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  #41  
Old 08-01-2005, 10:28 PM
xAndrewx xAndrewx is offline
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Quote:
Originally Posted by Zurkiba
No, because it still isn't roleplaying. It's using game mechanics to PK.
Yes, you need the 'mechanics' to actually enjoy the RP.
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  #42  
Old 08-01-2005, 10:31 PM
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Quote:
Originally Posted by xAndrewx
Yes, you need the 'mechanics' to actually enjoy the RP.
I'm sorry, but this is really false.
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  #43  
Old 08-01-2005, 10:34 PM
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Quote:
Originally Posted by xAndrewx
Yes, you need the 'mechanics' to actually enjoy the RP.
You lose. When you take out the imagination and the thought, you take out the enjoyment. LOOK AT ME I HAVE AC AND WC AND CAN SWING SWORD HURRRR THIS SHOWS THAT I AM A THOUGHTFUL INDIVIDUAL
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  #44  
Old 08-01-2005, 10:35 PM
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Quote:
Originally Posted by xAndrewx
Yes, you need the 'mechanics' to actually enjoy the RP.
No.
No you don't.
Not in the least.

Roleplay != using the arrow keys and pressing s repeatedly.
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  #45  
Old 08-01-2005, 10:36 PM
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Quote:
Originally Posted by Lance
You lose. When you take out the imagination and the thought, you take out the enjoyment. LOOK AT ME I HAVE AC AND WC AND CAN SWING SWORD HURRRR THIS SHOWS THAT I AM A THOUGHTFUL INDIVIDUAL
Hey, you've not played GK in a couple of years!
GK isn't like what you think, GK isn't G2k1.
GK is all about items, if you don't have good items, you're not going to survive.
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  #46  
Old 08-01-2005, 10:38 PM
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Quote:
Originally Posted by xAndrewx
Hey, you've not played GK in a couple of years!
GK isn't like what you think, GK isn't G2k1.
GK is all about items, if you don't have good items, you're not going to survive.
...

((For maximum effect, please imagine me ripping hair out of my head while stating this. ))

GK IS SUPPOSED TO BE ABOUT THE ROLEPLAYING, THAT'S WHY IT WAS CREATED. IT IS NOT SUPPOSED TO BE AN ITEMFEST, AND PEOPLE SHOULDN'T NEED AMAZING EQUIPMENT IN ORDER TO ROLEPLAY ON THE SERVER.
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  #47  
Old 08-01-2005, 10:39 PM
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Quote:
Originally Posted by Butz
GK IS SUPPOSED TO BE ABOUT THE ROLEPLAYING, THAT'S WHY IT WAS CREATED. IT IS NOT SUPPOSED TO BE AN ITEMFEST, AND PEOPLE SHOULDN'T NEED AMAZING EQUIPMENT IN ORDER TO ROLEPLAY ON THE SERVER.
Yes, once again 'SUPPOSED TO BE', It's not though.
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  #48  
Old 08-01-2005, 10:40 PM
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Quote:
Originally Posted by xAndrewx
Yes, once again 'SUPPOSED TO BE', It's not though.
Just because people are concerned with items, does not mean that you tell the Roleplayers (WHO THE SERVER WAS DESIGNED FOR) to change their ways.
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  #49  
Old 08-01-2005, 10:44 PM
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Quote:
Originally Posted by Butz
Just because people are concerned with items, does not mean that you tell the Roleplayers (WHO THE SERVER WAS DESIGNED FOR) to change their ways.
I told 'Zurk' to level if he wanted to do better. If he only thinks he can do better without leveling, let him be my guest. We can't change the game play, just for one person.
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  #50  
Old 08-01-2005, 10:45 PM
StrykerTFFD StrykerTFFD is offline
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Quote:
Originally Posted by xAndrewx
Hey, you've not played GK in a couple of years!
GK isn't like what you think, GK isn't G2k1.
GK is all about items, if you don't have good items, you're not going to survive.
True, in the world of PK.
In the world of RP, people aren't bound by their items, only their imagination or lack of.
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  #51  
Old 08-01-2005, 10:46 PM
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Quote:
Originally Posted by StrykerTFFD
True, in the world of PK.
In the world of RP, people aren't bound by their items, only their imagination or lack of.
When you RP on GK, what do you do with your items? unwield?
I saw you trying to PK Etien, while you were RPing. Now, how could you do that without items?
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  #52  
Old 08-01-2005, 10:48 PM
StrykerTFFD StrykerTFFD is offline
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I've only been next to Etien, twice.

Once while he was attacking/eventing WITHOUT warning on Forest, and he was peaceful. Of course I'm going to swing at him if he's being hostile to Forest while on Forest. But seeing as his event was never passed through the RP Team or Forest, it doesn't count as RP, therefore I'm free to swing as I please at him.

The second time? Etien was harassing me while on Forest. Again, no RP.

So as Etien would say, Check yourself before yo reck yourself.
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  #53  
Old 08-01-2005, 10:50 PM
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Quote:
Originally Posted by StrykerTFFD
Once while he was attacking/eventing WITHOUT warning on Forest, and he was peaceful. Of course I'm going to swing at him if he's being hostile to Forest while on Forest. But seeing as his event was never passed through the RP Team or Forest, it doesn't count as RP, therefore I'm free to swing as I please at him.
LAWL
You was in character when I was there... o_o.
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  #54  
Old 08-01-2005, 10:50 PM
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Quote:
Originally Posted by xAndrewx
I told 'Zurk' to level if he wanted to do better. If he only thinks he can do better without leveling, let him be my guest. We can't change the game play, just for one person.
You do understand the difference between pk-strength, and rp-strength, right?

Levels, stats, spells, skills...that's PK-strength. It's how easy it is for you to run up to someone and kill them with a battlecry of "WTFPWNED!"

RP-strength is determined by your character's background and ability through RP.

For example, I can pull out a bow blessed to goddess knows what and pierce the crap out of someone just as easily as anyone else. However, RP-wise, Shawn wouldn't hold a candle to anyone who was actually trained in the use of bows. It's not something he's skilled in, even though the game allows me to fire a bow just like everyone else.
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  #55  
Old 08-01-2005, 10:51 PM
StrykerTFFD StrykerTFFD is offline
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False.
How could I possible RP in a situation...that isn't RP...

I was on tag, true, RPing with others in Forest, but the situation with Etien was not in RP as it was never valid.
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  #56  
Old 08-01-2005, 10:52 PM
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Shawn, have you ever seen 'rp-strength' on Graal Kingdoms recently?
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  #57  
Old 08-01-2005, 10:53 PM
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Quote:
Originally Posted by StrykerTFFD
False.
How could I possible RP in a situation...that isn't RP...

I was on tag, true, RPing with others in Forest, but the situation with Etien was not in RP as it was never valid.
Valid or not, Etien was in character the whole time, so was you.
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  #58  
Old 08-01-2005, 10:54 PM
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Quote:
Originally Posted by xAndrewx
Shawn, have you ever seen 'rp-strength' on Graal Kingdoms recently?
Not recently, and that's what should be fixed. Not forcing roleplayers to level up just so they can do what they should be allowed to do from the start.
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  #59  
Old 08-01-2005, 10:54 PM
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Quote:
Originally Posted by xAndrewx
Valid or not, Etien was in character the whole time, so was you.
Nope, I was only in character to figure out what was going on.
I heard somebody is attacking Forest, so I go on tag assuming there was some war, or event.

I find out it's Etien, bam forget it. It's not valid, I'm not RPing.
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  #60  
Old 08-01-2005, 10:56 PM
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Quote:
Originally Posted by Butz
Not recently, and that's what should be fixed. Not forcing roleplayers to level up just so they can do what they should be allowed to do from the start.
We can't change the way GK has changed. We can try, but I don't think they will like it.

Stryker, you didn't show any sign of not being OOC.
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  #61  
Old 08-01-2005, 10:58 PM
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Well considering you judge RP based on mechanics, I don't see how you would know if I was in OOC or IC

But now you know, I was not IC, so carry on.
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  #62  
Old 08-01-2005, 11:00 PM
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Quote:
Originally Posted by StrykerTFFD
Well considering you judge RP based on mechanics, I don't see how you would know if I was in OOC or IC

But now you know, I was not IC, so carry on.
This isn't going to end, I can't prove you were in characer, you can't prove you were out.

Tell me, if GK was made for 'RPers' why in hell add the level system, overpowered items etc?
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  #63  
Old 08-01-2005, 11:00 PM
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Quote:
Originally Posted by xAndrewx
We can't change the way GK has changed. We can try, but I don't think they will like it.

Stryker, you didn't show any sign of not being OOC.
It changed once, it can change again. Nothing is permanent.
I'm not saying you should force people to roleplay all the time, but if there's an interkingdom event that needs to be roleplayed out, the outcome should be decided by roleplaying, not by who has the best items and stats. That is what GK was meant to be, and that's what we should be striving to make it.

Quote:
Tell me, if GK was made for 'RPers' why in hell add the level system, overpowered items etc?
Design Flaw.
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  #64  
Old 08-01-2005, 11:03 PM
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Quote:
Originally Posted by xAndrewx
Tell me, if GK was made for 'RPers' why in hell add the level system, overpowered items etc?
Because GK was never thought out. It's another Graal server, with thrown together ideas, where nothing gets finished. Thought you knew that?
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  #65  
Old 08-01-2005, 11:05 PM
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Quote:
Originally Posted by Butz
It changed once, it can change again. Nothing is permanent.
I'm not saying you should force people to roleplay all the time, but if there's an interkingdom event that needs to be roleplayed out, the outcome should be decided by roleplaying, not by who has the best items and stats. That is what GK was meant to be, and that's what we should be striving to make it.
Players would rather 'duel' and have a few 'wars' to show off their level and their items. Not many of the players would prefer this way, I wouldn't mind it. But players play to obtain a high level, and a rare item.
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  #66  
Old 08-01-2005, 11:05 PM
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Ok, let's say that Zurkiba practiced the art of swordplay ever since he was 5 years old, and Raziel has been making shoes since who cares when, and without any physically demanding activity to keep him in shape. One day, Zurkiba and Raziel get in a fight, and they pull out their swords. Obviously, Zurkiba, who has spent most of his life perfecting his sword skills, is going to beat the crap out of Raziel, who has never touched a real sword in his life. Obviously, on GK now, Raziel who has been leveling heavily, will beat the crap out of Zurkiba who is stuck back in the day with level 8.


Edit: Har har looking back at the posts, I see it's my fault this post has gone astray xD
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  #67  
Old 08-01-2005, 11:07 PM
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Quote:
Originally Posted by StrykerTFFD
Because GK was never thought out. It's another Graal server, with thrown together ideas, where nothing gets finished. Thought you knew that?
Who actually said G2k2 was for roleplayers?
How many people play GK, play for the RP, not the items and levels?
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  #68  
Old 08-01-2005, 11:08 PM
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Quote:
Originally Posted by Raziel
Ok, let's say that Zurkiba practiced the art of swordplay ever since he was 5 years old, and Raziel has been making shoes since who cares when, and without any physically demanding activity to keep him in shape. One day, Zurkiba and Raziel get in a fight, and they pull out their swords. Obviously, Zurkiba, who has spent most of his life perfecting his sword skills, is going to beat the crap out of Raziel, who has never touched a real sword in his life. Obviously, on GK now, Raziel who has been leveling heavily, will beat the crap out of Zurkiba who is stuck back in the day with level 8.
I guess, but I don't see the point in that post. What're you trying to address?
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  #69  
Old 08-01-2005, 11:10 PM
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Quote:
Originally Posted by xAndrewx
I guess, but I don't see the point in that post. What're you trying to address?
I'm trying to say that leveling can be part of roleplaying. It is your character practicing hard to become a better swordsman, magician, alchemist, etc.
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  #70  
Old 08-01-2005, 11:10 PM
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Quote:
Originally Posted by xAndrewx
Who actually said G2k2 was for roleplayers?
How many people play GK, play for the RP, not the items and levels?
Before the server went up, Stefan said it plenty of times.
He also promised us jobs(We got those, but not even close to what he blew it up to be), he even talked of having NPC Knights on the islands, jails, all sort of stuff.

But here we are, 3 years now? And Gods aren't even really finished.
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  #71  
Old 08-01-2005, 11:11 PM
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Quote:
Originally Posted by Raziel
I'm trying to say that leveling can be part of roleplaying. It is your character practicing hard to become a better swordsman, magician, alchemist, etc.
Yes, I agree with that.
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  #72  
Old 08-01-2005, 11:11 PM
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Quote:
Originally Posted by xAndrewx
Players would rather 'duel' and have a few 'wars' to show off their level and their items. Not many of the players would prefer this way, I wouldn't mind it. But players play to obtain a high level, and a rare item.
Players can duel just fine. There's arenas for that, and they can fight as much as they want normally.
But, let me bold this so it gets through, events concerning kingdoms should be roleplayed out, and should not be determined by items and stats.

Please note that the information for GK on the serverlist says "Medieval Kingdoms" and not "Get the best items and be a showoffy jerk!"
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  #73  
Old 08-01-2005, 11:12 PM
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Quote:
Originally Posted by StrykerTFFD
Before the server went up, Stefan said it plenty of times.
He also promised us jobs(We got those, but not even close to what he blew it up to be), he even talked of having NPC Knights on the islands, jails, all sort of stuff.

But here we are, 3 years now? And Gods aren't even really finished.
I'd like to see some evidence for this if possible. I don't think GK was mainly for the RPers..
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  #74  
Old 08-01-2005, 11:12 PM
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Quote:
Originally Posted by xAndrewx
I'd like to see some evidence for this if possible. I don't think GK was mainly for the RPers..
If only pulling up old old old omg that's old posts were possible.
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  #75  
Old 08-01-2005, 11:14 PM
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Quote:
Originally Posted by Raziel
I'm trying to say that leveling can be part of roleplaying. It is your character practicing hard to become a better swordsman, magician, alchemist, etc.
Except that doesn't work with the current mechanics of Graal.
An adept wizard should be able to smoke any mediocre swordsman from a distance, but the way things are now, all they have to do is keep stabbing you, and your spells are useless. The way GK is, game mechanics and RP don't mix.
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  #76  
Old 08-01-2005, 11:15 PM
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Re-direct me Stryker.

Butz, kingdom members are here to have fun, fun to most members is dueling and having wars. Who ever has the highest level and the best items win.
If you're wanting to change GK, be my guest. But honestly, I think you'll be wasting your time.
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Old 08-01-2005, 11:18 PM
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Quote:
Originally Posted by Butz
Except that doesn't work with the current mechanics of Graal.
An adept wizard should be able to smoke any mediocre swordsman from a distance, but the way things are now, all they have to do is keep stabbing you, and your spells are useless. The way GK is, game mechanics and RP don't mix.
Well, can you point me to a period of time when magic spells existed? No? Well then, we have no idea as to their power and usability, and GK can define that as it pleases.
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  #78  
Old 08-01-2005, 11:21 PM
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I've asked about 5 players. Each one said they wouldn't enjoy GK if they were IC all the time.
Don't try to change GK for your needs. Alot of players play GK, not just you.
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Old 08-01-2005, 11:25 PM
Butz Butz is offline
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Quote:
Originally Posted by xAndrewx
I've asked about 5 players. Each one said they wouldn't enjoy GK if they were IC all the time.
Don't try to change GK for your needs. Alot of players play GK, not just you.
Please read my posts before you say something.
I've said it many times already that people don't need to be roleplaying 100% of the time.
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Old 08-01-2005, 11:27 PM
StrykerTFFD StrykerTFFD is offline
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Honestly, Events are what screwed up Kingdoms, more importantly the items as rewards.
Before those, RPing was the thing to do. It was fun. Then once the overpowered items showed up...it was screwed.

This is clearly the case as there were attempts to tone down the items. Everyone remember the period of time where you won Trophies? I have so many trophies from back when I was EM(I was allowed to keep them as they really do NOTHING).

But those attempts failed as people were given a taste of 'l33tness' and they wanted more. So back to the overpowered items we go. Now we're in a period of event coins and trying to find the next Exp Bug. Yay.
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