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Old 01-15-2015, 02:40 PM
Raelyn Raelyn is offline
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Quote:
Originally Posted by MysticalDragon View Post
Regarding Mounts, You answered it your self. Seems like the mounts need to be fixed over the speed. Which we will be adding to our to-do list.
The only way mounts will become viable as a transportation is if they are differentiated from pets. They should be summonable/dismissable, and not require food, etc. I can't tell you how many horses I have lost due to glitches. When horses are on follow, and you swim across water, it's a risk of having your horse become permanently stuck in the water. This is a known bug, and losing a 5th generation black horse in this manner is extremely frustrating.

If you want to cap speed, fine, but let's address some of the other issues with mobility. The terrain system can reduce even the fastest player to a crawl. Older players have developed an odd way of moving around the map, zig-zagging over and around these known "hill" areas, and it's fairly dumb that they have to do so. Part of the reason people are so interested in having the highest possible speed is to compensate for having a very strange and poorly designed terrain system.

"Scaling" or "Mountaineering" is a skill in the game, it does nothing. Can we find a way to utilize this skill to make players less affected by the lumpy bizarre terrain?
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