Quote:
Originally Posted by Darklux
My plan is to rebalance the fighting system for those who want to fight.
Capping the maximum level to 30, while removing any easy way of leveling up and scoring down +12 armor.
It will be hard to reach anything close to lvl 110, and it would stop that any newbie runs around with everything +12.
As soon as those parts are fixed, the level cap could be slowly increased.
Too superior Event Items should also be weakened, so that new players who have not won great events in the past can compete oldbies without gathering 3000 diamonds to buy acceptable gear.
Finally, more attacktypes should be implemented offering a wide variance for other blessings and giving additional vulnerabilities to players that run around like living tanks.
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You don't actually understand how Graal Kingdoms functions, do you?