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Originally Posted by Stephen
Yes, it was getting rapidly derailed.
I'd rather discuss it privately with you (you're not currently logged into your AIM SN...). Long and short of my response to your suggestion is that you have to consider a hierarchy of long term goals, and the scope of your suggestion ignores some greater priorities (or atleast from my perspective they're greater).
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i'd be more than happy to discuss it with you on AIM (my computer likes to randomly restart because of some hardware issue than i'm too poor to fix, so i don't realize when it happens sometimes, and forget to log back onto AIM)
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Originally Posted by Clockwork
I would love to work on a server where a great bunch of developers worked, and would be honored to work with them, but it's not so much starting it as it is getting people away from what they are already doing.
I would love to invite everyone to work on Symphonia with me and the people there, but I'm sure Ziro would rather like it if people came and helped him on Maloria, and jerret (maybe... xD ) would love if people came and helped him on zodiac v2...
Aside from that though, if I had the money I would get another server and make it available for everyone to work upon.
Though, I don't really like the idea of another classic server XD there's only so many ways you can spar when you get bored of finding hearts.
Rpg = win. Get bored of grinding? Go do some quests, do some work for money, go pk, go level up your fishing or your mining... go explore area's, search for new holes, look for hidden items...RP....
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yes it is a problem to pull players away from what they are working for, and i understand that people already have prior projects and promises. but not everyone is working on something, and i think others would be able to either pull away from their current projects to work on a graal revival, or multitask both. as for a server, i could post up the money for one if things looked like it was really happening (and for whatever reason people didn't want to pony up the cash) but that really isn't the important part. testbed is already basically a server like that, but strictly for scripting. it has to be specific, and it has to be well thought-out
as for RPG vs classic servers...it's not that all there is to do is find hearts and what-not, it's that people have not made good enough quests for it. the fun part of zelda was the multiple quests to acquire more items, not hearts. people are forced to have quests on their server (which i dislike sometimes) and so it's easiest just to throw up some mazes and boss-NPCs and put a heart at the end of the road. UN is a stellar example of this, where the quests have no actual meaning other than making you do stuff at the beginning, which is useless and boring, and has no replay value
for classic quests to work, they have to enable to let the player do more afterwords or before doing the actual quest. a quest shouldn't end once you get the heart piece - it should give you the heart while in addition pulling you into another quest, job, mini-game, etc. sure a few quests can be single-minded loot acquiring missions, but they should be at the start of the server to help give newbies a feel for the system; not the entire way through. it's sad that you find classic playerworlds so typical and boring - it's disappointing that the current classic players
are typical and boring
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Originally Posted by Loriel
Perhaps CJ is not responding to threads like this because, apart from having the most meaningless title imaginable (It needs to be discussed? Seriously? Why would it have been posted on the forum otherwise), it could not even go through two pages before you jerks went for each other's throat instead of contributing~
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i made the title that way because i have tried to make this thread before and it was closed, and others have made this type of thread before, and it was closed. and this is a touchy topic - of course we are going to argue over things, it's natural. it shouldn't dissuade you from contributing to the topic though. as for people from CJ not posting - i highly doubt it's because we are arguing