Forum: NPC Scripting
12-16-2012, 09:04 PM
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Replies: 1
Views: 2,645
Gui Image Cut Off
I'm showing a gui image, and it's a player head. Using partx, y, ect, and zoom cuts it out. If I keep the zoom at 1 it's fine of coarse, but even expanding the width double on zoom = 2 cuts out the...
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Forum: NPC Scripting
12-12-2012, 04:27 AM
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Replies: 7
Views: 3,029
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Forum: NPC Scripting
12-12-2012, 04:04 AM
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Replies: 7
Views: 3,029
Compare the top to the one I'm trying to make...
Compare the top to the one I'm trying to make work. This works when NOT sending an array to it.
public function loadDialog(temp.conReturn, temp.speaker, temp.head, temp.msg)
{
// clear all...
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Forum: NPC Scripting
12-12-2012, 03:48 AM
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Replies: 7
Views: 3,029
fowlplay: From my experience proper syntax is...
fowlplay: From my experience proper syntax is temp.var, and I typically initialize the temp.var as so, but nothing so far has stopped it from working as long as its a local var. Although, I went and...
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Forum: NPC Scripting
12-12-2012, 02:48 AM
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Replies: 7
Views: 3,029
Loses temp value
I can't for the life of me figure out, or know, why this temp.message var loses its array value.... the first player.chat shows up perfectly fine, but the player.chat marked under // HERE is empty....
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Forum: Level Design
12-10-2012, 02:37 AM
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Replies: 8
Views: 2,032
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Forum: Level Design
12-10-2012, 02:34 AM
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Replies: 8
Views: 2,032
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Forum: Level Design
12-10-2012, 02:22 AM
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Replies: 8
Views: 2,032
Gonstruct. Does the classic have layers now?
...
Gonstruct. Does the classic have layers now?
I have the newest client as far as I know, unless there has been a new one within the last month.
Also ignore the brown in the middle of the water,...
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Forum: Level Design
12-10-2012, 02:06 AM
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Replies: 8
Views: 2,032
V6 Layers Create Tile Errors
We have a type 1 tileset, using layers (2-3 I believe). On V5, this doesn't happen, but in V6 it does.
It shows blackness on the layers almost specifically in this area, but also in other areas....
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Forum: PlayerWorlds Main Forum
12-09-2012, 06:49 AM
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Replies: 148
Views: 32,231
New inventory. Separated by categories so it's...
New inventory. Separated by categories so it's easier to narrow down want you want, just like the classic q menu does with folders for the most part. Side buttons select the category. You can also...
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Forum: PlayerWorlds Main Forum
12-04-2012, 03:01 PM
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Replies: 148
Views: 32,231
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Forum: NPC Scripting
12-04-2012, 03:28 AM
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Replies: 5
Views: 2,608
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Forum: NPC Scripting
12-03-2012, 02:27 AM
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Replies: 5
Views: 2,608
It's just a chatbox like any other MMORPG out...
It's just a chatbox like any other MMORPG out there. So I have categories for All, /Tells, /mass, /guild, and system messages.
I'm not trying to be a jerk or unwilling to do it differently. Does...
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Forum: NPC Scripting
12-03-2012, 02:09 AM
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Replies: 5
Views: 2,608
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Forum: NPC Scripting
12-03-2012, 01:47 AM
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Replies: 5
Views: 2,608
Sorting through multiple arrays
I've got it sorted through like recommended above for the most part, but am now having issues sorting when showing "all" messages with timevar2. timevar2 is the [2] value in each client array for...
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Forum: PlayerWorlds Main Forum
12-02-2012, 11:56 PM
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Replies: 148
Views: 32,231
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Forum: NPC Scripting
12-02-2012, 06:25 PM
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Replies: 6
Views: 2,852
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Forum: NPC Scripting
12-02-2012, 03:29 PM
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Replies: 6
Views: 2,852
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Forum: NPC Scripting
12-02-2012, 05:38 AM
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Replies: 6
Views: 2,852
Problem displaying multiple arrays
the array is set up like this:
client.system.messages="""[System Message]: Welcome To Armageddon."",1,1,1,pmbubble_admin.png","""[System Message]: Say /help for some...
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Forum: PlayerWorlds Main Forum
12-02-2012, 04:52 AM
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Replies: 148
Views: 32,231
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Forum: PlayerWorlds Main Forum
12-02-2012, 04:13 AM
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Replies: 148
Views: 32,231
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Forum: PlayerWorlds Main Forum
12-01-2012, 09:43 PM
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Replies: 148
Views: 32,231
Kick ass warp we've had since like 2008.
We...
Kick ass warp we've had since like 2008.
We are changing the gui for the chat box and then taking the player head out on the top left.
Working on a lot of other things too! By the end of the...
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Forum: NPC Scripting
12-01-2012, 08:22 PM
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Replies: 2
Views: 2,846
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Forum: NPC Scripting
12-01-2012, 07:49 PM
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Replies: 2
Views: 2,846
Read when PM received
I also searched this, and unless my search is being funny, there is nothing in scripting with "PM" at all......
...Anyways.... I'm just trying to read when the player gets a PM. This doesn't work...
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Forum: NPC Scripting
12-01-2012, 07:40 PM
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Replies: 4
Views: 3,224
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