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  #1  
Old 09-22-2006, 04:09 PM
Jackel9 Jackel9 is offline
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3Ds Max 8

DO anyone on this forum works with 3ds max if so show us some of your examples here.
Dragons are so damn hard to make.
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  #2  
Old 09-22-2006, 04:27 PM
Darkyoshi12345 Darkyoshi12345 is offline
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...I don't really see what's going on there.
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Old 09-22-2006, 05:05 PM
Tom Tom is offline
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I think two dragons are mating.
Only programs with 3D related stuff i know a tiny bit about is Wings 3D and Blender.

Redwiz is and per are known to be good in these areas.
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Old 09-22-2006, 08:33 PM
Elk Elk is offline
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but not like that i think...
@ tom

its VERY hard to make a dragon indeed but why did you make an idle and a moving thingy?
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Old 09-23-2006, 04:38 AM
konidias konidias is offline
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It seems like you just worked with cylinder shapes to make the neck and tail and stuff... bad idea. I think this always comes out looking bad.

I think in order to make really awesome 3D models you need to either be good at sketching out a front and side perspective to use as reference, or be good at obtaining references to use... You should do it vertex by vertex, it will look much more natural and you get far greater control.
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Old 09-23-2006, 05:40 AM
maximus_asinus maximus_asinus is offline
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Old 09-24-2006, 04:07 PM
Redwizard Redwizard is offline
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Quote:
Originally Posted by konidias View Post
It seems like you just worked with cylinder shapes to make the neck and tail and stuff... bad idea. I think this always comes out looking bad.

I think in order to make really awesome 3D models you need to either be good at sketching out a front and side perspective to use as reference, or be good at obtaining references to use... You should do it vertex by vertex, it will look much more natural and you get far greater control.
Most arms/legs are used using cylinders as their root shape. I recommend you use more cuts to create more vertexes for better detail, and as koni said, use sketches. You only really need a front and side reference, you can build the back from this. You must make sure they are in equal proportion to eachother, that is, the hand in one sketch should be the same level as the hand in other other, or itll look oddly deformed. Maybe start simple and work your way to more complex, the wings look too thick, so maybe you could create a line or such and extrude it, then maybe add some bend and twist modifiers just to get rid of that flat look, then possibly adding a transparency texture to it or something..
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Old 09-24-2006, 04:14 PM
Zero Hour Zero Hour is offline
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Quote:
Originally Posted by Redwizard View Post
Most arms/legs are used using cylinders as their root shape. I recommend you use more cuts to create more vertexes for better detail, and as koni said, use sketches. You only really need a front and side reference, you can build the back from this. You must make sure they are in equal proportion to eachother, that is, the hand in one sketch should be the same level as the hand in other other, or itll look oddly deformed. Maybe start simple and work your way to more complex, the wings look too thick, so maybe you could create a line or such and extrude it, then maybe add some bend and twist modifiers just to get rid of that flat look, then possibly adding a transparency texture to it or something..
It looks to me as though he made the basic shape of the limbs and then applied a noise to the nodes.
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Old 09-25-2006, 02:49 PM
Jackel9 Jackel9 is offline
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Quote:
Originally Posted by konidias View Post
It seems like you just worked with cylinder shapes to make the neck and tail and stuff... bad idea. I think this always comes out looking bad.

I think in order to make really awesome 3D models you need to either be good at sketching out a front and side perspective to use as reference, or be good at obtaining references to use... You should do it vertex by vertex, it will look much more natural and you get far greater control.

No this is when I was a newb at 3ds Max like a year ago
I can make a way beter dragon than that.
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Old 09-26-2006, 05:16 AM
warp2ukew warp2ukew is offline
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Then Why The Hell Did You Post It
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  #11  
Old 09-26-2006, 03:02 PM
Jackel9 Jackel9 is offline
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Cause this the only screenshot I had found on my school computer.
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