Quote:
Originally Posted by Crow
Two bugs: - Using showani() or findimg() to show a gani with (a) sound(s) in it/them on a hidden NPC (hide() has been used), the sounds don't play.
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The volume depends on the position of the npc and the PLAYSOUND parameters, may be thats the problem?
Quote:
Originally Posted by Crow
- Having a setbackto attribute in a gani containing a gani script with a particle emitter crashes Graal. To be more specific: if the gani gets "redirected" to the setbackto one while the image object still exists, Graal crashes. When hideimg() is used on the image before the actual animation has finished (so the image object is gone before the gani is "redirected") it works. I can upload an example gani if you wish.
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Having an example (server name, level name, script/weapon/command) would help
