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  #1  
Old 08-25-2014, 07:39 AM
callimuc callimuc is offline
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Originally Posted by Restraint View Post
Current online level editors all suffer from the same fate: Whoever coded them wants to edit tiles with every change. A nice online tile editor for mass edits would allow you to enter "Edit Mode" where the tiles are shown as images, and your edits happen instantly as images, just like they would in the offline editor. "Floodfill" recursions wouldn't cause soul-crushing lag as they process, since they'd happen instantly. All tile edits would happen simultaneously the moment the designer pressed "Apply."
That's the way mine is working
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  #2  
Old 09-04-2014, 05:48 PM
Raven613 Raven613 is offline
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Would be nice if external RC could be updated instead, pretty sure it's like the preferred RC by everyone yet it's extremely outdated and hasn't been updated/improved in forever.

Love getting disconnected when opening players with large attributes and being unable to open large folders.
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  #3  
Old 09-04-2014, 08:51 PM
Tim_Rocks Tim_Rocks is offline
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Originally Posted by Raven613 View Post
Would be nice if external RC could be updated instead, pretty sure it's like the preferred RC by everyone yet it's extremely outdated and hasn't been updated/improved in forever.

Love getting disconnected when opening players with large attributes and being unable to open large folders.
I'd have to agree with Raven, I'd rather us focus on the external RC. Even allowing us to utilize ports to create our own RC would be nice as well.
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Old 09-06-2014, 10:51 AM
Rave_J Rave_J is offline
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Quote:
Originally Posted by callimuc View Post
That's the way mine is working
I weather see them just update the offline level editor.

The online level editor tools is no good, I hate them I cant stand them.. With this lag that graal has it would be a nightmare.

There slow and i can do much more so much faster then you could with a online level editor.

I don't care so much about the level editor having gs2 because you can still code in gs2 on there for levels. I just fill just dropping the gani editor, level editor all those programs would be a mistake...
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Old 09-06-2014, 05:36 PM
scriptless scriptless is offline
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Originally Posted by Rave_J View Post
I weather see them just update the offline level editor.

The online level editor tools is no good, I hate them I cant stand them.. With this lag that graal has it would be a nightmare. Besides a scripted editor could be client side and independent of being connected to the server as long as your able to access either login server

There slow and i can do much more so much faster then you could with a online level editor.

I don't care so much about the level editor having gs2 because you can still code in gs2 on there for levels. I just fill just dropping the gani editor, level editor all those programs would be a mistake...
I use a mac. Updating the editor would require cross platform for it to even interest me.

Last edited by scriptless; 09-06-2014 at 06:29 PM..
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  #6  
Old 09-06-2014, 05:50 PM
Tim_Rocks Tim_Rocks is offline
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Quote:
Originally Posted by Rave_J View Post
I weather see them just update the offline level editor.

The online level editor tools is no good, I hate them I cant stand them.. With this lag that graal has it would be a nightmare.

There slow and i can do much more so much faster then you could with a online level editor.

I don't care so much about the level editor having gs2 because you can still code in gs2 on there for levels. I just fill just dropping the gani editor, level editor all those programs would be a mistake...
The online level editor and gani editor work great and do far more than their offline counter parts. I'm not going to lie or anything. It is a bit different and takes a little bit to get used to, but it is better in the end (unless you get disconnected).
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Old 09-07-2014, 12:34 AM
Rave_J Rave_J is offline
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Quote:
Originally Posted by Tim_Rocks View Post
The online level editor and gani editor work great and do far more than their offline counter parts. I'm not going to lie or anything. It is a bit different and takes a little bit to get used to, but it is better in the end (unless you get disconnected).
They can easily update the level editor and gani editor offline, I think just having to buy a server to learn how to dev is the wrong direction. At least offline dev tools give people to learn how to dev without buying a server or work for someone.

Its like Graal want you to put a down payment to learn how to dev on gral tools to make them money.
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  #8  
Old 09-07-2014, 12:59 AM
scriptless scriptless is offline
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Originally Posted by Rave_J View Post
They can easily update the level editor and gani editor offline, I think just having to buy a server to learn how to dev is the wrong direction. At least offline dev tools give people to learn how to dev without buying a server or work for someone.

Its like Graal want you to put a down payment to learn how to dev on gral tools to make them money.
How about since callimuc's editor could easily work exactly like FP4's gani editor and save files offline too you know.

FP4's editor doesn't force you to have a server, or even be staff, to use it. Just login Zodiac and type the command for it.. =/ The reason they went to scripted is because it provides cross platform ease. Things will then work the same on any os.. it makes a lot more sense then trying to update the external one.
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