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Log mass messages
Please add a server option to log mass messages. It would be extremely useful on servers like Era where we cannot effectively monitor masses and need to check history constantly (and often cannot since people like to exclude admins from mass messages that might be liable to get them in trouble). Logs could be stored in something like logs/masses/cb/cbk1994.txt.
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This isen't such a bad idea. I like the idea of keepings logs of each player's mass message kept away. It would help catch people who just USD/Scam/Advertise in their mass message when Staff are busy with something else to read mass messages.
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Good idea.
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Would a message sent to only two or so players be considered a "mass message"? If so, the logs could be pretty deceiving.
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Could log how many players it was sent to.
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Every Mass Message should be logged or every mass message sent to an RC should be logged. |
Don't you think these files would fill up quite a bit? You're probably not going to check them often enough to rename them as they get too big. (I know my RC crashes when I try to open files that are huge)
e: actually probably not, but there's some people who mass wayyyyy too much. |
Wouldn't this be ridiculously huge even for one day?
Also, this seems like a negative for player privacy. |
Mass messages that should be logged if they include keywords also wouldn't be such a bad idea. It sums it down to just logging it if it includes keywords instead of every single mass message.
If a keyword was used, like "Scam" or "USD", the message would be logged. Otherwise, the mass message would not need to be logged. |
We already log mass messages on Era, in separate files per players, and I'm yet to see one get anywhere near a large file size. The reason I'm requesting hard-coded logging is because it is possible for players to evade the scripted stuff.
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EDIT: There is no benefit to just logging certain masses from what I can see; file size is not an issue. |
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It's not a terrible idea as long as the logs are only accessible by a trusted few (probably not even playerworld staff, PWA or higher).
Only ever access logs if there's an actual complaint. Don't read them at your leisure. And don't say it's impossible since I'm aware of a MMORPG that supposedly has 10 million + players and logs everything a player says whether in private or public for 6+ months. |
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