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Peoples Opinions To Updates.
I dont know if a thread like this has been made before but here is how it goes.
You can only say one thing you would like to be included in an update. I dont want people to repeat what somebody has already said what they would like in an update The thing i would like to see is better leveling places and monsters for physique,magic and wisdom :) |
I'd like lords can be stealed just one time
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My opinion to updates is that they should be released when ready rather then holding them off for the sake of quarterly updates which means that server only gets updated 4 times a year.
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I'd also like to see the event coin shop being updated more. Same stuff for how long now? x_x |
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Crypt was rather lame in the way that people spent so much effort into getting high wisdom using maps, and within a month you could prob get 50-60there if you worked. Not that it's a bad thing, just it's rather stupid imo. Quote:
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Too much wait for too minor updates.
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EXP earned from monsters decreases as you level up. EXP required per level increases as you level up. There are 6 categories to level in, and 107 levels in each category, for a total of 642 levels. It takes 130,900,000 exp to get to 107 in a single category, for a grand total of 785,400,000 points between all categories.
FIX THIS |
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He's basically asking for easier leveling in a nut shell.
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unique item drop system.
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I would like to see a change to the structural organisation of graal as a business. This could fix everything if it succeeds.
But within GK i'd probably like to see several new level based (mix and max) dungeons with new races, droppables, bosses, quests and instances. Quote:
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Old magic was badass though.
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Magic is too strong though, i think the damage needs to be revamped and tested, aswell as the level req for spells AND prayers need to be rethought. I've never known a game where you can master every spell and prayer (depending on your god), by level 20... Lightning at level 19, Large lightning at level 36. Firebolt at level 13. Frostbolt at level 24. Destruction at level 40 (updated animation and hurts players). Just examples, but new, very high level spells introduced too, because of dmg revamp it'll be fine. |
Many things are effected by your magic level.
-The distance Icestorm travels -The radius of Destruction. -The effect of using /cast Magic Rune "Holy Possession" or any resist spell for that matter. -The level in which your rune of death can bile someone. There is many other things that your magic level effects but none of it is substantial enough to level your magic past 18 because the mp cost of spells from higher levels isn't worth it. I honestly should have kept my magic at 18 because I could spam bullets and Icestorm among the few other spells I would normally use with hardly any cool down between spams. With higher level magic, I think mine is 35 unless you have 30 power you're going to be wishing you had 18 magic and since obtaining 30 pow 30 dex is pretty impossible without epic gear mages are forced to spam and run while waiting for mana to regenerate. |
The spamming of spells is a disgusting feature. Mages should be encouraged to use bullets, fireball, iceball etc and aoe spells like bullet storm, Icestorm, burning hands should have noticeable cooldowns.
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Those days will not and should not be missed. Quote:
Likewise, when people run around with things like -60 magic resist from RoWs, it's easy to take 'em out with just a few shots of manabolt, and even Magic Bullet can be devastating. (Resist magic has to do with magic-type spells, not all spells, remember.) The same applies for Bile users when you hit 'em with Holy Word or Holy Orb. So if you're being hit really hard by simple spells, it's likely your own fault because you're not protecting yourself against them. Magic is not overpowered. It's just powerful enough. Especially with how easily it can be interrupted. A single swipe, whether you hit or not, is enough to interrupt casting. Quote:
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Steambolt is weak because I believe it's based off armour resistance..If you use it in duel arena it's just as strong..pardon me if I got the wrong idea here.
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AoE spells can be changed so that even if they can't be spammed (10sec cooldown), they can last longer as one levels up in magic. That along with becomming stronger should leave no room for complaining. If bullet storm lasted 8seconds with good strength for someone with level 75 magic it would still be a formidable spell. Quote:
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Memories of running into Bomboria trade and covering the entire building with an icestorm will never be forgotten.
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Yeah, whatever, you got the idea. I said that because I thought you meant pvp wise. Quote:
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Broken spells either removed or fixed. That's something that's bothered me for years.
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i got something that id like to see
people with 107 mental, cannot bake any normal breads. why not make it that those people can? |
Abnormal bread is an easy way of money making :D
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seems like we are old players craving for some miracle's, but i was thinking.
we made it this far with keeping our hopes up. but what about the newer people on gk. they start just like we did, they also will do what we do. and you never see any of those stick around. why? do we complain that much that we scare em away? |
Accepting the current speed of development, I think GK will never get the updates it will need to become popular and worth playing. More fun, less grinding.
I work full time, free time is just too valueable and grinding is just boring and taking too much time. |
When is Q4 update, just noticed its been nearly 4 month since Q3's. Must be due soon.
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i'd like new items
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I'd like new items + a regulated scheme of item distribution e.g. New monsters or an event schedule. Good items, not crap things. We all know what's crap and what's not.
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I want tranquility.
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