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  #1  
Old 01-31-2005, 08:59 PM
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Strafe

I am wondering if the strafing should be made easier. Right now you need to press the Shift key to strafe, but somehow I am pressing that key 90% of the time. May be it should also strafe when you keep S or D pressed, while rapid continuous fire ?
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  #2  
Old 01-31-2005, 09:00 PM
Zurkiba Zurkiba is offline
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Steal Era's strafe system. I think Chrisz did a good job in that one.
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  #3  
Old 01-31-2005, 10:32 PM
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Quote:
Originally Posted by Zurkiba
Steal Era's strafe system. I think Chrisz did a good job in that one.
How is that working ?
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  #4  
Old 01-31-2005, 10:36 PM
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You could always log on and find out >_> (I don't play Era so I can't tell you)
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  #5  
Old 01-31-2005, 10:39 PM
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Quote:
Originally Posted by Stefan
How is that working ?
I think you hold SHIFT while online.
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  #6  
Old 01-31-2005, 10:44 PM
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Quote:
Originally Posted by Stefan
How is that working ?

if u watch this way ->
and u press 1
he will watch the hole time this was ->

then u press 1 again and the strafe is over
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  #7  
Old 01-31-2005, 11:54 PM
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Ah with the key you are enabling/disabling strafe, instead of holding the strafe key pressed ?
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  #8  
Old 01-31-2005, 11:58 PM
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Quote:
Originally Posted by Zurkiba
Steal Era's strafe system. I think Chrisz did a good job in that one.
you can hardly call using such a simple idea "stealing"
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Old 02-01-2005, 12:07 AM
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Quote:
Originally Posted by Stefan
Ah with the key you are enabling/disabling strafe, instead of holding the strafe key pressed ?
Yes, when you press a button (like shift) it locks it in strafe mode and you dont turn until you hit strafe again.
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  #10  
Old 02-01-2005, 01:36 AM
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Quote:
Originally Posted by Zurkiba
Yes, when you press a button (like shift) it locks it in strafe mode and you dont turn until you hit strafe again.
Wouldn't that be hard to control while fighting ?
I like my idea of automatically strafing if you keep the weapon keys (S or D) pressed. Still allow strafe with Shift, but also strafe if you keep the fire key pressed, for people that have problems/are too lazy to hold several keys pressed at once.
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  #11  
Old 02-01-2005, 01:51 AM
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Quote:
Originally Posted by Stefan
Wouldn't that be hard to control while fighting ?
I like my idea of automatically strafing if you keep the weapon keys (S or D) pressed. Still allow strafe with Shift, but also strafe if you keep the fire key pressed, for people that have problems/are too lazy to hold several keys pressed at once.
It's possible to strafe on classic graal by holding left and right at the same time, the only problem is that the character always faces right. It's very useful for spars though.

If you start shooting the weapon, you should strafe against the direction you are facing.. So, I mean:

strafe ^
me -- shooting >
strafe v

p.s., off topic here... i sent you and unix the contract for the music job on graal... did it already start, or do I wait until someone talks to me about it?
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  #12  
Old 02-01-2005, 03:06 AM
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Quote:
Originally Posted by Stefan
Wouldn't that be hard to control while fighting ?
I like my idea of automatically strafing if you keep the weapon keys (S or D) pressed. Still allow strafe with Shift, but also strafe if you keep the fire key pressed, for people that have problems/are too lazy to hold several keys pressed at once.
I use S to move down and D to move right, I think others use the same o.o
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  #13  
Old 02-01-2005, 04:10 AM
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Quote:
Originally Posted by Stefan
Wouldn't that be hard to control while fighting ?
I like my idea of automatically strafing if you keep the weapon keys (S or D) pressed. Still allow strafe with Shift, but also strafe if you keep the fire key pressed, for people that have problems/are too lazy to hold several keys pressed at once.
It's very hard. It's easier to hold a key to strafe instead of having to constantly readjust while fighting.
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  #14  
Old 02-01-2005, 04:16 AM
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I think your idea is better, Stefan. It would be easier to control, I think so.
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  #15  
Old 02-01-2005, 06:36 AM
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Quote:
Originally Posted by Stefan
Wouldn't that be hard to control while fighting ?
I like my idea of automatically strafing if you keep the weapon keys (S or D) pressed. Still allow strafe with Shift, but also strafe if you keep the fire key pressed, for people that have problems/are too lazy to hold several keys pressed at once.
Look at the people on Era.. they've goten quite good at it, and I think it's an awesome idea anyways. I hate holding down shift, in all honesty.
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  #16  
Old 02-01-2005, 09:18 AM
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Mouse aiming! Holding the right mouse button enables strafing! >:O
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  #17  
Old 02-01-2005, 02:47 PM
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Quote:
Originally Posted by Kaimetsu
Mouse aiming! Holding the right mouse button enables strafing! >:O
Well while "sparring" I have the left hand on Shift + S and the right hand on the cursor keys, so no hand left for the mouse
I think we can enable the strafe-while-firing and additionally a key for lock/unlock strafe for people who like the era way of strafing (key "1" ?)
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  #18  
Old 02-01-2005, 02:55 PM
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Quote:
Originally Posted by Stefan
Well while "sparring" I have the left hand on Shift + S and the right hand on the cursor keys, so no hand left for the mouse
You could always use WSAD for movement and put the other stuff on keys like Q and E :-p

But I guess that'd be a pretty drastic change at this stage in Zone's development. As another option, you could make a key to tell it to lock onto a particular player (or auto-lock to the nearest player?), so the character automatically faces him?
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  #19  
Old 02-01-2005, 04:15 PM
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You could just use the "0/Ins" on the numpad.
As simple as moving your pinky finger across and holding it down.
I also like Kai's idea of locking onto a particular player. Then by pressing left or right you circle the selected player and by pressing up or down you move further away or closer to the selected player.
That would work very nice.
But then I guess it comes to the fact of firing. You would need to change the shoot to shoot towards the selected player instead of just shooting in the direction you are facing (playerdir).
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Old 02-01-2005, 04:55 PM
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Quote:
Originally Posted by Arkan1k
I also like Kai's idea of locking onto a particular player. Then by pressing left or right you circle the selected player and by pressing up or down you move further away or closer to the selected player
That is not what I meant. I am not necessarily advocating any alteration to how the movement keys work.
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  #21  
Old 02-01-2005, 06:38 PM
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Quote:
Originally Posted by Evil_Trunks
you can hardly call using such a simple idea "stealing"
He means don't do any scripting yourself and just take Eras and voila, one Strafe system ready to strafe! Of course it would need to be edited quite a bit I assume, to fit in with Zone. But yeah, he was suggesting stealing the script - not the idea.
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  #22  
Old 02-01-2005, 06:58 PM
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I like kaimetsu's mouse strafe idea. It at least makes sense to add that as a way to strafe in addition to the other ways considering you can already use the mouse to move and fire (I think).
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  #23  
Old 02-01-2005, 10:10 PM
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Quote:
Originally Posted by LordZen
I like kaimetsu's mouse strafe idea. It at least makes sense to add that as a way to strafe in addition to the other ways considering you can already use the mouse to move and fire (I think).
But is anyone using the mouse movement right now ? Problem is that even if people use the mouse movement while fighting, the left mouse and right mouse key are already used (for movment and firing).
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  #24  
Old 02-01-2005, 10:12 PM
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Well I use the mouse to move because alot of times its alot easier for me to run with it..
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Quote:
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Old 02-02-2005, 03:31 PM
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Quote:
Originally Posted by Kaimetsu
That is not what I meant. I am not necessarily advocating any alteration to how the movement keys work.
Yes I know, but I was. I could sense you saying this as soon as I clicked on submit.
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Old 02-02-2005, 04:11 PM
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Make left click for walking, and holding right click to strafe. I tried firing with the mouse in-game and it didnt work (I may have done it wrong tho), and plus you can use S/D to fire with your left hand while at the same time using the right hand for moving and strafing.
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Quote:
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Old 02-02-2005, 04:25 PM
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Quote:
Originally Posted by LordZen
Make left click for walking, and holding right click to strafe
Ew, no.

WSAD controls movement. Only WSAD. W makes you go up, A makes you go left, etc.

Left mouse button tells the character to shoot toward the mouse pointer. While it is depressed, he will also be facing that direction.
Holding the right mouse button makes the character look toward the mouse pointer, but not fire. Also does other assorted stuff like pressing buttons or selecting players (for homing weapons, etc).

Keys near WSAD (Q, E, Shift, Space, etc) let the player do stuff like selecting weapons, reloading or sprinting (double-pressing the direction key is too clumsy).
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  #28  
Old 02-02-2005, 06:02 PM
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How about you make Zone3D so we dont have to worry about this ?

I kid, but it would be pretty cool. I like Kai's idea.
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Old 02-02-2005, 09:23 PM
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Quote:
Originally Posted by Kaimetsu
Ew, no.

WSAD controls movement. Only WSAD. W makes you go up, A makes you go left, etc.
?

You do know that you can use the mouse to walk/run right now, right? I was just saying use the extra button to strafe.
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Quote:
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  #30  
Old 02-02-2005, 09:25 PM
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Quote:
Originally Posted by LordZen
You do know that you can use the mouse to walk/run right now, right?
Yes. And I don't think it's as good a system as it could be. It should be replaced, not developed.
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Old 02-02-2005, 09:30 PM
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Quote:
Originally Posted by Kaimetsu
Yes. And I don't think it's as good a system as it could be. It should be replaced, not developed.
Oh alright. Well, I prefer using the mouse so I would rather it was not removed.


Heck...Stefan why dont you make control setting options in-game so everybody can be pleased at once?
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