
04-29-2012, 08:37 PM
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team canada
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Join Date: Jul 2004
Location: Canada
Posts: 5,200
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Hacks upon hacks upon hacks make for really complicated systems, also the fact that you have to go completely custom if you want to modify nearly any default system.
I.e.
1. If you want to increase movement speed, you have to script an entire movement system. With V6 you can modify it a little, but nothing substantial.
2. If you want to change the Inventory, you have to re-script the entire damn thing.
3. If you want to change how say2 messages are displayed, gotta re-script the entire thing and create a new function.
4. If you want to go beyond 3.7 million gralats, you gotta re-script your entire money system and use a clientr flag instead.
5. If you want to change baddy behavior, yep gotta re-script that entirely too.
I've also had to do some really complex things to fix small details that most people would accept and not bother trying to fix.
Some people also plan way too big and make things way more complicated than they need to be or the documentation isn't there and they end up making something more complicated than it needs to be. |
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