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default font color for chat text
This would be a nice addition for players. The chat text could use the same code as the AP nick-shadow colors. It would be good to add as a server this customized chat text, but something like this really belongs in the client preference configuration. (Especially good for when winter tilesets are out).
I also like to have a lot of my scripts match the preferences, so it would be good that if you added this feature, a $pref could be added along side it. |
Well, you'd need two colors for it to be super-awesome, but I wholeheartedly support the idea of script-controlled chat colors.
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=( If you use a custom movement system and script showing of chat, the text lags behind you.
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The one downside about the serverops weapons order is that the most recently updated NPC has the lowest loading precedence, even if it is in the serverops weaponorder=. Really can be irritating if you're trying to edit or upgrade a system, especially one that controls setfocus or draws images/text relative to the player. |
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