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  #1  
Old 07-06-2011, 11:39 AM
ThomV ThomV is offline
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Evo Graphics #1

As I've got a new server, I got somewhat inspired by Zelda: Wind Waker. Made this 'sketch' in a day or two. Opinions?

Last edited by ThomV; 07-06-2011 at 11:54 AM..
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Old 07-06-2011, 03:32 PM
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I like it! Keep up the good work Vinka and good luck this time
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Old 07-06-2011, 03:50 PM
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That is actually pretty darn good looking.
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Old 07-06-2011, 04:05 PM
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I love it <3
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Old 07-06-2011, 04:54 PM
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That rlly looks more great than europa to be honestly. Europa was kind of a mish mash and would probably have taken too long to build it up. But this really looks great. Go on making such that great stuff

But the cliffs look kind of strange maybe they could get a little touch
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Old 07-06-2011, 06:58 PM
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It looks really good.
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Old 07-06-2011, 07:17 PM
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Trees, bushes, hedges need to be a different shade of green to be separated from the grass. Right now it's just a huge uniform image that takes way too much effort to discern boundaries. Wouldn't mind seeing the grass a little bit more desaturated either.
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Old 07-06-2011, 11:50 PM
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Very nice. I'm sure you will give it your all.
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Old 07-07-2011, 12:54 AM
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that looks freaking awesome compared to the pics1
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Old 07-07-2011, 02:26 AM
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That looks really nice, great job!
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Old 07-07-2011, 03:06 PM
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I would relish for the opportunity to work with that tileset; it's beautiful. Nice job V'
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Old 07-07-2011, 03:50 PM
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not a fan of the houses or the cliffs, i love everything else.
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Old 07-07-2011, 08:55 PM
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Thanks alot guys.

Quote:
Originally Posted by DustyPorViva View Post
Trees, bushes, hedges need to be a different shade of green to be separated from the grass. Right now it's just a huge uniform image that takes way too much effort to discern boundaries. Wouldn't mind seeing the grass a little bit more desaturated either.
Yep, I had that in the back of my mind aswell. I desaturated the grass a few times and ended up with this tone, hope it's better.

I also improved the bushes and water, along with some new tiles:
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Old 07-07-2011, 11:26 PM
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amazing

0_0 very nice!
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Old 07-08-2011, 01:03 AM
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you should make in-corners for the hedges

otherwise it's fantastic
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Old 07-08-2011, 01:27 AM
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Old 07-08-2011, 01:40 AM
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Quote:
Originally Posted by DustyPorViva View Post
Damn you I like these tones better. Wish I wouldn't have to recolor everything tile by tile to achieve this in order to not affect the other tiles' color. As opposed to me touching the saturation and hue slider. ..Or should I?
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Old 07-08-2011, 01:49 AM
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Quote:
Originally Posted by ThomV View Post
Damn you I like these tones better. Wish I wouldn't have to recolor everything tile by tile to achieve this in order to not affect the other tiles' color. As opposed to me touching the saturation and hue slider. ..Or should I?
You might be able to get away with it. The main thing you should focus on is desaturating the grass a little. Then from there you can play with the trees/bushes/hedges individually.

What I did was desaturate the whole scene, then darked the tree a little, dropped the saturation a tad on it. Then I brightened the bush some, and messed with the hue of the hedges. However, you don't need to drop the overall contrast, I was just being lazy. If you can isolate the grass itself you can just work with that.
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Old 07-08-2011, 01:59 AM
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Originally Posted by DustyPorViva View Post
You might be able to get away with it. The main thing you should focus on is desaturating the grass a little. Then from there you can play with the trees/bushes/hedges individually.

What I did was desaturate the whole scene, then darked the tree a little, dropped the saturation a tad on it. Then I brightened the bush some, and messed with the hue of the hedges. However, you don't need to drop the overall contrast, I was just being lazy. If you can isolate the grass itself you can just work with that.
Alright, thanks alot for the tips. I'll see what I end up with.

In the mean time I made some inside walls.. meh:
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Old 07-08-2011, 02:29 AM
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Thats really neat, nice job
Just waiting for someone to comment on the doors lawl =P
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  #21  
Old 07-08-2011, 03:41 AM
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Quote:
Originally Posted by ThomV View Post
Alright, thanks alot for the tips. I'll see what I end up with.

In the mean time I made some inside walls.. meh:
Have you considered maybe trying graphics similar to Minish Cap instead of LttP/Graal?

http://www.gamefaqs.com/gba/920670-t...ish-cap/images

They're very similar to Graal and the older 2D Zelda games, but are slightly larger in object dimensions(such as the interiors) and don't adhere to tile/grids as much. I think it would suit your style more and give you more creative freedom, while still feeling very similar to Graal.
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Old 07-08-2011, 04:24 AM
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idk i guess its me but it just doesnt look that wow figure to me. maybe just the drawing but it would be something i would be annoyed with kind of like mal trees everybody love them to me they were really ***
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Old 07-08-2011, 04:32 AM
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Quote:
Originally Posted by DustyPorViva View Post
Have you considered maybe trying graphics similar to Minish Cap instead of LttP/Graal?

http://www.gamefaqs.com/gba/920670-t...ish-cap/images

They're very similar to Graal and the older 2D Zelda games, but are slightly larger in object dimensions(such as the interiors) and don't adhere to tile/grids as much. I think it would suit your style more and give you more creative freedom, while still feeling very similar to Graal.
Yeah, thanks for reminding me. I was initially taking some of Minish Cap's gfx as a reference. You hit it right on the nail, I do want more creative freedom, simply tracing pics1.png takes most of the fun out of it. Yet I still want give it that classic 'Graal' feel to it. I'm gonna be experimenting some tomorrow.

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idk i guess its me but it just doesnt look that wow figure to me. maybe just the drawing but it would be something i would be annoyed with kind of like mal trees everybody love them to me they were really ***
Can anyone say what this guy is trying to tell me?
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Old 07-08-2011, 11:22 AM
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Can anyone say what this guy is trying to tell me?
Doesn't seem to be important anyway.
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Old 07-08-2011, 11:38 AM
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idk i guess its me but it just doesnt look that wow figure to me. maybe just the drawing but it would be something i would be annoyed with kind of like mal trees everybody love them to me they were really ***
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Old 07-08-2011, 05:32 PM
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After alot of tweaking back and forth, I've ended up with this palette. I think it'll work. Opinions?
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Old 07-08-2011, 06:10 PM
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Make the hedges have a tinge of blue or purple? dunno, just seems like a ****load of green to me.


Maybe it could use more contrast too? Your player is rather dark and REALLY pops out on the tileset with little to no dark colors. Tho you could probably desaturize outfits and heads with a script too.


Tiles look good tho They really remind me of link to the past for some reason and make me wanna demand a chicken statue with the n/s/e/w around it XP
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Old 07-08-2011, 07:08 PM
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Make the hedges have a tinge of blue or purple? dunno, just seems like a ****load of green to me.


Maybe it could use more contrast too? Your player is rather dark and REALLY pops out on the tileset with little to no dark colors. Tho you could probably desaturize outfits and heads with a script too.
Better?
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Old 07-08-2011, 08:42 PM
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I like the bright green hedges more, dark colors are depressing
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Old 07-08-2011, 08:45 PM
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Quote:
Originally Posted by Cubical View Post
I like the bright green hedges more, dark colors are depressing
I love the new hedges, although the rest of the scene is now slightly darker than expectations... I wouldn't call it depressing though. Though I think just the grass needs to be adjusted now, nothing else.
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Old 07-08-2011, 08:46 PM
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I like the Mog.
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Old 07-08-2011, 08:50 PM
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Not sure if I like the blue ones or green ones now XD I agree w/ dusty. Maybe makin the pathway stones mog is standing on more white would help? ~o~
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Old 07-08-2011, 09:20 PM
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Quote:
Originally Posted by ThomV View Post
Thanks alot guys.
I also improved the bushes and water, along with some new tiles:

I like this more xD but with some more contrast.

Keep in mind that not all monitors are calibrated so people will most likely see it differently anyways so don't get too picky.
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Old 07-08-2011, 10:12 PM
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Thanks for the feedback

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I like this more xD but with some more contrast.

Keep in mind that not all monitors are calibrated so people will most likely see it differently anyways so don't get too picky.
Yeah, this is getting kinda tedious tweaking the colors over and over. I have three different screens on my desk (two Windows, one Mac), trying to find the right balance. I just wanna get this the best I can.

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I love the new hedges, although the rest of the scene is now slightly darker than expectations... I wouldn't call it depressing though. Though I think just the grass needs to be adjusted now, nothing else.
Quick edit on the grass. Hope this is well balanced:

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Old 07-08-2011, 10:16 PM
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I think it looks awsome!
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Old 07-09-2011, 01:30 AM
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ok since everybody wants to bash me and saying it a very nice way now im going to be blunt. I think if this server was on classic tab i would be annoyed with the graphics there good but doesnt look good all together. kind of like that tree on mal
it was annoying so i never play mal
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Old 07-09-2011, 01:46 AM
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ok since everybody wants to bash me and saying it a very nice way now im going to be blunt. I think if this server was on classic tab i would be annoyed with the graphics there good but doesnt look good all together. kind of like that tree on mal
it was annoying so i never play mal
I didn't want to bash you, it's simply very unlikely for anyone to take you serious if you don't take what you do(leaving comments/feedback) serious. It's as if you don't even try, or have never passed English class.

And about the tree, I can understand it annoys you if it isn't your taste. It'd be nice if you'd explain the reason why next time, and how one can improve it.

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you should make in-corners for the hedges
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Old 07-09-2011, 01:49 AM
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Originally Posted by Rave_J View Post
ok since everybody wants to bash me and saying it a very nice way now im going to be blunt. I think if this server was on classic tab i would be annoyed with the graphics there good but doesnt look good all together. kind of like that tree on mal
it was annoying so i never play mal
Nobody is saying that these graphics justify the server being on the PlayerWorlds tab, this will always be judged based on the content that is at hand. And do you honestly think new players care deeply about graphics provided there is a sufficient amount of things to do?

Not that I can see where you're coming from about drawed tiles being "annoying", I personally find this refreshing, it looks unique but importantly not too alien.
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Old 07-09-2011, 03:33 AM
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Thank you, sir
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Old 07-09-2011, 04:51 AM
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Thanks for the feedback



Yeah, this is getting kinda tedious tweaking the colors over and over. I have three different screens on my desk (two Windows, one Mac), trying to find the right balance. I just wanna get this the best I can.



Quick edit on the grass. Hope this is well balanced:

Much better. The important thing is giving contrast between walkable areas and nonwalkable areas and this is being accomplished quite well here.
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