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  #1  
Old 01-17-2005, 12:51 PM
Aethorpe Aethorpe is offline
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Is it bad? You be the judge.

I've never really done any levels before, but this little classic project I am working on has me shoveling my way through alot of levels trying to make them look more presentable, and I was just wondering about the quality of my work.

So, as a non LAT type developer who is suddenly forced to produce alot of levels, I present to you a sample for the judging. Tell me, is it bad?
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  #2  
Old 01-17-2005, 01:51 PM
syltburk syltburk is offline
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I dont like it at all.
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Old 01-17-2005, 01:54 PM
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The inside house is a problem, same with the entrence to the cave in a forest.
Other than that it is good.
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Old 01-17-2005, 02:25 PM
Aethorpe Aethorpe is offline
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Quote:
Originally Posted by Snakeandy7
The inside house is a problem, same with the entrence to the cave in a forest.
Other than that it is good.
What's wrong with the inside house? :o
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Old 01-17-2005, 05:14 PM
Snakeandy7 Snakeandy7 is offline
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You have a cliff as it's wall :[
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Old 01-17-2005, 05:31 PM
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I don't like the outside at all, but I like what you tried to do with the inside. Unfortunately, there are still many, many tile errors. The creativity demonstrated on the inside is, however, a pleasant surprise.
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  #7  
Old 01-17-2005, 05:58 PM
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Quote:
Originally Posted by Snakeandy7
You have a cliff as it's wall :[
I like the layout of the inside, shows creativity, and it looks like the inside of a cave

There are alot of tile errors both inside and out though, alot with the posts...try chopping off the rounded bottom if it isnt going to be in grass, and using a different top that isnt for grass also (in the places that you used it that isnt green at the top)
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Old 01-17-2005, 07:02 PM
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The first one isnt THAT bad, we need to get some of that old bright level style back to set a real graal mood. :x
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  #9  
Old 01-17-2005, 07:39 PM
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Quote:
Originally Posted by Gerami
The first one isnt THAT bad, we need to get some of that old bright level style back to set a real graal mood. :x
Bright level style? Please elaborate?
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  #10  
Old 01-17-2005, 07:41 PM
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Quote:
Originally Posted by Darlene159
I like the layout of the inside, shows creativity, and it looks like the inside of a cave

There are alot of tile errors both inside and out though, alot with the posts...try chopping off the rounded bottom if it isnt going to be in grass, and using a different top that isnt for grass also (in the places that you used it that isnt green at the top)
Thank you, creativity is about the only thing I have going for me.

Well, as far as the 3-4 green pixels that don't belong, I don't think it's going to kill anyone. The post serve thier purpose and give the right effect.
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  #11  
Old 01-17-2005, 07:43 PM
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Quote:
Originally Posted by Shaun
I don't like the outside at all, but I like what you tried to do with the inside. Unfortunately, there are still many, many tile errors. The creativity demonstrated on the inside is, however, a pleasant surprise.
The general consensus seems to be that my outdoors levels stink, darn, I thought they looked very foresty.
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Old 01-17-2005, 07:45 PM
WanDaMan WanDaMan is offline
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Both are very nice, should add some light effects and stuff
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  #13  
Old 01-17-2005, 07:49 PM
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Quote:
Originally Posted by WanDaMan
Both are very nice, should add some light effects and stuff
Thanks.

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  #14  
Old 01-17-2005, 08:28 PM
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damn 3 posts in a row, wan wtf are u thinking? very nice? look at the levels again.. look at the obvious tile errors ... tiling..
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Old 01-17-2005, 09:05 PM
WanDaMan WanDaMan is offline
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I still think it's very creative, there is one or two obvious tile errors but apart from that the levels are pretty decent.
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  #16  
Old 01-17-2005, 09:12 PM
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I like the first level. The house inside I don't like too much.
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  #17  
Old 01-17-2005, 09:29 PM
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Quote:
Originally Posted by syltburk
damn 3 posts in a row, wan wtf are u thinking? very nice? look at the levels again.. look at the obvious tile errors ... tiling..
He's probably using Hybrid mode or whatever it's called.

Anyway, I like the cliffs on the inside level. Just work on pulling it all together. Some tiles should be removed and replaced with small NPCs, such as for some of the posts (so you can walk under the tops of them), and the lamp in the inside level.
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  #18  
Old 01-17-2005, 10:05 PM
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The tank owned :P.
But yeh, insides are not made for creativity :[
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  #19  
Old 01-18-2005, 12:15 AM
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Quote:
Originally Posted by syltburk
damn 3 posts in a row, wan wtf are u thinking? very nice? look at the levels again.. look at the obvious tile errors ... tiling..
Did you miss the part where he said he has never really done levels before? Really, the levels are not that bad, just some tile errors here and there
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  #20  
Old 01-18-2005, 12:36 AM
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I don't really like the levels, but it was a very, very nice try.
Things in blue are things that should be changed/fixed. Things in red are tile errors and need to be fixed or removed.
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  #21  
Old 01-18-2005, 08:36 AM
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Quote:
Originally Posted by zell12
I don't really like the levels, but it was a very, very nice try.
Things in blue are things that should be changed/fixed. Things in red are tile errors and need to be fixed or removed.
As much as we'd all like to think that the tileset is complete with universal transitions for any other tile, it is not, and I don't think 1-2 mismatched pixels on a tile that otherwise fits the area classfies as a tile error, a pixel error, maybe.
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Old 01-18-2005, 04:51 PM
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Actually the tileset is more complete than you think. Hell if the tileset fails then use npc images.
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Old 01-18-2005, 05:09 PM
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Exactly.
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  #24  
Old 01-19-2005, 03:41 AM
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Creative, but several tile errors as others have mentioned.
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  #25  
Old 01-19-2005, 01:49 PM
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I like the house doors, the rest of it is just okay.
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  #26  
Old 01-19-2005, 08:13 PM
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In reply to your message in your black box:

The half-grass tiles are errors.
The windows are errors.
The fence posts on the trees are errors.

There is many, but you need to play with them to make them fit correctly, and if you can't, make an image.
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Old 01-19-2005, 09:58 PM
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Quote:
Originally Posted by zell12
In reply to your message in your black box:

The half-grass tiles are errors.
The windows are errors.
The fence posts on the trees are errors.

There is many, but you need to play with them to make them fit correctly, and if you can't, make an image.
I don't really need to change them, I like them, and they serve their purpose, but thanks for the input. I tried applying some of you suggestions in some other levels, here, tell me what you think.
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Old 01-19-2005, 10:19 PM
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Quote:
Originally Posted by Aethorpe
I don't really need to change them, I like them, and they serve their purpose, but thanks for the input. I tried applying some of you suggestions in some other levels, here, tell me what you think.
Your swamp is really messy, ;(
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  #29  
Old 01-19-2005, 11:05 PM
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Quote:
Originally Posted by Aethorpe
I don't really need to change them, I like them, and they serve their purpose, but thanks for the input. I tried applying some of you suggestions in some other levels, here, tell me what you think.
Holy crap a diagonal brick road, that's new. Really.
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Old 01-20-2005, 03:35 AM
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Quote:
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Holy crap a diagonal brick road, that's new. Really.
Oooh... We should all shun him for using a diagonal road, don't you think?
Fight sarcasm with sarcasm.
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Old 01-20-2005, 06:02 PM
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Quote:
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Oooh... We should all shun him for using a diagonal road, don't you think?
Fight sarcasm with sarcasm.
I wasn't sarcastic
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Old 01-20-2005, 06:35 PM
Aethorpe Aethorpe is offline
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Quote:
Originally Posted by GoZelda
I wasn't sarcastic
I love the quote in your sig, who said that? ;D
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Old 01-20-2005, 07:54 PM
Snakeandy7 Snakeandy7 is offline
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Me to, so true. :P
It's a nice level. Aethorpe, don't let people tell you what you should and shouldn't change. It's your level, keep it how you want it.
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Old 01-20-2005, 10:21 PM
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Quote:
Originally Posted by Snakeandy7
Me to, so true. :P
It's a nice level. Aethorpe, don't let people toll you what you should and shouldn't change. It's your level, keep it how you want it.
Yeah, lets not ask for help and advice on our levels. We learn so much like that.
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Old 01-21-2005, 09:32 AM
Aethorpe Aethorpe is offline
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Quote:
Originally Posted by zell12
Yeah, lets not ask for help and advice on our levels. We learn so much like that.
I didn't ask for help and advice, I asked for opinions on quality.
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Old 01-21-2005, 02:21 PM
EikeSiewertsen EikeSiewertsen is offline
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Besides these tile errors I really like your levels, they aren't as empty as all these other levels that get posted/put on playerworlds.
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  #37  
Old 01-21-2005, 03:08 PM
syltburk syltburk is offline
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The quality is bad.
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Old 01-21-2005, 06:37 PM
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Quote:
Originally Posted by Aethorpe
I didn't ask for help and advice, I asked for opinions on quality.
You were asking what was wrong with the house insides, so I figured i'd do both.
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Old 01-22-2005, 10:39 AM
Aethorpe Aethorpe is offline
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Quote:
Originally Posted by syltburk
The quality is bad.
Ok, we've determined that the quality is bad, but that is due to my nature and I personally believe that even if a few tiles don't line up right, they are still fully function levels that display the images created in my head. They do their job.

Not that I am implying I don't want to hear your opinion, believe me, I do, but you already gave this same opinion previously in the thread, so it seems a bit redundant to give it again. Although, it is your right to do so, if it floats your boat.
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Old 01-22-2005, 09:38 PM
Aethorpe Aethorpe is offline
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I've made some changes, I think it looks better.
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