Quote:
Originally Posted by Tyhm
Bah, don't tell me the team's gone off focus again. You're redoing the castle? The main castle? Again?
Yeah, wrap it up, but seriously - don't bother. If something functionally works, leave it alone, you'll just waste hundreds of hours that could be better spent chipping away at new quests, places, towns, islands, player houses, etc.
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Well... this castle IS a new quest. And the outside is wrapped up (everyone should want to have sex with Exodus after it's up). The guard NPCs and graphics for the exterior are all that are needed now.
If something functionally works leave it alone? The old castle was not functional at all. You have no idea Tyhm, seriously. What the hell was that thing you had in store for the Graal's and where they would take you in the bottom of that dungeon? There were far too many rooms without a purpose. If you want to save Classic's gameplay, rooms have to have a purpose. I'm not just going to have baddy room after baddy room after baddy room. The basis of gameplay will be puzzles. Sure there may be baddies as obstacles to completing the puzzles, but it's not going to be oh, I killed all the baddies, next level.
The most decent quest Graal had was the Destiny Pyramid quest, and that one was certainly bug-laden. The problem with Graal that is making it's audience decline is that there is way too much focus on RPing rather than gameplay. Who seriously wants to press the D key in a mine level all day long? Gold Servers? There the RPing havens. Meanwhile, Classic hasn't been able to pump out a single quest in years. Do I consider what is up on Classic right now as quests? No. They are side quests. The freaking maze quest doesn't even mean anything. The LAT is going to have to go back to that and redo it in some kind of similar fashion but not quite so terrible. The same with the stuff that Com put up.
Reasons I'm moving the Onnet Castle Quest to the GC Castle are:
1. Onnet is a very bad place for a castle.
2. Sardon's tower had a fairly good structure that we might be able to modify and save.
3. The Onnet Castle was not clearly a place that a player would think to go, not big enough.
4. We could have parts of the quest on the exterior of the castle if we had a larger space to move it.
5. The GC Castle has a more centralized location and is closer to the river, which will be important for Storm's storyline.
Ironically, King Tristam is going to be the king once again if I can convince Storm (and I'm sure I can).