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Originally Posted by Matt
I like this concept also, be sure to plan/map-out EVERYTHING before you start developing. 
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I am currently working on an in-depth design document for it that will cover everything I can possibly think of. I plan on covering everything from descriptions of cities and layout of the overworld, to all the different stats and systems that I would like to implement. I will probably also include a basic list of items and such that will be available, although this would probably constantly grow and change with time.