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  #1  
Old 02-07-2002, 10:05 PM
Kadar Kadar is offline
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Disabling Spar Ratings

There should be a command that disables the spar rating for a player..

if (weaponfired){
disablesparrating;
}

then if a player pushes r the rating will not show over there head.. but will show over other users heads.
This command would be good for invisibilty becuase when you are using hideplayer your rating can still be shown.

Maybe when the player is hidden spar ratings for the player should be disabled?
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  #2  
Old 02-07-2002, 10:08 PM
Falcor Falcor is offline
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Maybe the R kjey should show everything, Hearts and Spar Rating, And not show them when the player enters.
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  #3  
Old 02-07-2002, 10:36 PM
Kadar Kadar is offline
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Quote:
Originally posted by Falcor
Maybe the R key should show everything, Hearts and Spar Rating, And not show them when the player enters.
Yeah it gets annoying when you are in a crowded area and all you see is XXX/XX over eveyrons head.
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  #4  
Old 02-08-2002, 03:46 AM
r_u_f_u_s r_u_f_u_s is offline
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Totally agree... not only are the numbers annoying at times, but lots of players do not participate in Events because they do not want to mess up their spar rating.
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  #5  
Old 02-08-2002, 04:15 AM
Psyker Psyker is offline
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Quote:
Originally posted by Falcor
Maybe the R kjey should show everything, Hearts and Spar Rating, And not show them when the player enters.
I had that idea before.

Pressing R would show the rating, current heart(s) the player has/heart limit, and AP.

I'll try to make a pic.
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  #6  
Old 02-08-2002, 05:22 AM
Falcor Falcor is offline
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I wish it was a sticky key, press once and it will show all the stiff for the players on the level, and press again and ti will turn off.
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  #7  
Old 02-11-2002, 01:03 PM
Torankusu Torankusu is offline
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Quote:
Originally posted by Falcor
I wish it was a sticky key, press once and it will show all the stiff for the players on the level, and press again and ti will turn off.
r did/does that.
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Old 02-11-2002, 02:20 PM
Slaktmaster Slaktmaster is offline
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Also it is impossible to completely hide players. I made a spy NPC to use to catch trainer-users but it's no good because my rating can be seen and my name shows when AP increases...
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  #9  
Old 02-11-2002, 08:17 PM
TDK_RC6 TDK_RC6 is offline
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they need keydown(11)

for r
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  #10  
Old 02-12-2002, 11:43 AM
Tyhm Tyhm is offline
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It seems hideplayer is local now. Handy I guess, just means I have a lot to rescript.
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  #11  
Old 02-12-2002, 05:29 PM
konidias konidias is offline
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Quote:
Originally posted by TDK_RC6
they need keydown(11)

for r
That won't solve the "rating showing for everyone when walking on a new level" problem.

I think it would be neat to have scripting for the rating, so you could change it to display some other stat easily over everyones head.
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  #12  
Old 02-12-2002, 08:06 PM
TDK_RC6 TDK_RC6 is offline
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Quote:
Originally posted by konidias


That won't solve the "rating showing for everyone when walking on a new level" problem.

I think it would be neat to have scripting for the rating, so you could change it to display some other stat easily over everyones head.
i know it wouldn't solve it, but you would be able to use r for something, like a status window or something
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  #13  
Old 02-13-2002, 03:16 AM
zell12 zell12 is offline
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They should just have a disablekey(11)) code
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  #14  
Old 02-13-2002, 04:14 AM
Sym2001 Sym2001 is offline
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erm...

You know, you can hide the Spar rating with a simple script. If you guys didnt know,


Use showstats, and just make the player invisable.. example

[script]
if (created || initialized) {
showstats 1+2+4+8+16+24+32+64;
}
[/script]

Note, that the 1024 isnt there, and that is for the player. When you do this, you can still walk around, and change levels. You just cant see yourself, so you could just make a Img show up where you are, but only show for you. That is what I did.
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  #15  
Old 02-13-2002, 04:24 AM
Sym2001 Sym2001 is offline
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example script

//Author: Symbonia
//Dat: Tues, Feb 12, 2002
//Script: Player Invisable (P2P Only)
//Version: 1.0a

//#CLIENTSIDE
if (weaponfired) {
if (!this.on==1) {
this.on = 1; }
else {
this.on = 0; }
timeout = 0.05;
}

if (timeout && this.on=1) {
this.pos = {playerx,playery;}
showstats ;
showimg i,yourimage.gif,this.pos[0],this.pos[1];
}
else if (this.on==0) {
showstats 1+2+4+8+16+32+64+512+1024;
}

that should work, didnt test it though. But just play around with it. I think it disables the walking sound aswell, or you could just make a wav file that has nothing in it. And make it so it plays that with keydown(0) etc etc etc.
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