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View Poll Results: Do you like the proposed changes?
Yes, I like the ideas. 44 73.33%
No, I do not like the ideas (please explain in post). 16 26.67%
Voters: 60. You may not vote on this poll

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  #31  
Old 06-10-2010, 12:26 AM
salesman salesman is offline
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you stole from sales it's obvious!!!!!
ya wth!!
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  #32  
Old 06-10-2010, 01:46 AM
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Is there any idea on when Era will reset yet?
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  #33  
Old 06-10-2010, 02:31 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Nataxo View Post
Though I think the Up-Left corner should still show how many money you have and other stuff.
I removed them because they seemed to be simply a waste of space. The HUD should be limited to things that you may need to see in the middle of a fight or when you can't stop and check the inventory.

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Originally Posted by Jugglernaut View Post
Is there any idea on when Era will reset yet?
Hopefully within the next month, but I'm doubtful.
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  #34  
Old 06-10-2010, 03:10 AM
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Originally Posted by spikekid View Post
There should be lots of little things that can help gangs earn points such as:

1) Walls spread throughout the city where each gang can tag it and go over other gangs

2) Breakable stuff in and around bases so when there's no one to kill members can just trash others bases

3) Random events such as drug trucks or something breaking down so the gangs have to pick up and carry as many crates as they can back to the base
I actually really like this idea, it would make gangs 1000x more fun. Especially with graffiti tagging. You should be able to make your own graffiti image and be able to tag it around the city until someone else tags over it or whatever.

I also really like the drug truck idea. Like crates you have to get from the truck to your base in a certain time. Then each gang takes turns as the defending side, and the offense side and who ever gets the most crates wins.
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  #35  
Old 06-10-2010, 05:21 AM
FantasyX FantasyX is offline
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I like the drug truck idea..that'd make a great gang event rather than KoTH.

As for the GUI, it looks kind of bland. I also dislike giant inventories because when I'm switching weapons, I can't see the level, which could lead to being unprepared during a raid.

I'm glad you implemented the side-arm weapon that Miffy brought up a while ago, I was wondering if that idea was ever brought into consideration.
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  #36  
Old 06-10-2010, 07:53 PM
Frankie Frankie is offline
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the concept is good but I don't know if I'm digging the theme.
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  #37  
Old 06-10-2010, 10:04 PM
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Chris, how do we know that this whole project won't just turn into Zodiac's V2 idea? They had a set date for their end project last December a year ago. This is because everyone left the project and left only Jerret to do it. So, is Era's project too big to finish?
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  #38  
Old 06-10-2010, 10:08 PM
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Quote:
Originally Posted by Jugglernaut View Post
Chris, how do we know that this whole project won't just turn into Zodiac's V2 idea? They had a set date for their end project last December a year ago. This is because everyone left the project and left only Jerret to do it. So, is Era's project too big to finish?
Era was supposed to reset years ago. We're already past Zodiac in terms of failure on that front.
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  #39  
Old 06-10-2010, 10:36 PM
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Quote:
Originally Posted by cbk1994 View Post
Era was supposed to reset years ago. We're already past Zodiac in terms of failure on that front.
keep using that as ur excuse
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  #40  
Old 06-10-2010, 11:31 PM
Jugglernaut Jugglernaut is offline
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But I'm asking how big Era's project is, because I believe it will be a lot longer before Era resets.
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  #41  
Old 06-10-2010, 11:45 PM
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Quote:
Originally Posted by Jugglernaut View Post
Chris, how do we know that this whole project won't just turn into Zodiac's V2 idea? They had a set date for their end project last December a year ago. This is because everyone left the project and left only Jerret to do it. So, is Era's project too big to finish?
If Era has an organized/structured plan, can maintain their assets and time they'll do just fine.

I however did not have much of a plan other than make updated versions of a lot of systems, and during the start of fall when college started to take a lot of my time I stopped so I wouldn't get burnt out.
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  #42  
Old 06-11-2010, 02:46 AM
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How many years has it been since the staff in general started on new Era?
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  #43  
Old 06-11-2010, 03:50 AM
swift swift is offline
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I'm pretty sure this thread is worthless. This is just a copy of another thread.
Quote:
Originally Posted by cbk1994 View Post
We've got some plans for this "new Era", but we also know that a lot of players also have some very good ideas. So, what do you really want to see? A smaller GMAP? More or less guns? Let's try to figure out what changes should be made so that we can start making them.
Why are we wasting time posting when ideas have already been discussed??
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  #44  
Old 06-11-2010, 04:19 AM
swift swift is offline
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I demand a bell ringing sound when the elevators in gang bases gets to my floor.
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  #45  
Old 06-11-2010, 04:28 AM
Fulg0reSama Fulg0reSama is offline
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I demand a bell ringing sound when the elevators in gang bases gets to my floor.
I demand a suicidal clown woman holding a rifle crying for her pet poodle in a tower.
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