Graal Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
FAQ
Members List
Calendar
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 3 of 14
<
1
2
3
4
5
6
7
8
9
10
11
12
13
>
Last
»
Showing results 51 to 75 of 330
Search took
0.31
seconds; generated 113 minute(s) ago.
Search:
Posts Made By:
Evil_Trunks
Forum:
Graphic Design
06-17-2005, 11:53 PM
Replies:
13
Is writing considered an art?
Views:
1,242
Posted By
Evil_Trunks
There isn't enough contrast between the text and...
There isn't enough contrast between the text and the background.
The yellow outline on the text doesn't work well, it looks like there's something wrong with the text.
Forum:
NPC Scripting
06-16-2005, 11:08 PM
Replies:
23
Tiles etc..
Views:
3,919
Posted By
Evil_Trunks
you could make that function in GS2 using showimg...
you could make that function in GS2 using showimg
i dont know if that is like what you mean
Forum:
NPC Scripting
06-10-2005, 10:54 PM
Replies:
11
The variable "i"
Views:
1,843
Posted By
Evil_Trunks
I do not think using the this. prefix will cause...
I do not think using the this. prefix will cause a speed problem. Perhaps the mystery person believes using this. is a waste of memory, because it saves a loop variable to each individual NPC for no...
Forum:
Graal Kingdoms
06-10-2005, 05:27 AM
Replies:
30
It's a "dun dun dun"
Views:
2,049
Posted By
Evil_Trunks
dun dun dun omg i pm?
dun dun dun
omg i pm?
Forum:
Information
06-07-2005, 11:37 PM
Replies:
117
Scam complaints accumulate
Views:
6,546
Posted By
Evil_Trunks
Stefan indicates it is legal in these threads: ...
Stefan indicates it is legal in these threads:
http://forums.graalonline.com/forums/showthread.php?t=45645&highlight=scamming...
Forum:
Classic Main Forum
06-06-2005, 04:54 AM
Replies:
304
Classic Needs Reform
Views:
43,417
Posted By
Evil_Trunks
especially not "corridor"
especially not "corridor"
Forum:
Classic Main Forum
06-04-2005, 01:49 AM
Replies:
304
Classic Needs Reform
Views:
43,417
Posted By
Evil_Trunks
if you want to make US island compatible for the...
if you want to make US island compatible for the new classic just put this at the top of every single script
//#CLIENTSIDE
you're done. it worked for ventrue.
Forum:
Future Improvements
05-31-2005, 08:55 PM
Replies:
9
'hideplayers #'
Views:
714
Posted By
Evil_Trunks
I think this would be good if you could do...
I think this would be good
if you could do something in gscript2 like this...
players[x].hide();
Forum:
NPC Scripting
05-31-2005, 06:07 AM
Replies:
3
Player Movement Manipulation
Views:
1,926
Posted By
Evil_Trunks
playerx = value; playery = value; you...
playerx = value;
playery = value;
you modify the player coordinates directly
you want to do this in a timeout loop, your code is not correct since keydown is not an event, but a condition
...
Forum:
NPC Scripting
05-28-2005, 09:54 PM
Replies:
11
New/Old Gralats
Views:
2,510
Posted By
Evil_Trunks
yes
yes
Forum:
NPC Scripting
05-28-2005, 06:47 AM
Replies:
8
gscript question
Views:
1,683
Posted By
Evil_Trunks
it's impossible to do so but Stefan said he might...
it's impossible to do so but Stefan said he might add this command in the future
Forum:
PlayerWorlds Main Forum
05-27-2005, 11:39 PM
Replies:
161
Classic Progress Report.
Views:
12,069
Posted By
Evil_Trunks
it's not Evil/tagger is it? lol
it's not Evil/tagger is it? lol
Forum:
PlayerWorlds Main Forum
05-23-2005, 09:01 PM
Replies:
161
Classic Progress Report.
Views:
12,069
Posted By
Evil_Trunks
Com didn't do anything Storm redid all the...
Com didn't do anything
Storm redid all the systems, but what's the point? honestly, Classic would have been better off launching with the levels on classicdev from BEFORE Storm started over.
Forum:
Future Improvements
05-23-2005, 09:13 AM
Replies:
9
Future improvement for GraalScript
Views:
853
Posted By
Evil_Trunks
there is a function for rotating images in...
there is a function for rotating images in GScript2
Forum:
PlayerWorlds Main Forum
05-23-2005, 12:11 AM
Replies:
161
Classic Progress Report.
Views:
12,069
Posted By
Evil_Trunks
Not really: That's no reason for...
Not really:
That's no reason for broken NPCs.
No.
Forum:
PlayerWorlds Main Forum
05-22-2005, 06:40 AM
Replies:
161
Classic Progress Report.
Views:
12,069
Posted By
Evil_Trunks
or because they were made wrong to begin with and...
or because they were made wrong to begin with and no one has bothered to fix them.
NPC state.png 64 8
if (created) {
dontblock;
drawoverplayer;
x = 576;
y = 8;
setgifpart...
Forum:
Gfx submissions
05-21-2005, 11:35 PM
Replies:
73
people gave me some ideas for weapons, so here they are
Views:
5,571
Posted By
Evil_Trunks
the sword looks like a giant tuning fork it...
the sword looks like a giant tuning fork
it might be better if it was actually shaped like the Halo 2 sword you based it on
Forum:
PlayerWorlds Main Forum
05-20-2005, 11:45 PM
Replies:
161
Classic Progress Report.
Views:
12,069
Posted By
Evil_Trunks
everything is because no one remade baddies
everything is because no one remade baddies
Forum:
NPC Scripting
05-20-2005, 06:58 AM
Replies:
9
Also a suggestion: Array enhancement
Views:
1,994
Posted By
Evil_Trunks
yeah, that's how a string list should be
yeah, that's how a string list should be
Forum:
NPC Scripting
05-19-2005, 09:19 PM
Replies:
9
Also a suggestion: Array enhancement
Views:
1,994
Posted By
Evil_Trunks
? i think in gscript2 any variable used like...
? i think in gscript2 any variable used like var[0] will return the value of the variable (unless you have commas in there, which it would treat as a seperator between string list items), because...
Forum:
NPC Scripting
05-18-2005, 01:57 AM
Replies:
19
MultiDimensional Arrays
Views:
4,378
Posted By
Evil_Trunks
I am saying that I think the engine internally...
I am saying that I think the engine internally converts a numeric array to a string list if you try to store characters in the array, causing a drastic speed reduction
Of course that is just my...
Forum:
NPC Scripting
05-16-2005, 11:54 PM
Replies:
19
MultiDimensional Arrays
Views:
4,378
Posted By
Evil_Trunks
there is still a big speed difference between...
there is still a big speed difference between using numeric arrays and string lists/string arrays
Forum:
NPC Scripting
05-16-2005, 05:54 AM
Replies:
19
MultiDimensional Arrays
Views:
4,378
Posted By
Evil_Trunks
loading an entire level into a string list lagged...
loading an entire level into a string list lagged the server a LOT when I did it before, and the new multidimensional (string) arrays seem to be a lot like string lists in disguise....
Forum:
NPC Scripting
05-15-2005, 04:56 PM
Replies:
19
MultiDimensional Arrays
Views:
4,378
Posted By
Evil_Trunks
it's basically an easier to use string list, i...
it's basically an easier to use string list, i think
normally when you want to create a structure like this
item1
- sub info 1
- sub info 2
- sub info 3
item2
- sub info 1
Forum:
Gfx submissions
05-15-2005, 06:56 AM
Replies:
73
people gave me some ideas for weapons, so here they are
Views:
5,571
Posted By
Evil_Trunks
i think both of them are bad the second one...
i think both of them are bad
the second one looks like a tank
Showing results 51 to 75 of 330
Page 3 of 14
<
1
2
3
4
5
6
7
8
9
10
11
12
13
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General Forums
Graal Main Forum (English)
Hello and Goodbyes
Birthday Forum
Guild Life
Job Forum
Global Scripting Team
Playerworld Administration Team
Forum moderation Team
Graal Kingdoms Team
Graal Zone Team
Wiki Administration Team
Server Maintenance
Discussions en Francais (Français)
Diskussionsforum (Deutsch)
Forum Rules and documentation
Non-Graal-related threads
Graal V6 forums
Announcements
Your opinion
Questions about V6
Feature request
Bug Report
Gold Servers
Graal Kingdoms
Markets
Kingdoms
Dustari
Forest
Crescent Pirates
Samurai
Zormite Republic
Graal Kingdoms Events
Information
Gods
GK Suggestions
GK Bugs
Zone
Gfx submissions
Information
Zone Suggestions.
Zone Bugs
Zone News
Zone PC
PlayerWorlds
PlayerWorlds Main Forum
Playerworld Related Information
Playerworld Staff Openings
Bomy Island Main Forum
Kingdoms Main Forum
Events and Activities
Bugs and Future Improvements
New Races
Classic Main Forum
Classic News
Classic Bugs and suggestions
Hiring for Classic
Delteria Main Forum
Delteria News
Delteria Bugs and suggestions
Hiring for Delteria
Era Main Forum
Era News
Era Bugs and improvements
Hiring for Era
Era Wiki
N-Pulse Main Forum
N-Pulse News
N-Pulse Bugs and suggestions
Hiring for N-Pulse
Unholy Nation Main Forum
Unholy Nation News
Unholy Nation Bugs and improvements
Hiring for Unholy Nation
Valikorlia Main Forum
Valikorlia News
Valikorlia Bugs and suggestions
Hiring for Valikorlia
Zodiac Main Forum
Zodiac News
Zodiac Bugs and suggestions
Hiring for Zodiac
Development Forums
Level Design
Graphic Design
Sounds & Music
Gani Construction
Videos
NPC Scripting
New Scripting Engine (GS2)
Old Scripting Engine (GS1)
Code Gallery
Tech Support
Bug Reports (No posting)
Future Improvements
Private forums
All times are GMT +2. The time now is
05:03 PM
.
-- Graal Forums - Author on top
-- Mobile
-- Graal Forums - Old Layout
Contact Us
-
Graal
-
Archive
-
Privacy Statement
-
Top
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.