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  #1  
Old 05-25-2003, 03:15 AM
finChY finChY is offline
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Post suggestions

Well none of the other staff have done this I dont think so I will. I think the only way to make a game enjoyable for people is to have the players tell us what they want. Please dont flame us about the time it takes for jobs. Those are being re-made. Make suggestions like would you like to see more quests,if so what would you liek in them.Ill try to do all the levels,and graphics,and sounds in the request you guys make if they are in anyway related to what I can do.
Thanks.
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  #2  
Old 05-25-2003, 04:40 AM
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And post any ganis you want made better or you think are bad.

(If they changed it back to new bodies. :x)
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  #3  
Old 05-25-2003, 06:11 AM
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I've got Ideas, but I don't want to spoil them to the mass public.
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  #4  
Old 05-25-2003, 04:06 PM
brock128 brock128 is offline
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More quests! More non-gani NPCs! (Like hacky sack)

And make it so you earn hats by finding them or winning them in events, instead of buying them. The limited edition hats are a pain in the arse...
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  #5  
Old 05-25-2003, 05:25 PM
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And so you all know, I (and many others) always enjoyed the hat trading et cetera. In fact, if it goes, that pretty much nils out any chances I'll be coming on except to examine the status of the server.
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  #6  
Old 05-25-2003, 06:33 PM
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Quote:
Originally posted by Jeff
And so you all know, I (and many others) always enjoyed the hat trading et cetera. In fact, if it goes, that pretty much nils out any chances I'll be coming on except to examine the status of the server.
I don't know, make trading cards or somthing, buy a pack of cards, some are uber-rare.
And you can play a game or somthing with them. I don't know, just an idea.
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  #7  
Old 05-25-2003, 06:37 PM
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Trading Cards will probably be made. ^_^ I don't know if I was supposed to reveal this, but this will get some hype up for the server. We were making a few card gfx for trading cards. I'm getting really into the idea, and I might make a few gfx myself. And I'm probably going to use a whole lot of params and attrs for the cards, which will probably be in gani form. It may be a while before anything gets started to the public, we have to work on rules for a game played with them and etc. Once my computer stops acting up, I can help. :D
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  #8  
Old 05-25-2003, 10:40 PM
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Trading cards are a good idea, but what's great about hats is that they're easy to flaunt about.
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  #9  
Old 05-25-2003, 10:46 PM
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Am I the only person who thinks..gameplay that revolves around collecting junk is a BAD idea?
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  #10  
Old 05-25-2003, 11:23 PM
Dude6252000 Dude6252000 is offline
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Quote:
Originally posted by Ghost Pirate
Am I the only person who thinks..gameplay that revolves around collecting junk is a BAD idea?
If you don't like it, and you want the server to be based on all RPing and almost no economy, don't play it. RPing is still a big part of the server, but so is economy. If you don't like the economy of the game, just RP, or don't play the server. :|
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  #11  
Old 05-26-2003, 12:08 AM
Moblojoe Moblojoe is offline
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Quote:
Originally posted by Dude6252000

If you don't like it, and you want the server to be based on all RPing and almost no economy, don't play it.
What Economy was there to begin with?? Besides even if we did go 'all-rp' there would be some sort of Economy

Quote:
Originally posted by Dude6252000

RPing is still a big part of the server
Erm.. no it's not (Not yet anyway). =x

Quote:
Originally posted by Dude6252000

but so is economy
Haha You think hats that you sell for grelats that you spend hours and hours working for is an economy?? XD
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  #12  
Old 05-26-2003, 01:28 AM
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Quote:
Originally posted by Moblojoe

Haha You think hats that you sell for grelats that you spend hours and hours working for is an economy?? XD
Things with value
things and money having value
= simplistic economic activities


And for everyone:
*cough* Sticky in Events Forum while we're talking about such things. ^_^
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  #13  
Old 05-26-2003, 01:53 AM
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Quote:
Originally posted by Moblojoe

What Economy was there to begin with?? Besides even if we did go 'all-rp' there would be some sort of Economy


Erm.. no it's not (Not yet anyway). =x


Haha You think hats that you sell for grelats that you spend hours and hours working for is an economy?? XD
There used to be a constant economy, until the server started dying a long time ago. The economy never exactly restored much since then, even with resets. :x So yeah, I sort of agree, the economy is screwed right now. We just have to work on more things.

It will be, yes, but as long as the server has no playercount, it never will be. :O

It's fun to do events and stuff for money and prizes, until the server dies down. >.>; If we add more things to the economy, like trading cards, or other harder to get collectable items, and get a decent or large playercount, and add a bit of RPing, the server would be so much better than Kingdoms that it wouldn't be funny. O_o
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  #14  
Old 05-26-2003, 03:25 AM
Moblojoe Moblojoe is offline
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Quote:
Originally posted by Proxy


Things with value
things and money having value
= simplistic economic activities
Yeah but how is this Simplistic Economic activities any fun?
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  #15  
Old 05-26-2003, 05:29 AM
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Quote:
Originally posted by Moblojoe

Yeah but how is this Simplistic Economic activities any fun?
It gives more of a sense of competiveness (hm...) because you can interact with others and discuss with others possible trades and such (increasing interaction) thus possibly making 'friends'. ^_^

Ya..... o.o
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  #16  
Old 05-26-2003, 07:37 AM
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Quote:
Originally posted by Proxy


It gives more of a sense of competiveness (hm...) because you can interact with others and discuss with others possible trades and such (increasing interaction) thus possibly making 'friends'. ^_^

Ya..... o.o
But hasn't Hats/dolls/Stones Died out by now o.O
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  #17  
Old 05-26-2003, 07:40 AM
Dude6252000 Dude6252000 is offline
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Quote:
Originally posted by Moblojoe

But hasn't Hats/dolls/Stones Died out by now o.O
That's why we need trading cards. To uber up the fun. :O
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  #18  
Old 05-26-2003, 07:44 AM
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Quote:
Originally posted by Dude6252000

That's why we need trading cards. To uber up the fun. :O
That will die out in 5 hours...
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  #19  
Old 05-26-2003, 08:43 AM
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If we can perform constant development, all will be well. ^_^
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  #20  
Old 05-26-2003, 07:34 PM
Dude6252000 Dude6252000 is offline
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Ghostie, how come you're extremely against anything that doesn't relate to RPing on 2k1? :x
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  #21  
Old 05-26-2003, 07:37 PM
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Quote:
Originally posted by Dude6252000

That's why we need trading cards. To uber up the fun. :O
Hey, quit nicking Classic ideas. Be original.
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  #22  
Old 05-26-2003, 07:47 PM
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Quote:
Originally posted by Neoreno


Hey, quit nicking Classic ideas. Be original.
:O? Since when was Classic getting trading cards?
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  #23  
Old 05-26-2003, 08:02 PM
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Quote:
Originally posted by Dude6252000

:O? Since when was Classic getting trading cards?
Since then.

http://forums.graal2001.com/forums/s...5&pagenumber=2

In that thread, think it's mentioned in another too.
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  #24  
Old 05-27-2003, 12:25 AM
Dude6252000 Dude6252000 is offline
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Quote:
Originally posted by Neoreno


Since then.

http://forums.graal2001.com/forums/s...5&pagenumber=2

In that thread, think it's mentioned in another too.
That's a really old thread, though. :o
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  #25  
Old 05-27-2003, 03:56 AM
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Quote:
Originally posted by Neoreno


Since then.

http://forums.graal2001.com/forums/s...5&pagenumber=2

In that thread, think it's mentioned in another too.
Well Classsic has not made any effort in making the cards. I tink the idea was abandoned(sp).
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  #26  
Old 05-27-2003, 04:47 PM
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Quote:
Originally posted by Dude6252000
Ghostie, how come you're extremely against anything that doesn't relate to RPing on 2k1? :x

Because all other options FAILED.
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  #27  
Old 05-27-2003, 05:00 PM
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Quote:
Originally posted by finChY

Well Classsic has not made any effort in making the cards. I tink the idea was abandoned(sp).
How do you know, have you been on Classic Development?
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  #28  
Old 05-27-2003, 06:52 PM
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Quote:
Originally posted by Neoreno


How do you know, have you been on Classic Development?

Have you?


I work there, and I haven't seen any cards on classic dev, but then again, right now we're concentrating on conversion, and I dunno what Com has up his sleeve (as it were) once we have the NPC server up and running on the main server.
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  #29  
Old 05-27-2003, 07:12 PM
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Quote:
Originally posted by Jeff

Have you?
I'm afraid I haven't. I was merely theorizing that if they did exist, they'd probably be there.
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  #30  
Old 05-27-2003, 10:15 PM
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Quote:
Originally posted by Jeff



Have you?


I work there, and I haven't seen any cards on classic dev, but then again, right now we're concentrating on conversion, and I dunno what Com has up his sleeve (as it were) once we have the NPC server up and running on the main server.
wait what

You ditch 2k1 to work on classic?

...No comment.
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  #31  
Old 05-28-2003, 12:50 AM
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Quote:
Originally posted by Ghost Pirate
Because all other options FAILED.
Because of Kingdoms. Think. 2k1 had a large playercount all the time, until Kingdoms came around. Graal 2k1 - Playercount = . Efforts have tried to revive it, but people keep going back to Kingdoms.
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  #32  
Old 05-28-2003, 01:11 AM
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Quote:
Originally posted by Dude6252000

Because of Kingdoms. Think. 2k1 had a large playercount all the time, until Kingdoms came around. Graal 2k1 - Playercount = . Efforts have tried to revive it, but people keep going back to Kingdoms.
I'd like to state that the only reason 2k1 had a large playercount all the time till kingdoms was due to the fact that...THERE WAS ONLY 2k1!
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  #33  
Old 05-28-2003, 04:10 AM
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Quote:
Originally posted by Dude6252000

but people keep going back to Kingdoms.
Becasue GBM is a subpar server.

Hopefuly James and Tseng will fix this. GBM can easily be better than Kingdoms, we saw this for about a week after the reset. But for it to remain propular, what it needs is anaddiction factor. It used to have this, but that was about one year ago now.

I, for one, have no right to say what GBM is missing, but for the sake of my home server I can only hope James and the rest of those developers over at GBM know.
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Old 05-28-2003, 04:50 AM
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Once Koni surrenders the rest of the ganis and gfx for the bodies he was making, he's letting me finish his work on them, and I get to make uber new bodies for 2k1. ^_^ These bodies will add a lot of possibilities to 2k1, including clothing trading, accessories, etc. Trust me, once I get the bodies done, you'll have more than just hats to collect.
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  #35  
Old 05-28-2003, 05:43 AM
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Quote:
Originally posted by Dude6252000
Once Koni surrenders the rest of the ganis and gfx for the bodies he was making, he's letting me finish his work on them, and I get to make uber new bodies for 2k1. ^_^ These bodies will add a lot of possibilities to 2k1, including clothing trading, accessories, etc. Trust me, once I get the bodies done, you'll have more than just hats to collect.
FACIAL HAIR! ^_~

I'll trade you my goatee for your beard. ^_^
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  #36  
Old 05-28-2003, 05:44 AM
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Quote:
Originally posted by tlf288
I, for one, have no right to say what GBM is missing
Why not? Everyone wants to know
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  #37  
Old 05-28-2003, 05:45 AM
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Quote:
Originally posted by Proxy


FACIAL HAIR! ^_~

I'll trade you my goatee for your beard. ^_^
*runs in fear*
*runs back*
*grabs your soda*
*runs in fear*
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  #38  
Old 05-28-2003, 05:53 AM
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Quote:
Originally posted by Ghost Pirate


I'd like to state that the only reason 2k1 had a large playercount all the time till kingdoms was due to the fact that...THERE WAS ONLY 2k1!
OMFG YES! I've been trying to tell people that all the time!

They think it was due to the fact that RP was so great back in the day (While Kingdoms, err 2k2 at the time was being developed) Actually it wasn't! It had it's times but actually we were so sick of it, that's why we all anticipated 2k2 so much =X
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