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  #1  
Old 10-21-2009, 09:29 PM
unholy_legend unholy_legend is offline
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Peoples Opinions To Updates.

I dont know if a thread like this has been made before but here is how it goes.

You can only say one thing you would like to be included in an update.

I dont want people to repeat what somebody has already said what they would like in an update

The thing i would like to see is better leveling places and monsters for physique,magic and wisdom

Last edited by unholy_legend; 10-21-2009 at 09:57 PM..
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  #2  
Old 10-21-2009, 09:33 PM
Jcs1919 Jcs1919 is offline
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I'd like lords can be stealed just one time
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  #3  
Old 10-21-2009, 09:49 PM
Crimson2005 Crimson2005 is offline
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My opinion to updates is that they should be released when ready rather then holding them off for the sake of quarterly updates which means that server only gets updated 4 times a year.
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Old 10-21-2009, 10:03 PM
Sky Sky is offline
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Quote:
Originally Posted by Crimson2005 View Post
My opinion to updates is that they should be released when ready rather then holding them off for the sake of quarterly updates which means that server only gets updated 4 times a year.
^co-sign...

I'd also like to see the event coin shop being updated more. Same stuff for how long now?
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  #5  
Old 10-21-2009, 10:16 PM
seanthien seanthien is offline
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Quote:
Originally Posted by unholy_legend View Post
The thing i would like to see is better leveling places and monsters for physique,magic and wisdom
I'd prefer different dungeons depending on your phy/magic/wisdom levels, so people can't just instantly get such a insane number of levels within a certain time period.
Crypt was rather lame in the way that people spent so much effort into getting high wisdom using maps, and within a month you could prob get 50-60there if you worked. Not that it's a bad thing, just it's rather stupid imo.

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I'd also like to see the event coin shop being updated more. Same stuff for how long now?
New items, I'd prefer if gale stayed tho. I have one myself, so it'd go up in price, but I don't want to imagine what people would have to pay to obtain one if it's not craftable anymore with ecs being so much.
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  #6  
Old 10-21-2009, 11:13 PM
kia345 kia345 is offline
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Too much wait for too minor updates.
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  #7  
Old 10-21-2009, 11:43 PM
Crimson2005 Crimson2005 is offline
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Originally Posted by kia345 View Post
Too much wait for too minor updates.
This. Waiting 3 months for updates is a long time and builds up a lot of expectation, so when we wait 3 months for simple graphical changes we all get the feeling of being deflated and despondent as to why these took 3 month.
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  #8  
Old 10-21-2009, 11:46 PM
Draenin Draenin is offline
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EXP earned from monsters decreases as you level up. EXP required per level increases as you level up. There are 6 categories to level in, and 107 levels in each category, for a total of 642 levels. It takes 130,900,000 exp to get to 107 in a single category, for a grand total of 785,400,000 points between all categories.

FIX THIS
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  #9  
Old 10-22-2009, 02:02 AM
seanthien seanthien is offline
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EXP earned from monsters decreases as you level up. EXP required per level increases as you level up. There are 6 categories to level in, and 107 levels in each category, for a total of 642 levels. It takes 130,900,000 exp to get to 107 in a single category, for a grand total of 785,400,000 points between all categories.

FIX THIS
I don't feel like trying to figure out what you're saying, hence I just woke up from a nap. Care2Elaborate.
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  #10  
Old 10-22-2009, 02:42 AM
BigBear3 BigBear3 is offline
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He's basically asking for easier leveling in a nut shell.
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  #11  
Old 10-22-2009, 03:45 AM
CABAL49 CABAL49 is offline
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He's basically asking for easier leveling in a nut shell.
Or a better leveling system in general. I for one would love a magic revamp.
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  #12  
Old 10-22-2009, 01:21 PM
MajinDragon MajinDragon is offline
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I would like to see a change to the structural organisation of graal as a business. This could fix everything if it succeeds.

But within GK i'd probably like to see several new level based (mix and max) dungeons with new races, droppables, bosses, quests and instances.

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Or a better leveling system in general. I for one would love a magic revamp.
Dennis suggested the best way to revamp the levelling system. So that you're general level wouldn't be so damn easy, that you only needed 1/6 skills at max exp to become max in your general level. It should be a combination of all your skills, so you would see pretty much all the server going far down in general level. So even John would be dropped to about 80-90 being our highest exp player, and i would be dropped to around 60-80. It would cause Item armor and AC to fall on average (all pre-enchanted armor would be reset and the relevant amount of EA's refunded to the player) AC would therefore be weakened - fixing the little problem of AC being too powerful. I supported his suggestion.
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  #13  
Old 10-22-2009, 03:30 PM
Draenin Draenin is offline
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Quote:
Originally Posted by CABAL49 View Post
Or a better leveling system in general. I for one would love a magic revamp.
Magic has already been revised once. And it's way better than it was.
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  #14  
Old 10-22-2009, 07:27 PM
MajinDragon MajinDragon is offline
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Magic has already been revised once. And it's way better than it was.
It still needs more work. I agree with mages that they are oppressed in a way. Because melee players are well rewarded for their levelling efforts, they hit harder and crit more. Mages are only rewarded up to the level required for the highest level spell. After that spells just cost more mana but don't deal more damage or improve in any other ways, e.g. range. The only known link is mlvl increases the time that directors and walls stay up for.
Magic is too strong though, i think the damage needs to be revamped and tested, aswell as the level req for spells AND prayers need to be rethought. I've never known a game where you can master every spell and prayer (depending on your god), by level 20...
Lightning at level 19, Large lightning at level 36. Firebolt at level 13. Frostbolt at level 24. Destruction at level 40 (updated animation and hurts players). Just examples, but new, very high level spells introduced too, because of dmg revamp it'll be fine.
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  #15  
Old 10-22-2009, 06:47 AM
racycle racycle is offline
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unique item drop system.
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