Quote:
Originally Posted by coreys
A little behind on that one, aren't you? (Not suggesting going up to DX10 or 11, because those are only on Vista and 7 and I doubt they have much, if any, more support for 2D graphics than DX9)
I'd like to see a more fine grained, built in updating service in the client so that we don't have to until some big new client version to get bug fixes and quick updates. So that you can do small, incremental patches very often. It's not even particularly difficult to achieve, coding-wise.
Pretty much every online game I've ever played does this - they make small updates regularly, weekly even (in some cases). I understand it taking three years to get done with all the changes going into v6, what I don't understand is why you have wait until it's all done before releasing updates (especially the bug fixes).
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The update process has nothing to do with why we're waiting for big updates. Updating the client earlier was as easy as going to the downloads package and clicking update(as far as I remember, I could be wrong...). I'm not sure why he ditched micro-updates, but I hate it so much. We shouldn't have to wait
years just to get small bug fixes.