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  #1  
Old 02-01-2002, 06:56 AM
LiquidIce00 LiquidIce00 is offline
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Putnpc

Would be nice if when putnpc was called, if the txt file does not exist, it ignores it.
So even after the txt file has been removed, if a npc has been not, there wont be people laying things around that have no script in there.
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  #2  
Old 02-01-2002, 07:33 AM
Tyhm Tyhm is offline
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Yeah, that or the default script is

destroy;
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  #3  
Old 02-02-2002, 03:02 AM
LiquidIce00 LiquidIce00 is offline
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Quote:
Originally posted by Tyhm
Yeah, that or the default script is

destroy;
i mean if some1 makes
putnpc bla.txt,bla.gif,playerx,playery;
if bla.txt does not exist it wont even lay
you could make bla.txt have
destroy;
but what if you just want to remove bla.txt and it automaticly would not put npc's with it ..
be ezier ;X
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Old 02-02-2002, 04:54 AM
TDK_RC6 TDK_RC6 is offline
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Re: Putnpc

Quote:
Originally posted by LiquidIce00
Would be nice if when putnpc was called, if the txt file does not exist, it ignores it.
So even after the txt file has been removed, if a npc has been not, there wont be people laying things around that have no script in there.
nother great idea
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  #5  
Old 02-02-2002, 09:27 PM
LiquidIce00 LiquidIce00 is offline
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would also be nice if a putnpc had a value built into them
this.playerputID
which would be the ID of the player who put the npc down O.o
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