Quote:
Originally Posted by Angel_Light
Explain your process of entering sprites with detail (what buttons you push if any, etc etc)
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Right. I save the file into my shared documents folder. Then open it with paint, make the background a distinct colour (Bright pink) so that the transparency is easily set. I then save it as a 24-Bit BMP format (Like Bl0nkt said). I open up GIFFY and load the BMP.
The image shows, I click on the transparent check box and tell GIFFY to set the bright pink colour to become transparent. I then save it as a GIF into the shared documents folder. In my shared documents folder there is the program "Gif2Mng". I drag the GIF image that I am using over the program and it is transferred to PNG. I move this PNG image into the Graal folder.
I open up Gshop. I then open up paint and copy and paste the transparent image into it. I copy and paste the name into the "Add a sprite" thing, just to make sure there are no typos and add the ".png" at the end. I set the # etc. I record the x and y correctly aswell as the height and width. I press add and there is no image there. But when I go to click there it shows the shape of the x and y etc correctly. Just no image... :/
Quote:
Originally Posted by Bl0nkt
The image would have to be directly downloaded from the server (entering a level with that image in it) for it to appear in graalshop. I believe it has something to do with the filenamecache.txt file.
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Right...er, how do I do that?