Quote:
Originally Posted by Venom_Fish
Question : Why were gang leaders determined not to lose points?
Answer : So other gangs couldn't gain points or rise above them in the ranking.
The removal of point-loss does not stop opposing gangs from gaining points if you die, lol. There hasn't been a difference in running or raid-avoidance since this change.
Ramsfan still tells his recruiters to not defend or raid if they'll lose or if they are losing. Due to the reason I just previously illuded to, the opposing gang will gain points, lessening or doing away with their lead.
So I ask again, what was solved?
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That's true, but losing points appears much more negative than gaining less points than the other gang (if that makes sense). This is why I suggested other means for points, and why the gang system I was working on didn't use points only to determine who was "best", but instead to promote activity.
Ideally, anyone would be able to create a gang and use points regardless of whether or not they have the most. Even if your gang wasn't number one, you could still gain points to increase your member limit, unlock gang guns, gang outfits, custom ranks, and so on.
Right now, points are useless to the losing gang...but with only two gangs, I don't see it working any other way.
edit: man, I said 'points' 7 times
edit: 8