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  #1  
Old 05-07-2007, 01:57 AM
CABAL49 CABAL49 is offline
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Big event

I got this idea from a dream I had, I think it would help with player count as well. What if a bunch of monster invaders show up on the archepeligo and then we have to fight them off. But unless we find thier homeland thier attacks will not stop. This could add danger to the seas and could make a use of the party system. It could also allow the new monsters everyone has been hoping for. Suggestions?
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Old 05-07-2007, 02:00 AM
pooper200000 pooper200000 is offline
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My suggestion add it
Sounds neat. Could be made into very in depth rp. THen again stronger players would stop it in seconds...
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Old 05-07-2007, 02:06 AM
kenyonandelliot kenyonandelliot is offline
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Originally Posted by pooper200000 View Post
My suggestion add it
Sounds neat. Could be made into very in depth rp. THen again stronger players would stop it in seconds...
Make their mitigation and attack vary on the players base level.
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Old 05-07-2007, 02:17 AM
SuperCornGuy SuperCornGuy is offline
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That doesn't really help. Even if It's set to player level, they can still stomp them. I do maps a lot, and have the right equipment to keep me from dieing from the high level enemies. My suggestion is try to make them either magic restistant or make them recover health way way quickly, makeing it a challenge. It's good, especially with the nonstop action, but unless it's set like this, the event with end shortly. Other than that, good idea.
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Old 05-07-2007, 04:16 PM
Ravenblade1979 Ravenblade1979 is offline
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-.- This will take us EM's with monster summon rights to do this.
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Old 05-07-2007, 08:15 PM
dNeonb dNeonb is offline
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Originally Posted by Ravenblade1979 View Post
-.- This will take us EM's with monster summon rights to do this.
This might not be the problem, we can give that to other people as well. Problem might be the monsters. What kind of monsters do you use? Too strong new players cry, too weak new players cry because the old oney kill the monsters very fast and also cry because it's too easy
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Old 05-07-2007, 09:14 PM
Ravenblade1979 Ravenblade1979 is offline
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This might not be the problem, we can give that to other people as well. Problem might be the monsters. What kind of monsters do you use? Too strong new players cry, too weak new players cry because the old oney kill the monsters very fast and also cry because it's too easy

Could start out small with like the trex..most ppl can kill those no problem then work the way up to panthers but no higher.
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Old 05-08-2007, 02:39 AM
kenyonandelliot kenyonandelliot is offline
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Originally Posted by Ravenblade1979 View Post
Could start out small with like the trex..most ppl can kill those no problem then work the way up to panthers but no higher.
Go up to the lords or big worms.. Or introduce a new strong monster.
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Old 05-08-2007, 03:00 AM
CABAL49 CABAL49 is offline
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Personally I was hoping for some ocean monsters. Also more humanoid monster like orcs and whatnot. The level gap problem is going to be a problem no matter what, but thats what I was hoping the party system could be used for so lower level people could stand a chance.
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  #10  
Old 05-08-2007, 04:34 PM
Ravenblade1979 Ravenblade1979 is offline
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Well you see the problem is the monsters we have to use...there currently is water monsters but you have to fish them out to kill them although you can level 107 destruction scroll them and they can hurt you in the water.
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