
09-23-2006, 04:38 AM
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Old Bee
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Join Date: Jul 2001
Location: Orlando, FL
Posts: 7,222
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It seems like you just worked with cylinder shapes to make the neck and tail and stuff... bad idea. I think this always comes out looking bad.
I think in order to make really awesome 3D models you need to either be good at sketching out a front and side perspective to use as reference, or be good at obtaining references to use... You should do it vertex by vertex, it will look much more natural and you get far greater control. |
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