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  #1  
Old 01-26-2002, 09:46 PM
LiquidIce00 LiquidIce00 is offline
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BIG NPC Bug

I have noticed that there are some weird npc bugs.
I dont know exactly but here is an example..

there was a door
if (playertouchsme) {
setlevel bla.graal,30,30;
}
when you tried to warp back to the level in which the door was in from bla.graal, it would warp you back into bla.graal, thinking that you are still touching the door.
I even tried playerchats instead of playertouchsme and it still happened.
So I guess when you change levels from a npc its not unsetting the action flag..
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  #2  
Old 01-27-2002, 11:24 AM
Kadar Kadar is offline
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if (playertouchsme&&playerdir==0){
setlevel level.nw;
}

???
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  #3  
Old 01-28-2002, 03:50 AM
LiquidIce00 LiquidIce00 is offline
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Quote:
Originally posted by Kadar
if (playertouchsme&&playerdir==0){
setlevel level.nw;
}

???
if u do this

you have a door that has
if (playerchats&&strequals(#c,enter)) {
setlevel bla.graal,30,30;
}

ok?

now u warp into bla.graal fine..
then if u walk back to the level u were in .. it warps u back to bla.graal as if u are still chatting or still touching it
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  #4  
Old 01-28-2002, 04:06 AM
Admins Admins is offline
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Yes the actions are not deleted when the npc
does setlevel/setlevel2, will be fixed in v2.13 revision3
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  #5  
Old 01-28-2002, 06:40 AM
LiquidIce00 LiquidIce00 is offline
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Quote:
Originally posted by Stefan
Yes the actions are not deleted when the npc
does setlevel/setlevel2, will be fixed in v2.13 revision3
didnt u remove setlevel or something ?
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