Forum: Information
09-05-2012, 02:40 PM
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Replies: 10
Views: 3,139
Well that's even better, thanks guys. So as far...
Well that's even better, thanks guys. So as far as i can tell the discrepancy is isolated to lvls 109&110. I can work with this. I still need to know 109&110 for general level stuff, but at the very...
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Forum: Information
09-04-2012, 02:37 PM
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Replies: 10
Views: 3,139
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Forum: Information
09-04-2012, 02:25 PM
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Replies: 10
Views: 3,139
I've put up a preview of the character builder...
I've put up a preview of the character builder here (https://sites.google.com/site/quackmeowarf/gk-character-builder) (its flash, don't be scared). I am hoping this demonstrates more clearly why I am...
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Forum: Graal Main Forum (English)
09-03-2012, 02:13 PM
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Replies: 10
Views: 3,310
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Forum: GK Suggestions
09-03-2012, 03:41 AM
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Replies: 65
Views: 6,504
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Forum: Playerworld Staff Openings
08-28-2012, 11:48 AM
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Replies: 16
Views: 2,786
Everyone knows that managing some imaginary...
Everyone knows that managing some imaginary organization is all about the nuances of the language for imaginary job titles for imaginary jobs. This is why when I started my multi-million dollar...
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Forum: Information
08-27-2012, 04:06 AM
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Replies: 10
Views: 3,139
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Forum: Graal Kingdoms
08-27-2012, 02:43 AM
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Replies: 8
Views: 959
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Forum: Graal Kingdoms Events
08-24-2012, 05:25 AM
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Replies: 11
Views: 1,716
The noob help is probably the hardest stuff to...
The noob help is probably the hardest stuff to write. Its easy to write for an audience of people that have a general idea of whats going on, its much harder to answer questions that you normally...
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Forum: Information
08-24-2012, 02:20 AM
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Replies: 10
Views: 3,139
GK Experience Table
Hey I am working on a piece of software that needs to have an accurate GK experience table to work. I think I have most of the information i need, but I have not verified the table I have for levels...
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Forum: GK Suggestions
08-14-2012, 07:35 PM
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Replies: 65
Views: 6,504
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Forum: Graal Kingdoms Events
08-08-2012, 03:00 PM
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Replies: 11
Views: 1,716
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Forum: Sounds & Music
08-05-2012, 02:55 PM
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Replies: 16
Views: 3,488
For the software part, i would suggest...
For the software part, i would suggest AnvilStudio (http://www.anvilstudio.com/) for composition and Audacity for editing and mastering. But if you really want to make appealing music, and want do it...
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Forum: PlayerWorlds Main Forum
08-03-2012, 04:00 PM
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Replies: 35
Views: 4,507
Lets be real here...
Kingdoms:
'Cause it doesn't sound like a clown dropped his suitcase full of bike horns when you die.
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Forum: Graal Main Forum (English)
07-18-2006, 07:51 PM
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Replies: 34
Views: 2,077
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Forum: Graal Main Forum (English)
07-18-2006, 06:45 PM
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Replies: 34
Views: 2,077
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Forum: New Scripting Engine (GS2)
07-18-2006, 04:29 PM
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Replies: 10
Views: 1,792
But its meaningless to call it the NULL index;...
But its meaningless to call it the NULL index; like calling index 1 the 'true' index, or index 3 the floor(pi) index. Not that its all that important what you call it, as long as people know what you...
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Forum: New Scripting Engine (GS2)
07-17-2006, 05:23 PM
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Replies: 5
Views: 1,208
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Forum: New Scripting Engine (GS2)
07-17-2006, 04:28 PM
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Replies: 5
Views: 1,208
Novo, i dont think it is though. On the first...
Novo, i dont think it is though. On the first restart, the the trigger is always reached. its only subsequent restarts. I do understand this behavior somewhat, the only problem is, that there is no...
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Forum: New Scripting Engine (GS2)
07-17-2006, 08:07 AM
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Replies: 5
Views: 1,208
Control-NPC
I've noticed some weird behavior from the Control-NPC script. I was playing around, testing out what is and isnt saved to the npc database ,by setting up some objects in Control-NPC's onCreated...
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Forum: NPC Scripting
07-17-2006, 05:07 AM
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Replies: 10
Views: 1,288
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Forum: New Scripting Engine (GS2)
07-16-2006, 02:51 AM
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Replies: 10
Views: 1,792
Well, there needs to be something in the...
Well, there needs to be something in the temp.largest variable before the loop starts. On line 3, the first item in the array is dumped into it, and there isnt much point in starting the loop off at...
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Forum: New Scripting Engine (GS2)
07-14-2006, 09:55 PM
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Replies: 10
Views: 1,792
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Forum: Graphic Design
07-13-2006, 04:42 PM
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Replies: 17
Views: 1,268
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Forum: PlayerWorlds Main Forum
07-13-2006, 03:54 PM
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Replies: 9
Views: 812
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