Forum: Feature request
		
		 
		04-29-2011, 01:18 AM
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			Views: 12,891
		 
		
		
		
		
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			Forum: Feature request
		
		 
		04-29-2011, 12:15 AM
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			Replies: 4
		 
		
		
			Views: 12,891
		 
		
		
			
				 
				Emitter Improvements (continued) 
				 
				Ability to read terrainheight on 3d gmaps  
* ability to read particle's height over (or under) terrain  
* ability to read the height of the terrain at the particle's xy  
Would be nice to be able to...
			 
		 
		
		
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			Forum: Feature request
		
		 
		04-29-2011, 12:14 AM
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			Replies: 4
		 
		
		
			Views: 12,891
		 
		
		
			
				 
				Emitter Improvements 
				 
				While working with emitters, I kept finding myself frustrated at the emitters' inability to do certain things, having to cheat to get them to look right, etc; and, I thought of a few things that...
			 
		 
		
		
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			Forum: NPC Scripting
		
		 
		02-14-2010, 10:47 AM
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			Replies: 33
		 
		
		
			Views: 8,309
		 
		
		
		
		
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			Forum: NPC Scripting
		
		 
		02-14-2010, 10:42 AM
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			Replies: 15
		 
		
		
			Views: 4,522
		 
		
		
			
				
				They do :)  and have for awhile.  
  
Pretty... 
				 
				They do :)  and have for awhile.  
  
Pretty handy, actually.  Custom graphics generated via script.  Think: seasonal images.  
Would be nice to have photoshop-like features added, however, or something...
			 
		 
		
		
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			Forum: NPC Scripting
		
		 
		02-14-2010, 10:26 AM
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			Replies: 4
		 
		
		
			Views: 1,815
		 
		
		
			
				
				n-layer tilesets with full alpha, allowing... 
				 
				n-layer tilesets with full alpha, allowing separate layers to blend together.  
Think: a river tileset layer, a grass layer over paths and walkways, etc.  Leveling would be an art.  moreso, anyway.  
...
			 
		 
		
		
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			Forum: NPC Scripting
		
		 
		02-14-2010, 10:21 AM
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			Replies: 36
		 
		
		
			Views: 16,360
		 
		
		
		
		
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			Forum: Feature request
		
		 
		02-14-2010, 10:08 AM
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			Replies: 43
		 
		
		
			Views: 65,333
		 
		
		
		
		
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			Forum: Feature request
		
		 
		02-14-2010, 09:59 AM
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			Replies: 12
		 
		
		
			Views: 12,117
		 
		
		
		
		
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			Forum: Feature request
		
		 
		02-14-2010, 09:54 AM
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			Replies: 12
		 
		
		
			Views: 14,508
		 
		
		
			
				
				Annoying, yes.  
  
Also - Related topic: ... 
				 
				Annoying, yes.  
  
Also - Related topic:  
Regardless of the setting for receiving mass messages, players still receive Staff masses even while they are off-tag.  This has been around since I started...
			 
		 
		
		
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			Forum: Feature request
		
		 
		02-14-2010, 09:44 AM
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			Replies: 7
		 
		
		
			Views: 11,778
		 
		
		
			
				
				Seconded @ sorting via layer  
  
Also: I seem to... 
				 
				Seconded @ sorting via layer  
  
Also: I seem to recall showimgs' layers being floats, not integers, quite some time ago whilst I worked on Babylon.  Guessing it got lost with the v3 client or with...
			 
		 
		
		
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			Forum: Birthday Forum
		
		 
		09-02-2009, 12:18 PM
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			Replies: 14
		 
		
		
			Views: 2,336
		 
		
		
		
		
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			Forum: Graal Kingdoms
		
		 
		06-16-2009, 01:59 AM
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			Replies: 75
		 
		
		
			Views: 7,628
		 
		
		
		
		
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			Forum: Graal Kingdoms
		
		 
		06-15-2009, 07:43 PM
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			Replies: 75
		 
		
		
			Views: 7,628
		 
		
		
		
		
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			Forum: GK Suggestions
		
		 
		06-14-2009, 09:34 PM
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			Replies: 96
		 
		
		
			Views: 12,396
		 
		
		
			
				
				Improved 3d terrain definitely has my vote,... 
				 
				Improved 3d terrain definitely has my vote, though I'm more interested in improving the water.  That's something that I've wanted since I started playing GK: jumped in the water the first time and...
			 
		 
		
		
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			Forum: Graal Kingdoms Team
		
		 
		06-13-2009, 11:11 PM
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			Replies: 16
		 
		
		
			Views: 17,845
		 
		
		
		
		
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			Forum: Gfx submissions
		
		 
		05-30-2007, 02:57 AM
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			Replies: 58
		 
		
		
			Views: 5,623
		 
		
		
		
		
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			Forum: New Scripting Engine (GS2)
		
		 
		03-14-2007, 07:37 PM
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			Replies: 3
		 
		
		
			Views: 1,548
		 
		
		
		
		
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			Forum: New Scripting Engine (GS2)
		
		 
		03-14-2007, 07:06 PM
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			Replies: 10
		 
		
		
			Views: 2,265
		 
		
		
		
		
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			Forum: New Scripting Engine (GS2)
		
		 
		03-14-2007, 07:00 PM
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			Replies: 3
		 
		
		
			Views: 1,548
		 
		
		
		
		
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			Forum: New Scripting Engine (GS2)
		
		 
		02-24-2007, 01:14 AM
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			Replies: 10
		 
		
		
			Views: 2,265
		 
		
		
			
				
				Thanks to ziro, its fixed =)  
  
Script ladder... 
				 
				Thanks to ziro, its fixed =)  
  
Script ladder updated by xXziroXx (x12 or so)  
Ladder Solution Guy: Fixed.  
DND: oO how?  
Ladder Solution Guy: if (player.x in |x-1,x+1| && player.y in |y-.5,y+8|) {...
			 
		 
		
		
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			Forum: New Scripting Engine (GS2)
		
		 
		02-24-2007, 01:08 AM
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			Replies: 10
		 
		
		
			Views: 2,265
		 
		
		
		
		
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			Forum: New Scripting Engine (GS2)
		
		 
		02-24-2007, 01:00 AM
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			Replies: 10
		 
		
		
			Views: 2,265
		 
		
		
		
		
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			Forum: Zormite Republic
		
		 
		10-12-2006, 12:50 AM
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			Replies: 116
		 
		
		
			Views: 8,251
		 
		
		
		
		
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			Forum: Zormite Republic
		
		 
		10-11-2006, 11:06 PM
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			Replies: 116
		 
		
		
			Views: 8,251
		 
		
		
		
		
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