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  #1  
Old 07-23-2010, 04:57 PM
Feonix Feonix is offline
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Roll

Ok, so lately I have been getting really annoyed by this roll feature. Why? Well, because whenever you get into a good fight people just keep running away with roll, and it gets really annoying after a while because if you both have the same class, then you'l basically never catch up to them....unless they're like really laggy. So post your ideas on how you think that the roll feature can be improved in this thread.

My idea is: Maybe make it so that each roll takes energy, like 10 energy per roll or something. Or you could just do it the easy way and add a delay time per each roll. In my head right now, I'm thinking perhaps 5-10 second delay.

And for those of you that don't know how to roll: Just hold onto or tap the F key, and move in any direction.
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  #2  
Old 07-23-2010, 04:59 PM
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  #3  
Old 07-23-2010, 05:03 PM
DustyPorViva DustyPorViva is offline
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Methods of dashing/rolling in games typically penalize the player to some degree so it's not used as an alternate mode of [faster] transportation, and instead used as temporary means of evasion. Usually it's by providing a sudden burst of speed that slows down and then ultimately leaves the player stopped for a moment before they can move again.
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Old 07-23-2010, 05:49 PM
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Originally Posted by DustyPorViva View Post
Methods of dashing/rolling in games typically penalize the player to some degree so it's not used as an alternate mode of [faster] transportation, and instead used as temporary means of evasion. Usually it's by providing a sudden burst of speed that slows down and then ultimately leaves the player stopped for a moment before they can move again.
UN's roll is used for transportation, so Zone isn't being crazy having their roll resemble UN's.
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  #5  
Old 07-23-2010, 05:52 PM
DustyPorViva DustyPorViva is offline
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Quote:
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UN's roll is used for transportation, so Zone isn't being crazy having their roll resemble UN's.
Basing anything on UN is crazy.
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  #6  
Old 07-23-2010, 05:56 PM
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meh, it's just in the graal past all rolls that i've ever seen on servers have been used for transportation.
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  #7  
Old 07-23-2010, 05:59 PM
Elizabeth Elizabeth is offline
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stop sucking and kill them
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  #8  
Old 07-23-2010, 06:18 PM
DustyPorViva DustyPorViva is offline
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Originally Posted by Seeya View Post
meh, it's just in the graal past all rolls that i've ever seen on servers have been used for transportation.
You really shouldn't use other servers as a basis for standards. Use other games. Also, there haven't really been other servers like Zone, so it's not really fair to compare things like that. Zone is a server that I'm pretty sure is only about competition. There is no overworld to travel on or explore. Roll was probably only intended for combat... so it shouldn't serve any transportation purposes. Even games like Zelda where the overworlds are large and vast, rolling had mechanics in place to discourage it for being used for travel.
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  #9  
Old 07-23-2010, 07:18 PM
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stop sucking and kill them
Coming from someone who really doesn't know how this ruins Zone.
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  #10  
Old 07-23-2010, 08:16 PM
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Maybe there could just be an ammo of 5? Too bad there isn't an option to choose to spar without rolling.
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  #11  
Old 07-23-2010, 08:39 PM
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Or simply have roll cost a lot of energy, say 50.
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Old 07-23-2010, 08:52 PM
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Or simply have roll cost a lot of energy, say 50.
I disagree. The problem with the roll is when players use them continuously to run from a fight. If they are running away, they will have time for their energy to recharge. That is why there should be a maximum ammunition rather than using energy as their ammunition.
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  #13  
Old 07-23-2010, 09:03 PM
Elizabeth Elizabeth is offline
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Coming from someone who really doesn't know how this ruins Zone.
not my fault u suck
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  #14  
Old 07-23-2010, 09:36 PM
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Originally Posted by pooper200000 View Post
I disagree. The problem with the roll is when players use them continuously to run from a fight. If they are running away, they will have time for their energy to recharge. That is why there should be a maximum ammunition rather than using energy as their ammunition.
I understand, but i don't see why someone else couldn't just use equal rolls to keep up with another player, if it was running.. and this would solve spar rolling, since you could only do a few rolls before running out of energy- along with the fact you wouldn't be able to use some energy-based guns because of rolling, would even that out.
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  #15  
Old 07-23-2010, 10:33 PM
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not my fault u suck
I kill them. It still ruins Zone.
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  #16  
Old 07-23-2010, 10:48 PM
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You really shouldn't use other servers as a basis for standards. Use other games. Also, there haven't really been other servers like Zone, so it's not really fair to compare things like that. Zone is a server that I'm pretty sure is only about competition. There is no overworld to travel on or explore. Roll was probably only intended for combat... so it shouldn't serve any transportation purposes. Even games like Zelda where the overworlds are large and vast, rolling had mechanics in place to discourage it for being used for travel.
There is a cool down period to limit rolls per minute. Any speed enhancements should be statistically nullified as a result.

However, if there is still concern about Roll it may be more effective to limit the roll distance - I'm willing to consider that in the future.
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  #17  
Old 07-24-2010, 08:26 AM
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the thing is that we already have a sprint that gives you a short boost of damage. rolling should atleast snare you afterwards or something because sprinting does require some keywork while rolling is simply pressing one button + direction
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  #18  
Old 07-30-2010, 05:20 PM
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Well, Chris...you better start rolling with them scrubs
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  #19  
Old 07-30-2010, 07:03 PM
Soala Soala is offline
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they see me rollin', they hatin'
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  #20  
Old 07-30-2010, 07:29 PM
Dante396 Dante396 is offline
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they see me rollin', they hatin'
Patrollin' they tryin to catch me ridin' dirty!
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Old 08-02-2010, 04:16 AM
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lol Soala ftw.
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  #22  
Old 08-02-2010, 05:02 AM
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Rolling was originally planned to have some type of stamina meter (visual or hidden) to prevent it from being abused as it is now. I'm not exactly sure why the development is differing from some of the stuff that was left planned and made/partially made, but I suppose you can't really blame an administration that was asked to take over a server that they never really played to begin with.
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  #23  
Old 08-02-2010, 05:21 AM
dude2020 dude2020 is offline
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will u come back?

sn is gone.
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Old 08-02-2010, 10:02 AM
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Quote:
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stop sucking and kill them
is incorrect
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Old 08-02-2010, 06:25 PM
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will u come back?

sn is gone.
I second this.
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  #26  
Old 08-09-2010, 04:10 PM
Gambet Gambet is offline
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will u come back?

sn is gone.
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I second this.

At this point I would only consider returning if my requests would be met but I know that they won't so there's no chance. You guys need to understand that even though Stefan doesn't really do anything on Zone anymore, he doesn't let anyone else do anything either. Everything needs to be approved by him and he's extremely limiting on rights, making it near impossible to get any work done because the little time off the day that you have to develop is spent trying to get into contact with Stefan rather than actually developing.

It's supposed to be a favor to the company by volunteering some of your free time to make their Gold server better, but with all of the chains that they lock you in preventing you from freely being productive, it just isn't worth the hassle.
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  #27  
Old 08-09-2010, 07:39 PM
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i know.

baby don't hurt me, hurt me, no more.
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  #28  
Old 08-09-2010, 10:17 PM
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Do a barrel roll or else you'll die.
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  #29  
Old 08-09-2010, 10:37 PM
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At this point I would only consider returning if my requests would be met but I know that they won't so there's no chance.
You never told me what you wanted.
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  #30  
Old 08-10-2010, 12:36 AM
dude2020 dude2020 is offline
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I think what he wants is more from Stefan, than you Stephen.
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