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Originally Posted by gravator
Maybe stabilising the market after all of the price changes over the years?
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Wishful thinking. I'd love to know why you think it would stabilize the economy when you'd only be able to obtain fully enchanted armor pieces through these limited means:
Quote:
Originally Posted by gravator
while the rare items can go up in price slightly or by a large ammount since you would have to trade other players for them, as holiday gifts, or win events like it was done from the early days of GK
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Fewer +12 equipment pieces in circulation -> Higher sell prices on +12 equipment -> More item hoarding -> +12 Equipment becomes harder to buy.
This definitely won't fix the issue of climbing prices on rare items, nor will it provide an easier way for new players to get a good gear setup going so they don't get demolished in PvP situations. If this new system were adopted, there would still be a
lot of +12 equipment pieces out there which aren't bound to a specific player, and no one would want to enchant armor in the future because they wouldn't be able to use the fully-enchanted version of it for trading anymore.
You have to understand, I think of item trading like I do running a business. I'm in it to maximize profits. And if I knew that enchanting clean items would make them become player-bound, I sure as hell wouldn't be investing in clean pieces of equipment. I'd sit on the +12 armor pieces I already have and watch their value go through the roof. Better yet, I'd start to liquidate my monetary assets and stockpile them.
My methods are devious, and I have no mercy when it comes to material gain. It's best to assume that everyone else is the same way.