Monitoring and censorship is a difficult topic, and there isn't really a clear answer to it.
The administration has to evaluate exactly what the risks are, and what the people think the risks are (which
people are actually pretty good at.
Only by creating a balance between the two would create a enjoyable playing environment; that is, one where people aren't feeling monitoring and one where people are safe from abuse.
Personally, I believe that all PMs should be
logged; however, they should not be accessible to local staff without intervention from global staff. And the global staff should only be able to allow access with there is a dispute between two players.
The process should go something like this:
- Player 1 (P1) complains that Player 2 (P2) is harassing him through a form.
- A Local tries to resolve dispute between the players first, checks all prior history of the two players, etc. Everything done should be marked on the form.
- If the Local can not resolve the dispute, then they can choose to involve a Global into the process to gain access to the PMs.
- The Global should evaluate the situation/form and if they think it is necessary, they can allow access to the PM logs between P1 and P2.
- The Local uses the logs to wrap up any loose ends and closes the dispute.
This way:
- No one has access to the logs unless there is a dispute filed by a player.
- The Local does not have access to logs unless they try everything else and a Global grants them access.
Through encryption and other forms of cryptography, it can be made impossible for anyone to view the logs unless there is consent from all parties.
I believe there are situations which require hard proof, and mechanisms can be provided so only the people who need that proof have access to it.
Link approved by pooper200000