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  #1  
Old 03-25-2005, 04:40 AM
Akoalin Akoalin is offline
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Plasma Rifle

What do you think?
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  #2  
Old 03-25-2005, 05:00 AM
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Very nice .
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  #3  
Old 03-25-2005, 05:14 AM
fexii fexii is offline
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I like it =D Looks like a car with flippers. But i'm sure it'll look nice on a player =p Good bubbles too.
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  #4  
Old 03-25-2005, 02:23 PM
Akoalin Akoalin is offline
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Thanks for the comments. I haven't decided on stats yet..
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  #5  
Old 03-25-2005, 02:37 PM
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Make it like a BFG - Hold down for a larger stronger blast, but uses more energy and plasma cells.
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No, that would look stupid, shut your stupid face, stupid.
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  #6  
Old 03-25-2005, 08:07 PM
Akoalin Akoalin is offline
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Quote:
Originally Posted by Splke
Hold down for a larger stronger blast,.
That was along the lines I was thinking. One shot and reload, can charge for a maximum of 95 damage. when you fire it at a high power you're knocked backwards 2 feet and have to get up, rendering you vunerable.
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  #7  
Old 03-25-2005, 08:23 PM
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I think Halo when I think plasma rifle
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  #8  
Old 03-25-2005, 09:13 PM
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Quote:
Originally Posted by Damix2
I think Halo when I think plasma rifle
:P

Last edited by haunter; 07-12-2007 at 08:16 PM..
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  #9  
Old 03-25-2005, 09:15 PM
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Quote:
Originally Posted by haunter
:P


Take a quick screenshot of the player holding the gun offline, cant judge when its alone
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  #10  
Old 03-26-2005, 02:36 AM
Akoalin Akoalin is offline
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Quote:
Originally Posted by Gerami
Take a quick screenshot of the player holding the gun offline, cant judge when its alone
No ganis made yet and I have no talen whatsoever with them.
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  #11  
Old 03-27-2005, 06:28 PM
Akoalin Akoalin is offline
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Haro41 and I passed this back and forth until it looked like this. I also attached the plasma cell, the ammo it uses.
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  #12  
Old 03-27-2005, 07:41 PM
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Looks quite cool
How should the "bullets"/plasma look like? The 4 plasma sprites are for being displayed on the rifle when shooting or are they for the bullet ?
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  #13  
Old 03-27-2005, 08:04 PM
Gambet Gambet is offline
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Quote:
Originally Posted by Akoalin
Haro41 and I passed this back and forth until it looked like this. I also attached the plasma cell, the ammo it uses.

Haro > You
Haro's Rifle > Yours

.
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  #14  
Old 03-27-2005, 09:25 PM
Akoalin Akoalin is offline
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Quote:
Originally Posted by Gambet
Haro > You
Haro's Rifle > Yours

.
It's not all his. I said we passed it back and forth. Most of that's mine anyway. He had it looking like a super soaker with a lightsaber sticking out. He told me not to put his name on it e.e

oh, and btw. You're right about haro > me, but me > you.
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  #15  
Old 03-27-2005, 09:27 PM
Akoalin Akoalin is offline
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Quote:
Originally Posted by Stefan
Looks quite cool
How should the "bullets"/plasma look like? The 4 plasma sprites are for being displayed on the rifle when shooting or are they for the bullet ?
The first one is the shot, and the other 3 are for when it hits something, while charging the first sprite should appear at the end of the gun and should gradually get bigger. The plasma cell should be for the shop. I didn't know the supported size, tell me if I need to resize it.
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  #16  
Old 03-28-2005, 12:33 AM
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Can be added tomorrow, just need the stats for it now (power, speed, freeze time, charging time).
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  #17  
Old 03-28-2005, 12:57 PM
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i really like it :O looks nice, but i think the bullet should have a small animation(?)
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  #18  
Old 03-28-2005, 03:34 PM
Akoalin Akoalin is offline
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Quote:
Originally Posted by Stefan
Can be added tomorrow, just need the stats for it now (power, speed, freeze time, charging time).
Rapid Fire (pressing d)
Freezing:0.20 secs
Bullets:1
Power:13 hp
Range:Short
Speed:17 tiles/sec
Variance:18 degrees
10 bullets, then reload.

Charge (pressing s, hold for charge)
Freezing:0.60 secs
Bullets:1
Power:40-90 hp
Range:Middle
Speed:17 tiles/sec
Variance:2 degrees
When 80% charged and fired the player should be knocked back and unable to move for .50 seconds.
in total takes up 10 shots.
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  #19  
Old 03-28-2005, 05:19 PM
maximus_asinus maximus_asinus is offline
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In response to the charge up: Why not use something like the plasma pistol on Halo, when you charge it up and fire, the gun is overheated for a couple seconds so you cannot fire.
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  #20  
Old 03-28-2005, 11:45 PM
Akoalin Akoalin is offline
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Quote:
Originally Posted by maximus_asinus
In response to the charge up: Why not use something like the plasma pistol on Halo, when you charge it up and fire, the gun is overheated for a couple seconds so you cannot fire.
Well... after charged up you fly backward and can't even move, but the overloaded gun might be an even better idea. Then again they could just charge a shot, run and fire again... I'de have to get more opinions on this matter.
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  #21  
Old 03-28-2005, 11:46 PM
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Ok I have made the ganis etc and tested it, will enable it tomorrow (tuesday). We need to decide about which classes should get the plasma rifle.
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  #22  
Old 03-28-2005, 11:55 PM
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Quote:
Originally Posted by Stefan
Ok I have made the ganis etc and tested it, will enable it tomorrow (tuesday). We need to decide about which classes should get the plasma rifle.

I would help you on that, but I cant determine this without testing it myself.
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  #23  
Old 03-29-2005, 01:30 PM
p2p_Sir_Link p2p_Sir_Link is offline
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Commando, Light Infantry, and Defender.
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  #24  
Old 03-29-2005, 02:42 PM
Akoalin Akoalin is offline
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Quote:
Originally Posted by p2p_Sir_Link
Commando, Light Infantry, and Defender.
Definetly NOT commando. They already have too much to worry about. Possibly Light Infantry or Defender though. Actually, I think Sapper should be the only class with it. Nobody uses sapper so I think with the addition of the Plasma Rifle they might actually be a satisfying class.
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  #25  
Old 03-29-2005, 09:19 PM
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Quote:
Originally Posted by p2p_Sir_Link
Commando
-NOT COMMANDO-

nuff said
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  #26  
Old 03-29-2005, 10:04 PM
Gambet Gambet is offline
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You cant choose what weapon a class should get without testing the weapon first. I figured you guys wouldve figured that one out. I mean, you can place it in any class, but you cant pick the right class without testing the weapon first.


EDIT: Plasma Rifle has been released and added to the marine class.

Last edited by Gambet; 03-29-2005 at 11:21 PM..
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  #27  
Old 04-01-2005, 02:06 AM
Akoalin Akoalin is offline
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Marines? Don't they already have enough weapons? Sapper is a class noone wants to use. I think Plasmarifle also fits the class name and would also give players reason to choose Sapper.
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  #28  
Old 04-01-2005, 03:00 AM
csod123 csod123 is offline
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i think heavy infantry should get it, it seems like a heavy weapon
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  #29  
Old 04-01-2005, 04:51 AM
Akoalin Akoalin is offline
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Quote:
Originally Posted by csod123
i think heavy infantry should get it, it seems like a heavy weapon
They have too many weapons. Mortar, Pulsar, Shotgun, Kr90, Chaingun... Sapper does need more weapons though.
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  #30  
Old 04-01-2005, 04:52 AM
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It's fine where it is, and it will most likely stay where it is (Marine class).
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Old 04-01-2005, 04:54 AM
Akoalin Akoalin is offline
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Quote:
Originally Posted by Gambet
It's fine where it is, and it will most likely stay where it is (Marine class).
They already have shotgun and g18, what else do they need?
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  #32  
Old 04-15-2005, 03:29 AM
Enerith Enerith is offline
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Hmm, cool...
Had to take a break from Atrius so I was browsing the forums and found this... and decided to make something based on yours.
This one includes a spinning "electron" on the bullet, white muzzle flares, and sprites for shooting/reload (does zone have reload?). I don't play zone so I wouldn't know much about its style, this is probably too shiny or something but it was just for fun.
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  #33  
Old 04-15-2005, 03:34 AM
SayianOozaru SayianOozaru is offline
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looks hella good!
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  #34  
Old 04-15-2005, 03:49 AM
Gambet Gambet is offline
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Looks very nice.
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  #35  
Old 04-15-2005, 11:18 AM
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Looks cool What should be the name, stats, behaviour ?
For new weapons we will also need to make up new ideas, like a graviation weapon which lets you move other players.
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  #36  
Old 04-15-2005, 12:10 PM
smurfmidgetninja smurfmidgetninja is offline
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Quote:
Originally Posted by Stefan
Looks cool What should be the name, stats, behaviour ?
For new weapons we will also need to make up new ideas, like a graviation weapon which lets you move other players.
OMG!!! Ueber Gravity Gun from the end of Half-Life 2 type? It should look like the gravity gun from HL2...its cool looking...
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  #37  
Old 04-15-2005, 01:22 PM
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Quote:
Originally Posted by smurfmidgetninja
OMG!!! Ueber Gravity Gun from the end of Half-Life 2 type? It should look like the gravity gun from HL2...its cool looking...
Yes why not, it would make the game more interesting if there are more types of weapons
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  #38  
Old 04-26-2005, 10:30 PM
Gurran_303 Gurran_303 is offline
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W00t!Tell me the gravity gun is being added. And that graphic above of the spinnig electron thingy looks amazing. That has to be added as a reward in a one player mission. (sorry im pretty much obsesed about 1p zone, its in about %90 of my posts)
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  #39  
Old 04-27-2005, 12:10 AM
SayianOozaru SayianOozaru is offline
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lol, if a gravity gun were put in, would you be able to move teammates out of danger? and if you can move people, how far could you move them? or maybe we could have it to where when you shoot them they're stuck in the air for like 10-20 sec. and can not be shot, and they also can't shoot,..............maybe.........?
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