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Search: Posts Made By: Evil_Trunks
Forum: Graphic Design 06-17-2005, 11:53 PM
Replies: 13
Views: 1,242
Posted By Evil_Trunks
There isn't enough contrast between the text and...

There isn't enough contrast between the text and the background.

The yellow outline on the text doesn't work well, it looks like there's something wrong with the text.
Forum: NPC Scripting 06-16-2005, 11:08 PM
Replies: 23
Views: 3,919
Posted By Evil_Trunks
you could make that function in GS2 using showimg...

you could make that function in GS2 using showimg

i dont know if that is like what you mean
Forum: NPC Scripting 06-10-2005, 10:54 PM
Replies: 11
Views: 1,843
Posted By Evil_Trunks
I do not think using the this. prefix will cause...

I do not think using the this. prefix will cause a speed problem. Perhaps the mystery person believes using this. is a waste of memory, because it saves a loop variable to each individual NPC for no...
Forum: Graal Kingdoms 06-10-2005, 05:27 AM
Replies: 30
Views: 2,049
Posted By Evil_Trunks
dun dun dun omg i pm?

dun dun dun

omg i pm?
Forum: Information 06-07-2005, 11:37 PM
Replies: 117
Views: 6,546
Posted By Evil_Trunks
Stefan indicates it is legal in these threads: ...

Stefan indicates it is legal in these threads:

http://forums.graalonline.com/forums/showthread.php?t=45645&highlight=scamming...
Forum: Classic Main Forum 06-06-2005, 04:54 AM
Replies: 304
Views: 43,417
Posted By Evil_Trunks
especially not "corridor"

especially not "corridor"
Forum: Classic Main Forum 06-04-2005, 01:49 AM
Replies: 304
Views: 43,417
Posted By Evil_Trunks
if you want to make US island compatible for the...

if you want to make US island compatible for the new classic just put this at the top of every single script

//#CLIENTSIDE

you're done. it worked for ventrue.
Forum: Future Improvements 05-31-2005, 08:55 PM
Replies: 9
Views: 714
Posted By Evil_Trunks
I think this would be good if you could do...

I think this would be good

if you could do something in gscript2 like this...

players[x].hide();
Forum: NPC Scripting 05-31-2005, 06:07 AM
Replies: 3
Views: 1,926
Posted By Evil_Trunks
playerx = value; playery = value; you...

playerx = value;
playery = value;

you modify the player coordinates directly

you want to do this in a timeout loop, your code is not correct since keydown is not an event, but a condition
...
Forum: NPC Scripting 05-28-2005, 09:54 PM
Replies: 11
Views: 2,510
Posted By Evil_Trunks
yes

yes
Forum: NPC Scripting 05-28-2005, 06:47 AM
Replies: 8
Views: 1,683
Posted By Evil_Trunks
it's impossible to do so but Stefan said he might...

it's impossible to do so but Stefan said he might add this command in the future
Forum: PlayerWorlds Main Forum 05-27-2005, 11:39 PM
Replies: 161
Views: 12,069
Posted By Evil_Trunks
it's not Evil/tagger is it? lol

it's not Evil/tagger is it? lol
Forum: PlayerWorlds Main Forum 05-23-2005, 09:01 PM
Replies: 161
Views: 12,069
Posted By Evil_Trunks
Com didn't do anything Storm redid all the...

Com didn't do anything

Storm redid all the systems, but what's the point? honestly, Classic would have been better off launching with the levels on classicdev from BEFORE Storm started over.
Forum: Future Improvements 05-23-2005, 09:13 AM
Replies: 9
Views: 853
Posted By Evil_Trunks
there is a function for rotating images in...

there is a function for rotating images in GScript2
Forum: PlayerWorlds Main Forum 05-23-2005, 12:11 AM
Replies: 161
Views: 12,069
Posted By Evil_Trunks
Not really: That's no reason for...

Not really:



That's no reason for broken NPCs.



No.
Forum: PlayerWorlds Main Forum 05-22-2005, 06:40 AM
Replies: 161
Views: 12,069
Posted By Evil_Trunks
or because they were made wrong to begin with and...

or because they were made wrong to begin with and no one has bothered to fix them.

NPC state.png 64 8
if (created) {
dontblock;
drawoverplayer;
x = 576;
y = 8;
setgifpart...
Forum: Gfx submissions 05-21-2005, 11:35 PM
Replies: 73
Views: 5,571
Posted By Evil_Trunks
the sword looks like a giant tuning fork it...

the sword looks like a giant tuning fork

it might be better if it was actually shaped like the Halo 2 sword you based it on
Forum: PlayerWorlds Main Forum 05-20-2005, 11:45 PM
Replies: 161
Views: 12,069
Posted By Evil_Trunks
everything is because no one remade baddies

everything is because no one remade baddies
Forum: NPC Scripting 05-20-2005, 06:58 AM
Replies: 9
Views: 1,994
Posted By Evil_Trunks
yeah, that's how a string list should be

yeah, that's how a string list should be
Forum: NPC Scripting 05-19-2005, 09:19 PM
Replies: 9
Views: 1,994
Posted By Evil_Trunks
? i think in gscript2 any variable used like...

? i think in gscript2 any variable used like var[0] will return the value of the variable (unless you have commas in there, which it would treat as a seperator between string list items), because...
Forum: NPC Scripting 05-18-2005, 01:57 AM
Replies: 19
Views: 4,378
Posted By Evil_Trunks
I am saying that I think the engine internally...

I am saying that I think the engine internally converts a numeric array to a string list if you try to store characters in the array, causing a drastic speed reduction

Of course that is just my...
Forum: NPC Scripting 05-16-2005, 11:54 PM
Replies: 19
Views: 4,378
Posted By Evil_Trunks
there is still a big speed difference between...

there is still a big speed difference between using numeric arrays and string lists/string arrays
Forum: NPC Scripting 05-16-2005, 05:54 AM
Replies: 19
Views: 4,378
Posted By Evil_Trunks
loading an entire level into a string list lagged...

loading an entire level into a string list lagged the server a LOT when I did it before, and the new multidimensional (string) arrays seem to be a lot like string lists in disguise....
Forum: NPC Scripting 05-15-2005, 04:56 PM
Replies: 19
Views: 4,378
Posted By Evil_Trunks
it's basically an easier to use string list, i...

it's basically an easier to use string list, i think

normally when you want to create a structure like this

item1
- sub info 1
- sub info 2
- sub info 3
item2
- sub info 1
Forum: Gfx submissions 05-15-2005, 06:56 AM
Replies: 73
Views: 5,571
Posted By Evil_Trunks
i think both of them are bad the second one...

i think both of them are bad

the second one looks like a tank
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