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  #1  
Old 05-03-2005, 12:36 AM
ssnniitt5 ssnniitt5 is offline
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New weapon idea's (i got 2)

Remote bomb - Comes with the scout class. but it cost 40 dollars for one ammo. When you lay a remote bomb, they look like a little grenade type thingey on the ground, but with some lil flashey light thing to make it look cool ^_^. But then once you lay it, the weapon in your S or D slot (which ever bomb was in) turns into the detonator. You have to activate the detenator, then blow the bomb up. it takes away a fair amount of damage, and has a fair range.
my other idea:
Trip Mine - Kinda like they got on era, but make it better
same concept as era.. except better.. i dont think i really gotta explain it. maybe make it so it puts down two, so its like
O-------------O

O is one of the little thingeys.
then the ---'s are the laser. when walked over then they both explode, ( they would also blow up remote bombs incase you layed a remote bomb near it.)
ammo cost 20 bucks for 1.

Thanks
-=ssnniitt5=-
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  #2  
Old 05-03-2005, 12:47 AM
SayianOozaru SayianOozaru is offline
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i'm gonna start on em now
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  #3  
Old 05-03-2005, 12:55 AM
ssnniitt5 ssnniitt5 is offline
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cool ^_^ any idea on when they will be done? and if i get any free? xD
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Old 05-03-2005, 01:01 AM
Gambet Gambet is offline
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Quote:
Originally Posted by ssnniitt5
cool ^_^ any idea on when they will be done? and if i get any free? xD
All he will be doing is making the graphics for it, out of his own free will. The only staff on the server is Garel, Stefan, and myself.
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  #5  
Old 05-03-2005, 01:11 AM
SayianOozaru SayianOozaru is offline
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ok, there done, let me no what you think and if they should be edited, and if they need to be edited let me no what needs it, took me 11 min's to do both XD, lol

the laser mine i made it to where you can also put it on a wall, this way the lasers aren't shootin' in the air and there should be red lasers that go out as far as the chaingun goes.

stats(trip mine/laser mine):

damage: 20-30 (does more damage the closer you are to the actual mine)

it should stay on for 15 min. until it starts hurting team mates


stats(remote mine):

damage: 25

takes up 2 hands, 1 hand for bomb (S) and 1 hand for remote (D), and only explodes when you press D with the remote out. (doesn't ever kill team mates)

Last edited by SayianOozaru; 05-03-2005 at 01:22 AM..
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  #6  
Old 05-03-2005, 01:14 AM
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Quote:
Originally Posted by ssnniitt5
Trip Mine - Kinda like they got on era, but make it better
same concept as era.. except better.. i dont think i really gotta explain it. maybe make it so it puts down two, so its like
O-------------O

O is one of the little thingeys.
then the ---'s are the laser. when walked over then they both explode, ( they would also blow up remote bombs incase you layed a remote bomb near it.)
ammo cost 20 bucks for 1.
Hmmm sounds interesting, I am wondering if the laser should be visible, or only show up all few seconds (flickering), and how far the range should be
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  #7  
Old 05-03-2005, 01:27 AM
ssnniitt5 ssnniitt5 is offline
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well i was thinking to have the laser like this:
O--------O
O = the mechanism thingey
--- = the laser
and yes the laser would be visible, otherwise it would be TOTALLY unfair..

they would both last untill end of the round, or they are blown up
trip mine cant be blown up, but the remote bomb can, by any kind of grenade.
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  #8  
Old 05-03-2005, 01:34 AM
SayianOozaru SayianOozaru is offline
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do you like the stats i gave it? even though i shoulda left it up to you....cause it was ur idea
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  #9  
Old 05-03-2005, 01:38 AM
ssnniitt5 ssnniitt5 is offline
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yea, thats a good idea.. i dont really care lol.. as long as i get some free when they relase it xD

*EDIT* i just thought, maybe amp up the damage for the remote bomb, or make it so you can lay multiple, cause they will cost alot
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  #10  
Old 05-03-2005, 01:44 AM
maximus_asinus maximus_asinus is offline
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Remote Bomb (or remote mine) should only be able to be blown up by the person who plants it via the detenater. The Trip mine should be set off by bullets passing through the beam, or gernades.
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  #11  
Old 05-03-2005, 01:45 AM
ssnniitt5 ssnniitt5 is offline
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yea, but remote bomb, kinda like TNT, if a bomb blows up near it.. then it blows up too...

*EDIT* man, todays a good day i just thought again.. make it so you can buy multiple types of remote bombs, like

HE Remote bombs: Ignites all nearby units on fire on combustion.

Poision Remote Bombs: Sets off a poision odor, causing all nearby units to be poisioned. Poision effects include: Slower movement. 1/2 DMG per second.
Even if they do not touch the gas they are still poisioned from the combustion.

Frozen Remote Bombs: Freezes all nearby units upon combustion. Causing them to not be able to move for 8 seconds.
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  #12  
Old 05-03-2005, 02:06 AM
zim5354 zim5354 is offline
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eh maybe if the guy that planted them dies then they go awya becuse like someone could run ontop of your base put them down all around die then just blow them up from across the map once they get out of the drop ship :-/ kinda lame if you think of it that way or they could rig the latters by your base so you cant get down
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  #13  
Old 05-03-2005, 02:14 AM
ssnniitt5 ssnniitt5 is offline
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thats exactly why they are gonna cost alot.. lol and make it so you have to see them to be able to explode them? that would be fair.
so far for the remote bombs we got

Remote bomb:
Damage: 30-40
Radious: 1/6 screen size?
Effects: Damage.
Must be able to see to detonate.
Cost $50+
Lay up to 5?
Explode upon grenade inpact.
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  #14  
Old 05-03-2005, 02:41 AM
pacMASTA pacMASTA is offline
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Quote:
Originally Posted by Stefan
Hmmm sounds interesting, I am wondering if the laser should be visible, or only show up all few seconds (flickering), and how far the range should be
Stefan their should be those cool mines which are connected in series and when you hit oen they all come up slicing with the barbed wire and exploding but it should be barlie visable but sort of obvius like a change in tile terrian such us a bump or series of shrubs >_>. Dont know what these are called but were used in WW2 alot.
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  #15  
Old 05-03-2005, 02:46 AM
ssnniitt5 ssnniitt5 is offline
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uhmm.. in english please?

like when you touch one, they all explode and then like wire comes outta the ground like spikes, between em hurting anything there?
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  #16  
Old 05-03-2005, 03:28 AM
pacMASTA pacMASTA is offline
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Yes that. Lol sorry
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  #17  
Old 05-03-2005, 06:14 AM
Eternal_Kill2 Eternal_Kill2 is offline
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no way you could have a trip, theres not other objects for it to reflect on (like 2 walls). it would just go into mindless distance through the map
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  #18  
Old 05-03-2005, 06:53 AM
SayianOozaru SayianOozaru is offline
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maybe trips could go until it hits another object?
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  #19  
Old 05-03-2005, 06:56 AM
Kaimetsu Kaimetsu is offline
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Quote:
Originally Posted by Eternal_Kill2
no way you could have a trip, theres not other objects for it to reflect on (like 2 walls)
My interpretation is that the player would set two separate objects and the laser would stretch between them.

Would be interesting if individual bomb nodes could have more than one connection. You could build webs or long walls of bombs.

I'd suggest that each team have a different color of laser.
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  #20  
Old 05-03-2005, 12:30 PM
ssnniitt5 ssnniitt5 is offline
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Quote:
Originally Posted by Kaimetsu
My interpretation is that the player would set two separate objects and the laser would stretch between them.

Would be interesting if individual bomb nodes could have more than one connection. You could build webs or long walls of bombs.

I'd suggest that each team have a different color of laser.
YES thats exactly right ^_^ thats what i mean..
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  #21  
Old 05-03-2005, 03:59 PM
SayianOozaru SayianOozaru is offline
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sounds good, i'll make the GFX for the bomb with the spikes commin' out of it, once i get outta school
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  #22  
Old 05-03-2005, 10:00 PM
ssnniitt5 ssnniitt5 is offline
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shouldnt we wait till stefan or who ever makes remote bomb and or trip bomb before we pile more? if they are even gonna make? lol just suggesting..
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  #23  
Old 05-03-2005, 11:46 PM
SayianOozaru SayianOozaru is offline
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i've already made the mines.....for remote and trip.......tell me what you guys think
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  #24  
Old 05-04-2005, 01:07 AM
Eternal_Kill2 Eternal_Kill2 is offline
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laser mine jsut looks like a Proxy mine, and Remote does look like a mine, but some kinda Pill lol
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  #25  
Old 05-04-2005, 01:31 AM
SayianOozaru SayianOozaru is offline
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ok, here is the new laser mine, and maybe when you place a laser mine down, you'd have to walk in a straight line, until you put another down, and then you'd have 5-10 sec. to move out of the way before the laser came on.

this way the laser has to connect with something......does anyone like this idea? or the new laser mine gfx?
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  #26  
Old 05-05-2005, 04:44 PM
ssnniitt5 ssnniitt5 is offline
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well, i wonder if anyone is even gonna script it and put it in the game? but eres a version of the trip mine i made, i mad 4 different color lasers too, for if you do different colors for each team. ^_^

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  #27  
Old 05-05-2005, 10:37 PM
Kaimetsu Kaimetsu is offline
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Quote:
Originally Posted by ssnniitt5
i mad 4 different color lasers too
That's probably unnecessary. If this idea is used, the lines will most likely be drawn with scripting commands.
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  #28  
Old 05-05-2005, 11:10 PM
xXDuMajuXx xXDuMajuXx is offline
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Aye, that'd enable the ability to make diagnol lasering and such, wouldn't it?
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Old 05-05-2005, 11:13 PM
Kaimetsu Kaimetsu is offline
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Quote:
Originally Posted by xXDuMajuXx
Aye, that'd enable the ability to make diagnol lasering and such, wouldn't it?
It would allow us to easily make lasers of arbitrary length, slope and color.
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  #30  
Old 05-05-2005, 11:23 PM
ssnniitt5 ssnniitt5 is offline
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oh ok.. lol i wasnt really sure so i just threw em in anyways..
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