Quote:
Originally Posted by Trak
How would that solve anything? It would just mean the people who are decent at the game get all the good stuff and all the new players who are crap get nooby guns and were back at square 1? ![Noob](images/smi_graal/noob.gif)
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My sentiments exactly, you would be just widening the gaps between old experienced players and players new to the server.
I don't believe the current gap between weaponry is too diverse anymore, that was changed long ago and everyone took it with a grain of salt and a brave face (A $3000 Daewoo can still blow holes through a $1.5million Desert Raven). However, I don't believe that the current administration should be the ones authorizing weapon statistics... or anything for that matter. These people were never era players, which is why I've been scratching my head since the induction of deophite. And unfortunately, as deophite's lapdog, Squirt made his way through administrative rankings a little too quickly and sooner or later found himself as manager.
Management and Administration should be composed of intelligent, mature, and talented era players who have been playing on the same level as the rest of the community for several years, someone who once had to lift a shovel or pick a flower to buy themselves an uzi. Current management are foreign aliens brought by other foreign aliens who in turn hire their foreign alien friends to take over when they are no longer deemed fit to idle on RC.
What has Squirt and Deophite brought to us? German/Spanish Aliens, UN-like NPCs like instruments and Nukes, and UN vs Era bullsh*t. Where's the era-based substance?
As for gangs:
Realistically, IRL, the real world, Gangs are organized groups of members who have earned each other's respect and control territories for business purposes (aka, prostitution, drugs). Every now and then they will brush with other gangs (Territory Invasion, disrespectful behavior, so on and so forth). Fact of the matter is, they're choosing this lifestyle because it not only places them into a family, but they're making a shiny nickel.
Now lets look at Era's gangs. Remember KOTH with Mongrel Mob where three out of four metal storms were taken home? Now its been diluted to 5 Event Coins per participant (WHICH IS STILL TOO MUCH ACCORDING TO ADMINISTRATION). Gang guns (although I agree with sales), were still a form of motivation to be an active participant in a gang. Points hypothetically were also suppose to have value for unlockable purchasable extentions to a gang (Helicopters, the suggested base sentries, the suggested fortified doors).
So what's left? Consumption of ammunition, time, and patience, what have gang members earned for being active raid and event participants? Bragging rights? GTFO
What about the current sparring system? Whatever happened to that weekly tournament? It just got up and left? Too much work for the current staff? It doesn't seem like it, Chris Vimes still has time to make little scripts to ensure no one is recording his immature corruptive behaviour.
For the past I don't remember how the f*ck long ago Era has remained neutral and changed in the slightest most insignificant ways, because management always feared being opinionated by the community. Fact of the matter is, there's nothing you can do to avoid it, but better being remembered for something rather than nothing. Manager/Administrative names I can still remember in the next five years: Chrisz, Jenn, Smu, Icarus/Frankie, Ocelot.
Who the f*ck was sales, daz, ningnong, squirt, and deophite?