
05-29-2011, 06:38 PM
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Mr. Rayleigh
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Join Date: Feb 2007
Location: United Kingdom, England
Posts: 2,148
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Very well thought out, i like this idea and fully support it. This would definitely sort out a very big problem with melee and that's damage and how it scales pvp wise. It seems that it's only worth while inside the arena's. Damage is actually much better scaled inside battleground arena's than in regular pvp, and that goes for magic as well, so mage's won't have the issues of magic resist scrolls rendering them useless, or mage vs mage battles being dreadfully tedious.
I would however suggest that new ways to scale magic dmg and resist are sorted out too, since this would effectively make any advancements in magic levels, useless as im pretty sure battleground magic dmg isn't level based or even resist based. Magic, and magic levels need to be made useful and not solely an SP waste. |
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