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Old 07-09-2012, 07:39 PM
ffcmike ffcmike is offline
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Yesterday I noticed an observer mode bug which I was previously unaware of.
If you're using V5 and the observer and/or yourself have UDP enabled, and they follow your player on their screen, they do not appear invisible on your screen, and their character appears to be stuck on top of your character as you move around, which can be pretty annoying.

On the subject of it, another bug I've not mentioned before is that when using V6, an observer's gani will remain frozen on the same frame.
Lets say a trial enters observer mode in the middle of slashing, you'd see them stuck on the sword gani. Having a clientside hit detection which scans the gani of other players to detect attacks, it is actually possible to be hurt by an observer, and the variable player.isobserver doesn't seem to be synced to other players clients. Not sure if this is an issue with default systems.

It's also annoying when observer mode coincides with clientside <-> serverside triggers.

Last edited by ffcmike; 07-09-2012 at 10:47 PM..
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