Quote:
Originally Posted by maximus_asinus
I only asked because Thor led me to believe it was impossible to support layers with a custom system.
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Classic's systems are more custom than most other custom systems. While most other movement systems just use
onwall2, we currently use
tiletype and loop over the tiles in the specified area. We would need to switch to working with the
tiles array if we wanted to support layers (because there is no layer-aware
tiletype function).
All that technobabble just means that we'd need to do a little extra work and have more overhead in the movement system.