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Originally Posted by DustyPorViva
That means nonspecific tilesets like the pics1 will overwrite specific tilesets for levels if they are higher on the list. This is pretty annoying and actually breaks the ability to use tiledefs.
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gonstruct is probably not behaving ideally there, but the prefixless pics1.png should have the "main" checkbox checked and will then be drawn first in any case. If that does not work for you I would appreciate more details.
When you addtiledef a tileset with transparency over another tileset, the latter tileset will show through the transparent parts of the former, so you cannot have an entirely opaque tileset and a tileset with transparency applying at the same time at all.
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Be very careful when messing with tilesets because if Gonstruct can't find a tileset with a blank prefix, it will crash, making it hard to get working again.
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Eh, you just restart gonstruct and delete the offending tileset before opening any level.