Well here is my take on it all. I don't think the draft system will really get anyone up and want to move. And this will only create more complaints from the community. The polls I heard are pointing towards not implementing the draft system. I have some ideas of my own though...
- To give people a 'fun' sense of raiding kill streaks to me should be the main focus for staff to work on. I think through streaks players are to earn some type of weapon or tactic to use against others.
- For example, I think kill streaks up to '5' should benefit the player. Once you earn a two-kill streak you should earn two points(three-streak *three points*, four-streak *four points*) once you kill another enemy, so on and so on until you reach a five-kill streak. Once you reach five kills it will reset your points back to one.
- Secondly; I think Riot Squads and Watch Dogs could be implemented. Probably if you were to achieve at seven-kill streak a notification would pop up on the bottom right. Once you open it you can pick from riot squad (3npcs with riot shields & glocks), and Attack Dogs (npc dogs). Thirdly; twelve-kills streaks could award players with torrents. I've seen Tim working on torrents myself; so that project shouldn't be to hard.
- Basically, what I'm trying to get at is; its not gangs who need to be revamped, but the style of raiding. Raiding has now become a act of laming, placing p4s in entrances. These features will promote fun rewards for raiders. These assets will make gang members look forward to when raiding.