I hope the Zeppelin gets fixed up to do the same thing as the Hot air balloon ( Zoomage/bombs. :o )
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  #57  
Old 10-07-2006, 01:58 AM
Chris Chris is offline
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Quote:
Originally Posted by Googi View Post
Don't fall for the shock value. If you think about it rationally, it isn't very different from a Zeppelin (On 2K2. It might be significant for other servers.)
I was being facetious.
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  #58  
Old 10-07-2006, 02:00 AM
Googi Googi is offline
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Quote:
Originally Posted by konidias View Post
Googi as far as I'm aware, there was no such technology to zoom the entire level/gmap.
That isn't something very relevant to flying (also, other servers have had "world maps", although they weren't created using zooming.)
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  #59  
Old 10-07-2006, 02:01 AM
excaliber7388 excaliber7388 is offline
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Yeah, the only thing here that I really need is the zooming of te gmap. Other than that, everything else could have been scripted already. It's a very nice addition.
  #60  
Old 10-07-2006, 02:09 AM
xXziroXx xXziroXx is offline
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I would upgrade just for this feature, its just that awesome. Alot of neat stuff can be scripted with it that you werent able to before.
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