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  #1  
Old 08-27-2010, 04:18 AM
maximus_asinus maximus_asinus is offline
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Quote:
Originally Posted by sssssssssss View Post
We have a movement system, and we use layers on levels. Not sure if that means what you're saying. Our movement system is still based off default stuff.
I only asked because Thor led me to believe it was impossible to support layers with a custom system.
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  #2  
Old 08-27-2010, 04:43 AM
WhiteDragon WhiteDragon is offline
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Quote:
Originally Posted by maximus_asinus View Post
I only asked because Thor led me to believe it was impossible to support layers with a custom system.
Classic's systems are more custom than most other custom systems. While most other movement systems just use onwall2, we currently use tiletype and loop over the tiles in the specified area. We would need to switch to working with the tiles array if we wanted to support layers (because there is no layer-aware tiletype function).

All that technobabble just means that we'd need to do a little extra work and have more overhead in the movement system.
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