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  #1  
Old 06-17-2009, 06:27 PM
DustyPorViva DustyPorViva is offline
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player.flicker(int)

player.flicker(seconds) will flicker the player for the given amount of seconds, just like when the player is hit. Currently it's a real pain to rescript because there's no smooth method to flickering the player that won't hide their nick/shadow and show smoothly for other players as well.

I don't think this would be too hard to add. In fact, would be nice to have it as obj.flicker(int) as well, to flicker NPC's and such.
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  #2  
Old 06-17-2009, 09:24 PM
fragman85 fragman85 is offline
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You could make a Gani for it
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  #3  
Old 06-17-2009, 09:40 PM
Mark Sir Link Mark Sir Link is offline
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Quote:
Originally Posted by fragman85 View Post
You could make a Gani for it
would have to create a gani for just about every player animation
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Old 06-18-2009, 02:39 AM
fowlplay4 fowlplay4 is offline
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You could store a gani in a player attr then in your attr script, just toggle player.alpha from 1 to 0 every 0.1 sec for x length but you'll need a custom nick system to emulate the default to get that nick disappear effect as well.
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Old 03-27-2011, 02:36 PM
AlexanderK AlexanderK is offline
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This would be great.
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